also i pugged everything
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Still think its funny people spin the argument back to "Its not Wotlk" Or "Its supposed to be hard its Heoric" Im not talking about challenge im talking about fun and im not the only one i just logged in to talk to my GM and found out 3 guilds just lost there main healers as well
So is something wrong or am i just QQing think about it 4 healers from the same realm quitting in the same day hmm.........(and two of them have been playing for 4 years like me) Take your lips off of blizzards butt and open your eye's.
"As I've said many times, I envision a healing mode where mana is a factor, but spell payoffs are big. Combat proceeds at a decent pace; we don't heal constantly, but we make what heals we do cast count."
I wish it was like this.
12/14/2010 4:06 PMPosted by GalashinAt this point, I really can only see the game moving in the two directions I mentioned. Either the casual players remember that "hardmode" isn't restricted to "hardmode of the latest tier of content," and accept it, or Blizz has to nerf everything to oblivion to keep revenue up. I hope I'm wrong.
If the former is what ends up happening, then we will more than likely go back to a bc model where the majority of players don't get past the first tier raid, and only a tiny percentage ever see any of the last tier raids.
Perhaps they believe the new model will draw in more subs than it loses. Sony thought that as well before the NGE shed 200k subs in a matter of days. To quote Raph Koster, "You have to dance with the one you brought." The ones Blizzard brought both by their design in Wrath and their marketing to ultra casuals are the ones failing now. A little patience and a plan to slowly tighten up the game over the course of six months would have been more constructive as it would have made an effort to teach the less experienced players how to play.
12/14/2010 4:54 PMPosted by BraksAs a priest, healing is perfectly fine. If you don't think it is then you are either using the wrong spells or wearing the wrong gear.
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