Nerf would be ok, but change of mechanics?

90 Blood Elf Paladin
10910
Really? Like, I busted my ass off to get this toon leveled and the best gear I could get. All the time and effort that I put in, so you guys could just throw down the toilet.

And now, the basic mechanics that I though it was really fun to play got changed. Without any notice in advance or plausible explanation. If I wanted to play a different playstyle, I would have chosen one that I liked it. You guys picking it for me after all the effort I put in, is absolutely not fun.

And by playstyle I don't mean 3xHP -> LOD spam. I mean heal my beacon with HL while shocking and WoG the party/raid.

I understand that it needed a nerf. But I also know that there are some really brilliant minds on Blizzard side (and I mean it). So, with that in mind, I can't understand why you guys choose one of the worst possible way to fix the problem. I will list a few trivial ways to fix that It could work, without change the basic mechanic of the class and I would love to hear some plausible arguments as to why they wouldn't work. (because it's either you guys know for sure they wouldn't work or you are not telling us the entire thing)

1. Disable the transfer of the LoD healing to the beacon.
2. Bring back the cooldown on LoD
3. Adjust the numbers of LoD down (I know this is more resource intensive to achieve and wouldnt prevent the 3HP/LOD spam, but even an over nerf on numbers making it not too effective would be a whole lot better than change of mechanics at this point)
4. Put back LoD on a mana cost, proportional to the total healed (making it so that you could still make good use of it, but you would have to really try for it, and not only spam it)

I may not get any response on this matter. But I'd like to play this game because it is challenging AND fun, not only one of those. And right now this changes not only how powerful or under-powered my class is, but changes how it's core mechanics interact and how I am supposed to use them.
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100 Blood Elf Paladin
6470
"If you shoot a shotgun into the darkness, you are bound to hit something evil." - Hunter S. Thompson

This was Blizzard's approach.
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85 Blood Elf Paladin
6950
I agree. I absolutely loved healing in Cata and then Blizzard !!!* on it one week later.
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85 Blood Elf Paladin
4465
Absolutely agree. I find myself loathing healing now, whereas it was incredibly fun before (And no, I did not use the 3xHL -> LoD exploit). Either switching main specs or switching mains entirely.
Edited by Adlnfinitum on 12/14/2010 11:28 PM PST
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85 Blood Elf Rogue
7810
3 Holy Power for a Light of Dawn that hits for ~5k is unacceptable. That heals for almost nothing when Boss attacks/cleaves/AoEs hit for over 30k damage.



When 3 party members drop to 60% health, what are you going to do? LoD to bring them to 65%?



Light of Dawn has no place in PvP anymore, either.

Posted by Adlnfinitum
(And no, I did not use the 3xHL -> LoD exploit).


How is that an exploit?
Edited by Zenithe on 12/14/2010 11:32 PM PST
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90 Blood Elf Paladin
10910
Posted by Zenithe

How is that an exploit?


I think she meant more like an abused game mechanic than an exploit itself.
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85 Human Paladin
3550
(And no, I did not use the 3xHL -> LoD exploit).




Please drop the holyer than thou attitude over who used what. Blizz gives us tools and we use them. How we use them doesn't make us any more or less moral. (unless you're BOPing the tank)
Edited by Ryus on 12/14/2010 11:41 PM PST
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90 Blood Elf Paladin
8300
Agreed. I just got used to the new healing sytem and began steamrolling through heroics. Such a simple "fix" and now I have to learn another rotation, but I doubt it willl be as effective as the old one :(
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85 Blood Elf Paladin
4465
Posted by Ryus
(And no, I did not use the 3xHL -> LoD exploit).








Please drop the holyer than thou attitude over who used what. Blizz gives us tools and we use them. How we use them doesn't make us any more or less moral. (unless you're BOPing the tank)


Abuse of game mechanics, creative use of game mechanics, exploit. I don't care what you call it. By me telling you that I did not use it means that I had fun with the spec without using it. Me QQing because I'm less "overpowered" than before carries less weight than saying that other playstyles that are now ruined were enjoyable.

You don't need to preach to me, sir.
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85 Tauren Paladin
2410
2 holy lights and 1 holy shock into a LoD was overpowered. I dont think anyone will really dispute that. Those paladins who were not "abusing" class mechanics, were still gaining holy power from tower of radiance very quickly, and in turn were getting lots of free heals from WoG. This, while not as powerful as loD spam, was still very mana effecient and compared to other healers was overtuned.

Ive read several people suggesting nerfing LoD instead of ToR. Giving LoD a cooldown, or reducing its healing capabilities would make it undesireable for its intended purpose, healing up a group. Currently you can still gain holy power quickly enough to fire off several LoDs in quick succession, but it will leave your mana drained, something that is also intended during heavy aoe.

Smart paladins are still able to keep the group alive and their mana going. learn to adapt or respec/reroll if you cant.
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85 Blood Elf Paladin
7600
I really hope bliz sees this post, because it is very well worded and hits the nail right on the head. They give us this brand new resource, hype it up so everyone gets excited for it, then nukes our ability to generate it into the ground.
I think that reducing the healing of LoD (already done) and adding a cd to it would have been fine. Honestly I don't even care about LoD too much, but WoG was by far my favorite tool in the pally healing spell book.
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i think they should have changed the talent to not guarantee holy power (like 75% or 50% chance to generate HP) from all three heals rather then make holy light not affected by the talent, that is pretty lame and i feel bad for holy paladins <3

or buffed other classes rather nerfing one
Edited by Hyjinx on 12/15/2010 12:40 AM PST
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85 Blood Elf Paladin
4465
12/15/2010 12:37 AMPosted by Hyjinx
i think they should have changed the talent to not guarantee holy power (like 75% or 50% chance to generate HP) from all three heals rather then make holy light not affected by the talent, that is pretty lame and i feel bad for holy paladins <3


This I could live with. Right now I feel like I'm wasting my time casting Holy Light, as I don't get any real long-term benefits from it (other than healing the tank). It just feels like Blizz took a bunch of duct tape and tried to wrap Holy Paladins in it to fix us. "That outta do it!" >.>
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90 Blood Elf Paladin
10910
Posted by Wonderbuff
2 holy lights and 1 holy shock into a LoD was overpowered. I dont think anyone will really dispute that. Those paladins who were not "abusing" class mechanics, were still gaining holy power from tower of radiance very quickly, and in turn were getting lots of free heals from WoG. This, while not as powerful as loD spam, was still very mana effecient and compared to other healers was overtuned.



Ive read several people suggesting nerfing LoD instead of ToR. Giving LoD a cooldown, or reducing its healing capabilities would make it undesireable for its intended purpose, healing up a group. Currently you can still gain holy power quickly enough to fire off several LoDs in quick succession, but it will leave your mana drained, something that is also intended during heavy aoe.



Smart paladins are still able to keep the group alive and their mana going. learn to adapt or respec/reroll if you cant.


That's you assuming. Blizzard never mentioned that as a reason for the changes. The mentioned reason was 3HP -> LoD.

And even for that, what about just add an ICD on the HP generation?

And btw, who here is talking about adapt or respec/reroll? I just killed again some raid bosses, after the nerf (that's right, again. killed them last week too.). Just fine. That is not the point. You should learn that there is always someone smarter than you.
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85 Blood Elf Paladin
6210
Posted by Hyjinx
i think they should have changed the talent to not guarantee holy power (like 75% or 50% chance to generate HP) from all three heals rather then make holy light not affected by the talent, that is pretty lame and i feel bad for holy paladins <3



or buffed other classes rather nerfing one


No.. please.. we already got a Casino spec, lets not do the same for Holy.

In any case i took the talent out of my spec since 3 points for 1 Hp from a huge heal seemed a little lame.
Still making due with CS though since im in melee anyways

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85 Human Paladin
7940
and u still half to turn around and position ur LOD and then dps again, why are the making us dps so much, atleast give us a HoPo when we judge that would like help us out 1% if even that.

lol@holydin

<3
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85 Human Paladin
7940
make LOD a circle smart heal, not a cone its to small, too much positioning is required, cirlce heal would be more effective slightly, or even perhaps make it lie 20 yards cirlce, ppl are way to spread out, yes i know ppl would stack pallies but why every healer has a some type of clos range heal so if positiong in a raid u can use any healer, in dungeons range dps is never stack and cone effect is useless.
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90 Human Paladin
RPD
6510
12/15/2010 1:57 AMPosted by Scifipala
make LOD a circle smart heal, not a cone its to small, too much positioning is required, cirlce heal would be more effective slightly, or even perhaps make it lie 20 yards cirlce, ppl are way to spread out, yes i know ppl would stack pallies but why every healer has a some type of clos range heal so if positiong in a raid u can use any healer, in dungeons range dps is never stack and cone effect is useless.


We already have Holy Radiance for what you describe.

LoD is made to heal in a cone, and its made to take skill to use. Positioning yourself to plant a LoD is one of the reasons i love healing.
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I don't think it would exactly make it a "casino" spec, but it would even out holy power generation and not make it feel as useless in certain situations
Edited by Hyjinx on 12/15/2010 2:14 AM PST
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85 Human Paladin
7940
Posted by Baneslayer
We already have Holy Radiance for what you describe.

LoD is made to heal in a cone, and its made to take skill to use. Positioning yourself to plant a LoD is one of the reasons i love healing.


Lod is only usefull when ur playing with competent players or on vent...end of discution,
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