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Is there any chance some adjustments can be made? Since the changes to make holy paladins melee so they can contribute to the aoe healing necessary for the raid damage fiesta of which current end game content consists, gap closing on bosses and crusader strike uptime have become very important.
Managing throughput is difficult with movement mechanics to keep on bosses, and I don't want to have to start 'triaging' dps because crusader strike got dodged.
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