I love the new toys and ideas that were added to the profession (the lootarang is a hilariously useful idea)...but the lack of a melee glove tinker is the one black spot on an otherwise amazing expansion for me.
It might have been better if there were no glove tinker at all, but the existance of an intelligence-boosting tinker has me frowning.
Is engineering supposed to be better for casters than others? Is that a design decision? If so, I'll have to either accept it or give up my beloved engineering, but not knowing is driving me batty. Maybe there's a melee-centric glove tinker on the way?
Please find out for us.
(Also, please let's not turn this thread into an attack on Blizzard or the dev team. They have every right to do what they choose with their game, including making engineering caster-focused. I am just really, really hoping that isn't the case.)