I have played since MC days, and have three healers, I loved healing, however I'm thinking of giving it up all together if this healing doesn't get fixed very soon, I dread healing now.
health pools dubbled, mana pools however did not, the cost of spells shot to the moon, o and my favorite my heals are healing for less, with more damage coming in.
Please if you want to make stuff challenging stop taking it out on the healers, these soft enrage timers are just stupid for 5 man heroic, the boss has to be dead before I run out of mana. So if one dps stands some place they shouldn't of we don't kill the boss because of the mana I wasted keeping them alive. they need to allow for a little forgiveness, as it stands right now there is none.
I'm not saying to nerf the heroics, just boost my mana pool, reduce the cost of spells, (this base amount of mana is just stupid, as my mana pool goes up so does the cost of the spell, worst idea ever,) and finally make the expensive heals actually heal for a good amount, 20-30k doesn't cut it. I shouldn't have to cast three 30k heals which is about 24k mana as it stands, which is almost 40% of my mana pool, just to recover from having to move at the wrong time. Do triage they say, well that works on the DPS, but not the tanks, they actually have to stay alive.
Here is how it is, I keep reading where they think healing is fine, when its not, you cant compare top end players to the casual, sure content is easy to them, but this is over kill to the casual players. I'll give it another week of gearing up, but at the end of that time if healing is not fixed I'm going to switch to strictly DPS only.