12/15/2010 8:36 AMPosted by IeyasuI found Earthquake to be useful on Magmaw parasites and Maloriak on poison phase to kill adds. Could just be me though. Earthquake has its uses 5% of the time.
12/15/2010 9:02 PMPosted by MinotaurumWhatever happened to the knockdown effect Earthquake was supposed to have?
Seems that'd make it useful.
In either event, everything else aside, the mana issues NEED to be addressed.
12/15/2010 9:40 PMPosted by Strawberry
Again, it may feel like a lot, but Elemental is already better off in this regard than almost every other caster due to the low cost of Magma and the negative mana cost of Thunderstorm. It's possible that it'll be a problem for everyone in the future, but it's apparent that they simply don't want casters to be able to AoE forever.
12/16/2010 9:14 AMPosted by UrasimI haven't had any issues with mana this expansion so far. And I top the meters, so maybe it's an issue only with you?
EDIT: Oh, I see your problem. You aren't hit capped. Get some more hit and it will be a lot better.
12/16/2010 5:10 AMPosted by RuhnShadow priests automatically gain 10% of their mana when they deal damage with SWD. They have repleneshment, they have dispersion, which regenerates 36% of their mana, they have dark archangel which I believe still returns mana, they have shadow fiend which returns mana and hymn which returns mana.
Mages have mana gems and evocation.
Warlocks, well I don't even have to mention warlocks.
The only classes who have some advantage while aoeing are the endless power bar classes.
The vast majority of the community dislikes Earthquake. It's useless in PVE because we oom on boss fights before 90% if we aoe adds. It's useless in PVP because of obvious reasons. It should be baseline and mana cost reduced by like 50%.
We need a 31 point talent similar to shadowfury or one similar to dispersion that allows us to restore mana. Currently, once we OOM (which we do a lot in pve and pvp), we're just 100% done. We stand there and spam lightning bolts every other GCD. It's honestly terrible. I thought ranged dps wasn't supposed to have to worry about mana.
Our self-healing OOMs us in PVP quicker than anything else. Other classes who have stuns and control and survivability and greater mobility than us that don't rely on self-heals have greater self-heals than us.
And of course, as already mentioned, our mana issues...We OOM...everywhere...pve, pvp, boss fights, trash...it's terrible. We either need to have mana regen buffed BIG TIME...or we need to have a 31 point talent that restores mana similar to dispersion or evocation.
I think what the elemental community wants to know now is if we should stick it out and wait for it to be fixed, go resto or enh now, or just reroll.
12/18/2010 9:17 PMPosted by MinotaurumHalve its mana cost, increase its knockdown chance to 50% per tick.
BAM! I just fixed Earthquake!
I was OOM before magmaw hit 90%-95% health.
I'm in pvp gear. ... while raiding
12/18/2010 9:17 PMPosted by Minotaurum
It has a knockdown effect on it.
The chance is so low and the price that you have to pay for that low chance is so high, though, that it's really no surprise that you didn't know that. :)
Halve its mana cost, increase its knockdown chance to 50% per tick.
BAM! I just fixed Earthquake!
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