Tanking Macros made easy

85 Blood Elf Paladin
6135
I just want to say that I've been trying to figure out a way to macro the spells. And I think I've found it. Similar to how I macro'd my Prot Warrior and Heroic Strike in WoTLK.

These are the 2 macros I use, and it seems that Blizzard has implemented some sort of smart system to choose which should go first or something.

/showtooltip Crusader Strike
/cast Crusader Strike
/cast Judgement
/cast Avenger's Shield

and

/showtooltip Hammer of the Righteous
/cast Hammer of the Righteous
/cast Judgement
/cast Avenger's Shield

The cool thing about these is that they are 1 button smashes for 3 different spells, however, the cooler thing is that Blizzard seems to have implemented something that makes them choose the best spell first (although partly the macro).

Example:
I'm bashing a mob w/ Crusader Strike, if the Judgement GCD will cause my next Crusader Strike to take longer, it will wait. Then, it will cast Judgement. As well, if Avenger's Shield procs, it will cast it almost immediately.

I've only played around with it for a little while now, but for people unfamiliar with macros, you can test it out and see if it helps you at all. I still keep Judge and AS on my bars for cases when they are necessary by themselves (i.e. pulling), but I've found otherwise, this helps you maintain aggro, mana, and lets you focus on the environment more.
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85 Blood Elf Paladin
2220
Those macros are only casting whatever is first and off cooldown. If say, both Hammer and Avenger's Shield were off cooldown, Hammer (since it's listed first in your macro) would be cast.

Macros like these leave little room for flexibility. Our rotation only has 6 or so abilities; It's okay to macro some together, but I suggest using a [mod:] command to allow you to control what you're doing.

Take, for example, your first macro (I'll add a [mod:] command):

#showtooltip Crusader Strike
/cast [mod:shift] Judgement; [mod:alt] Avenger's Shield;Crusader Strike

This would let you put all 3 abilities in one button, but by adding the [mod:] command you retain the ability to choose your spells. You can also remove Crusader Strike from after #showtooltip and the icon will change based on what modifier (if any) you are pushing
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85 Blood Elf Paladin
3590
Don't forget this simple yet perfect macro for the start of a boss fight, or really any pull at your own discrection.

/cast Divine Plea
/cast Avenging Wrath

This way, you pop wings and have 3 holy power. Open up with a shield throw, Judge, and if it procs you have a 3 holy power shield slam crit at the start of the fight. In heroics this nets me about 200k+ threat in about 4 seconds.

I do not take credit for this. Saw it in a previous thread.
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85 Blood Elf Paladin
6135
12/24/2010 9:25 AMPosted by Senas
Those macros are only casting whatever is first and off cooldown. If say, both Hammer and Avenger's Shield were off cooldown, Hammer (since it's listed first in your macro) would be cast.

Macros like these leave little room for flexibility. Our rotation only has 6 or so abilities; It's okay to macro some together, but I suggest using a [mod:] command to allow you to control what you're doing.

Take, for example, your first macro (I'll add a [mod:] command):

#showtooltip Crusader Strike
/cast [mod:shift] Judgement; [mod:alt] Avenger's Shield;Crusader Strike

This would let you put all 3 abilities in one button, but by adding the [mod:] command you retain the ability to choose your spells. You can also remove Crusader Strike from after #showtooltip and the icon will change based on what modifier (if any) you are pushing


Yeah, I already have keybinds for those. This one is for more just smashing... AS is the only thing I'd think about taking out, otherwise it's almost exactly like the revenge/HS macro for warriors. I dunno, just a good beginner macro I'd suggest for people getting used to the new playstyle of pally tanks.
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85 Blood Elf Paladin
6135
12/24/2010 10:13 AMPosted by Evilight
Don't forget this simple yet perfect macro for the start of a boss fight, or really any pull at your own discrection.

/cast Divine Plea
/cast Avenging Wrath

This way, you pop wings and have 3 holy power. Open up with a shield throw, Judge, and if it procs you have a 3 holy power shield slam crit at the start of the fight. In heroics this nets me about 200k+ threat in about 4 seconds.

I do not take credit for this. Saw it in a previous thread.


I typically do this anyway (as it's the best way to do it), but I don't use a macro... I have DP, Wings, AS lined up next to each other...
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85 Human Paladin
6435
I am very fond of

Divine Shield Cancel Macro

#showtooltip
/stopcasting
/cancelaura Divine Shield
/cast Divine Shield



Divine Plea Cancel Macro

#showtooltip
/stopcasting
/cancelaura Divine Plea
/cast Divine Plea

The frequency in which I use this is astounding.
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85 Blood Elf Paladin
6135
12/24/2010 11:46 AMPosted by Xayton
I am very fond of

Divine Shield Cancel Macro

#showtooltip
/stopcasting
/cancelaura Divine Shield
/cast Divine Shield



Divine Plea Cancel Macro

#showtooltip
/stopcasting
/cancelaura Divine Plea
/cast Divine Plea

The frequency in which I use this is astounding.


If you aren't in PVP or a healer, why would you cancel Divine Plea? Just curious. Or are you a PVPer/Healer and use it alot?
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85 Human Paladin
2285
prot would want to cancel if they were poping Word of glory..
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85 Human Paladin
6435
12/25/2010 2:58 AMPosted by Ihatepallies
I am very fond of

Divine Shield Cancel Macro

#showtooltip
/stopcasting
/cancelaura Divine Shield
/cast Divine Shield



Divine Plea Cancel Macro

#showtooltip
/stopcasting
/cancelaura Divine Plea
/cast Divine Plea

The frequency in which I use this is astounding.


If you aren't in PVP or a healer, why would you cancel Divine Plea? Just curious. Or are you a PVPer/Healer and use it alot?


I use WoG a lot when I am tanking.
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65 Draenei Paladin
1000
Do we really have so many abilities at 85 that we have to put 3 on one key? I pretty much keybind the whole left half of the keyboard, haven't run out of space yet. I use bartender and 5-6 bars, depending on the toon.
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85 Blood Elf Paladin
2870
12/24/2010 10:13 AMPosted by Evilight
Don't forget this simple yet perfect macro for the start of a boss fight, or really any pull at your own discrection.

/cast Divine Plea
/cast Avenging Wrath

This way, you pop wings and have 3 holy power. Open up with a shield throw, Judge, and if it procs you have a 3 holy power shield slam crit at the start of the fight. In heroics this nets me about 200k+ threat in about 4 seconds.

I do not take credit for this. Saw it in a previous thread.


I ended up putting AW on my Avenger's Shield macro, instead of Divine Plea, to give myself a little extra time to use AW.

The downside is that you'll get the 'ability is not ready' message everytime you use AS while AW is on cooldown, but I just turn off the error speech.
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85 Human Paladin
5745
12/25/2010 3:36 PMPosted by Tazot

I ended up putting AW on my Avenger's Shield macro, instead of Divine Plea, to give myself a little extra time to use AW.

The downside is that you'll get the 'ability is not ready' message everytime you use AS while AW is on cooldown, but I just turn off the error speech.


#showtooltip Avenger's Shield
/console Sound_EnableSFX 0
/cast Avenging Wrath
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
/cast Avenger's Shield

Enjoy.
Edited by Jantilla on 12/25/2010 4:35 PM PST
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85 Blood Elf Paladin
3690
From my experience in cataclysm content. Macroing major parts of rotations because you can't remember 6 numbers is kinda bad. I mean, flexibility is lost. I know that in many instance groups, Bosses Demand Interrupts and the only reliable one I can rely on every 15 seconds or less is Avenger's Shield. Yes, I can lose my GCD but with this xpac I've also realized that Threat is not majorly an issue. (Unless you're chasing behind your guild DK... :| OP)

Macroing Avenger's Shield may lead to heavy damage, in all of the instances on heroic.


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85 Blood Elf Paladin
2870
12/25/2010 4:34 PMPosted by Jantilla

I ended up putting AW on my Avenger's Shield macro, instead of Divine Plea, to give myself a little extra time to use AW.

The downside is that you'll get the 'ability is not ready' message everytime you use AS while AW is on cooldown, but I just turn off the error speech.


#showtooltip Avenger's Shield
/console Sound_EnableSFX 0
/cast Avenging Wrath
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
/cast Avenger's Shield

Enjoy.


Excellent, thanks a lot.
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85 Blood Elf Paladin
2870
Based on the above macro suggestion, here is my Hand of Reckoning macro:

#showtooltip Hand of Reckoning
/cast [button:2,@none] [] Hand of Reckoning
/console Sound_EnableSFX 0
/cast Avenging Wrath
/cast [exists] Avenger's Shield
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Left click or button mash = HoR on target, followed by Avenging Wrath and Avenger's Shield if they're available.

Right click = HoR but with no target, giving you a selectable hand to use the ability on any mob in your field of view without deselecting your current target.
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85 Human Mage
3815
12/24/2010 9:18 AMPosted by Ihatepallies
I just want to say that I've been trying to figure out a way to macro the spells. And I think I've found it. Similar to how I macro'd my Prot Warrior and Heroic Strike in WoTLK.

These are the 2 macros I use, and it seems that Blizzard has implemented some sort of smart system to choose which should go first or something.

/showtooltip Crusader Strike
/cast Crusader Strike
/cast Judgement
/cast Avenger's Shield

and

/showtooltip Hammer of the Righteous
/cast Hammer of the Righteous
/cast Judgement
/cast Avenger's Shield

The cool thing about these is that they are 1 button smashes for 3 different spells, however, the cooler thing is that Blizzard seems to have implemented something that makes them choose the best spell first (although partly the macro).

Example:
I'm bashing a mob w/ Crusader Strike, if the Judgement GCD will cause my next Crusader Strike to take longer, it will wait. Then, it will cast Judgement. As well, if Avenger's Shield procs, it will cast it almost immediately.

I've only played around with it for a little while now, but for people unfamiliar with macros, you can test it out and see if it helps you at all. I still keep Judge and AS on my bars for cases when they are necessary by themselves (i.e. pulling), but I've found otherwise, this helps you maintain aggro, mana, and lets you focus on the environment more.


Was messing around and made a paladin, did I miss something however.. The macro doesn't work. It just casts CS.
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90 Blood Elf Paladin
10765
yes u missed the part where mashing 3 buttons 1 time is somehow harder than mashing 1 button 3 times
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