And now, the basic mechanics that I though it was really fun to play got changed. Without any notice in advance or plausible explanation. If I wanted to play a different playstyle, I would have chosen one that I liked it. You guys picking it for me after all the effort I put in, is absolutely not fun.
And by playstyle I don't mean 3xHP -> LOD spam. I mean heal my beacon with HL while shocking and WoG the party/raid.
I understand that it needed a nerf. But I also know that there are some really brilliant minds on Blizzard side (and I mean it). So, with that in mind, I can't understand why you guys choose one of the worst possible way to fix the problem. I will list a few trivial ways to fix that It could work, without change the basic mechanic of the class and I would love to hear some plausible arguments as to why they wouldn't work. (because it's either you guys know for sure they wouldn't work or you are not telling us the entire thing)
1. Disable the transfer of the LoD healing to the beacon.
2. Bring back the cooldown on LoD
3. Adjust the numbers of LoD down (I know this is more resource intensive to achieve and wouldnt prevent the 3HP/LOD spam, but even an over nerf on numbers making it not too effective would be a whole lot better than change of mechanics at this point)
4. Put back LoD on a mana cost, proportional to the total healed (making it so that you could still make good use of it, but you would have to really try for it, and not only spam it)
I may not get any response on this matter. But I'd like to play this game because it is challenging AND fun, not only one of those. And right now this changes not only how powerful or under-powered my class is, but changes how it's core mechanics interact and how I am supposed to use them.