PvE: Avg. DPS vs. Total Damage Done

85 Gnome Mage
2445
Two questions:

1) How is "average DPS" calculated?

2) Isn't total damage done a more reliable indicator of a class's performance than average DPS, or is it not because it depends too strongly on the rest of the raid's performance?
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90 Worgen Rogue
6700
1) Damage dealt / Time of the fight in seconds.

2) Depends on the encounter really. An encounter with lots of add spawns, total damage done should probably be a better indicator of performance because your targets won't necessarily have all the wonderful debuffs like sunder armor, but on single target fights, DPS is a better indication because you're utilizing all the buffs and blowing your cooldowns. Also single target fights tend to be a DPS race anyways.
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90 Human Warlock
0
DPS is showing that you can sustain your output, especially in fights where you have to move.

And more often than not in raids, the top DPS are also the top Damage Done as well.
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85 Human Death Knight
4855
i've noticed that crafty wizards tend to chart highly inflated dps vs dmg done.


wizards... tsk.
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90 Human Warlock
0
Well its a known fact, that once they started painting wizards on vans in the 80's it gave them free reign to do anything they pleased.

Don't question it.
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80 Human Paladin
3680
Two questions:

1) How is "average DPS" calculated?

2) Isn't total damage done a more reliable indicator of a class's performance than average DPS, or is it not because it depends too strongly on the rest of the raid's performance?




My old raid leader told me this:

"Dps is a measure of Potential............Damage done is a Measure of worth"
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11 Gnome Mage
0
DPS and damage done are the same thing, expressed differently.

It may seem obvious, but DPS is basically the total damage you did divided by the length of fight in seconds. So whoever did the most total damage is always going to have the highest DPS and vice-versa.

What throws people off is that some damage meters calculate DPS differently - they use an "active time DPS" which is the total damage you did, divided by the time you were active. So if you spent some time standing still doing nothing, that wouldn't count against your "active time DPS".


The real DPS numbers, either as damage/fight time or just as total damage done, are the interesting measures for real fights. The "active time DPS" is mostly for testing things solo (for instance, to give yourself a more level playing field when checking which is the better of two different different gear sets or talent specs, etc).
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85 Orc Warrior
5410
"DPS and damage done are the same thing, expressed differently.

It may seem obvious, but DPS is basically the total damage you did divided by the length of fight in seconds. So whoever did the most total damage is always going to have the highest DPS and vice-versa."

sorry but its possible to do 12k dps and die in 5 secs, while someone doing 1k dps that lasts the whole fight will do more dmg than you
Edited by Selskorr on 12/20/2010 11:36 PM PST
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11 Gnome Mage
0
sorry but its possible to do 12k dps and die in 5 secs, while someone doing 1k dps that lasts the whole fight will do more dmg than you


Again, this is a case of confusing terminology. You can compare the DPS done over 5 seconds, or you can compare it over the whole fight (let's say 5 minutes), but you can't compare 5 seconds of damage to 5 minutes of damage and try to draw a comparison between the two.

If you do 12k DPS for 5 sec (and then 0 DPS for 295 sec), you've done 60,000 damage. If you do 1k DPS for 5 minutes, you've done 300,000 damage.

Over 5 minutes, the first person did 200 DPS, the second did 1000 DPS.


What you're describing is the "active time DPS" I was talking about before. And that's why it's meaningless outside of personal comparisons.
Edited by Strawberry on 12/21/2010 12:08 AM PST
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85 Orc Warrior
5410
im talking about dmg done, and how dps is a worthless thing to look at

you can compare dmg over 5 sec to dmg over 5 mins, because thats all that matters i lived and did dmg, but you died and did less. dps is a waste of time to even look at in the real world
Edited by Selskorr on 12/21/2010 12:20 AM PST
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85 Blood Elf Mage
4465
Generally only bratty kids (even if they're over 20, they're still kids) seriously care about DPS. WoW is a team-based game and there's a lot that goes into successfully beating a boss that can't be expressed on a single chart.

The "DPS = potential, Damage Done = worth" statement is mostly true. What good is a guy that does 50k DPS for 4 seconds and then dies? He did 200,000 damage but now his friends have to make up for all the damage he isn't doing now. Anyone can sit there, do nothing until someone pops Bloodlust, blow all their cooldowns and then go nuts for only 40 seconds. They'll have the highest DPS but a very low total damage.
That's an extreme case, but you get the idea.

Are you the guy who feels the urge to spam Recount after every battle - especially when you were #1 in DPS or damage done? You're not impressing anyone; you only prove that you're an insecure loser...

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85 Blood Elf Mage
4465
Don't get me wrong. Those tools have a valid purpose if it seems like the raid is coming up a bit short and everyone seems to be performing the fight correctly and doing their job, but I rarely see it used this way.
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