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Most CCs will pull the mobs, so the tank should be ready to grab them. If you only need one CC, it's best to have someone besides the healer do it. Priests CCing should pop fade immediately after.
12/17/2010 2:03 PMPosted by HoltonWhen using CC (let's say a Mage will be CC'ing for us), is the standard to let the CC'ers CC+pull instead of having the tank pull and then CC afterwords? I'm curious as to whether there is a technique that most groups will expect when it comes to CC and pulling and the pros/cons of each. I'd imagine that having the CC'er pull would be better so that the CC'd target will get separated from the pack.
I do understand that if a rogue is in the group that they would have to CC prior to combat starting. I'm asking about the other types of CC.
Sap should always be first. In fact, it needs to be because it cannot be used in combat. Sap will not trigger combat unless the mobs can detect stealth.
Hunter Traps/Ring of Frost should be second because the have an aiming/arming time that makes them difficult to aim at moving mobs. Once mobs are too close, CC becomes pointless.
Greetings from a tank who has adopted a pet warlock to keep with her throughout all future dungeons, and is loving the cc'ing! Bumpage to stay at least on first page please!
12/19/2010 1:28 PMPosted by WhynotI was pretty sure I'd made that update already Dekkar. Might have just 'lost' the submission as the forum does sometimes.
It's there now for certain.
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