int right now is 3917 if I drop the lesser of the 2 trinkets it will be 3701
sprite right now is 2056 and with the trinket it will be around 2271.
Is there a post around here that math's out how well int performs for regen vs spi or is it too situational to model like that?
So if int is even remotely comparable for regen in most 5 man content (where fights dont last more than a couple minutes) then the extra throughput it brings should make it clearly superior for those trinket/gem choices... or am I misinterpreting this?
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