I might consider coming back, but the following things broke the game: (This is from a Holy Priest POV, the only class I really like to play.)
I'd be demoralized when a Pally tank would say to me, don't worry bout him because he will heal himself if things got bad. This was a tank saying this. *sigh* Now all classes can say that. Healers aren't needed anymore. It used to be a team effort, tanks and dps needing healers, and healers needed others. Now healers are only support chars and left out in the cold. Low heals AND low DPS.
Mana mattering only to healers.
I use to be glad when a mage would pipe up and ask for a mana break because then I had company when I sat down to drink up after a brutal encounter. Now healers are the millstone on a group's progress, everyone has to wait for the mana breaks.... *sound of tapping feet in impatience*
Regression leveling. (This is the straw that makes me quit for sure)
How can it be a good game if you get worse as you progress? From 80- 85 the mana costs go up, but the heals (in relation to health) don't? This is the broken part. To be tempted by all the wonderful new toys in the beginning, then get neutered at end game. (Here's some candy little girl, step into my van...)
Lack of fun for an average healer.
I love healing, didn't in the beginning because I was so very bad at it. I'm not a good healer even now, but I had fun once I got over my fear of failure and could endure a group's anger after a wipe. I did have people say I was a good healer after awhile. But now there is no margin of error for the mediocre healer. So I will always be the "bad healer."
There are a number of other points, some have been festering for the last few years:
• The armory's lack of custom options to be private was the first that tainted the game for me. Then Real ID being seriously considered; the company's disdain toward their customers privacy.
• The game balance not considering 1 vs 1 being important on a pvp server.
• Being a social game, the lack of tools to manage in game friends. The friend list being so small and without a place for notes. If someone left your guild, if you hadn't made them a friend as well, you'd lose connection to them.
• Again being a social game it didn't providing more ways to play with friends. You had to be the same level. Once you leveled past someone, it wasn't beneficial to group up anymore.
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But I am so angry, I can hardly compose my thoughts so the above are just rough notes and do not have more useful detailed explanations on how and why they are bad. I loved this game, but it has been ruined so completely for me.
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Please someone convince me the game is worth playing and the points above can be overcome. Not in six months, NOW.
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