A healer without mana is a dead one, and so is the group/raid. I went from being a top healer to below sub-par when Cata hit. There is NOTHING I have NOT tried to do to fix this horror that Blizzard has unleashed upon us as healers. I’m sorry, but researching other people’s spec to figure out what works “best” to “conserve” mana is freaking ridiculous! My guild is has to use two healers (yes did you hear me?), TWO healers in a single heroic instance!
This is completely out of line! Blizzard has more than tripled the cost of spells, and the mana regeneration is preposterous! I spent well over two years building up my gear in WOTLK to make it to where I didn’t have to sit and drink water after EVERY flippin fight! The Cataclysm Expansion has ruined this game for me. I know I am not alone with I “QQ” about this crap!
I understand that Cata healing was supposed to be different, but this is beyond stupid. It is NOTHING like it was in vanilla! Either make the mobs hit less, fix our (healers/casters) mana pool to suit the needs of our groups/raids, lower the cost of spells, or even increase the amount of spells done! Whatever can be done to fix this extreme stupidity, please do it!
The last thing I want to hear is that I need to “brush up” on my class. That is not going to resolve this issue! I know how to play my character, so no smart butt replies please. Does Blizzard intend on fixing this mana issue? And how come it was never mentioned as a bug in the Beta? (Not that I even got a beta key.)