The reason why if you click my forum avatar, it says the character is unavailable is because 1. I'm not a dwarf anymore and have not been for awhile and 2. I recently server transfered. I'm still here (Just started playing again actually).
Mostly everything that is written in here is to provide insight about how to do things, but if some of the less essential things do not fit your playstyle, nothing has to be followed down to the point.
I. Abbreviations To Know
II. The Shadow Talent Tree/Viable Raiding Specs
IX. Strategies For Different Situations
XIII. Under Construction (Possibly tips for current raid/s)
Throughout this guide, I will be referring to these spells, and as a sPriest in general, you should become familiar with these terms.
DoT – Damage over Time
ES - Empowered Shadows
SP – Spell Power
MF – Mind Flay
MS – Mind Sear
VT – Vampiric Touch
DP – Devouring Plague
SW:P – Shadow Word: Pain
VE – Vampiric Embrace
MB – Mind Blast
SW:D – Shadow Word: Death
PP – Pseudo Power or Stat Weightings
BiS – Best in Slot
Tick – The part of your DoT that inflicts damage
II. Viable Raiding Specs
Basic Spec -
My Current Spec - http://us.battle.net/wow/en/character/burning-blade/haotududis/talent/primary
In the Basic Spec, there are two leftover points that you can generally put anywhere you see fit. You can finish off Mental Agility as I have done, put the point into Psychic Horror for heroics for quick CC, etc.
The only viable places that you could put the two extra points would most likely be either finishing up Mental Agility, Inner Sanctum, Phantasm, or Psychic Horror.
Along with Cataclysm and the new Glyph System, some glyphs were redesigned, some taken out, some were kept the same.
These glyphs are a must in shadow raiding:
Glyph of Mind Flay – 10% extra base MF damage - Changed in 4.06 to deal the increased damage even without SW:P on the target.
Glyph of Shadow Word: Pain – Increases the damage of SW:P by 10%, free damage, why not?
Glyph of Shadow Word: Death – When our target is at 25% or lower, the cooldown of SW:D is reset, meaning we can cast it twice in a row for free. With Cataclysm, Blizzard buffed our SW:D when a target is below 25%, therefore hard hitting damage and the mana return from our talent Masochism is awesome.
Glyph of Fade – Reduces the CD of Fade, our agro dropping ability, by 9 seconds.
Glyph of Spirit Tap – When we kill a target with our SW:D that would usually reward XP, basically any mob in a raid (includes adds spawned on boss fights), we gain back 12% of our base mana over 12 seconds.
For the third Major Glyph, there really isn’t a set one. Use whatever Glyph fits your playstyle/spec.
-Viable choices include:
Glyph of Psychic Horror – Reduces the CD of Psychic Horror by 30 seconds. Obviously, only take this if you have spec’d into it with your extra point.
Glyph of Fear Ward – Reduces the CD of Fear Ward by 1 minute. Great for certain fights that last longer than 2 minutes and have fear mechanics.
Glyph of Psychic Scream – Makes the affected targets fear in place instead of running all over the place. Good for heroics to toss a quick CC or on a raid fight that requires kiting adds, etc.
Glyph of Mass Dispel - Certain fights have mechanics such as AoE fear and whatnot, so if you do not have a healing priest in the raid, Mass Dispel would help a ton. Faster cast = more pew pew.
Not really any major changes here, shouldn’t need much of a changing up as the others do.
Glyph of Fading – Reduces the mana cost of Fade by 30%, helpful especially right now since many people are going OOM quite fast while tanks might be struggling with agro.
Glyph of Shadowfiend – You receive 5% of maximum mana if your Shadowfiend dies from damage and not expiring. Just a safety that in case the Shadowfiend dies, we still get mana back.
Glyph of Levitate - No longer requires reagents to cast.
Glyph of Fortitude – 50% reduction to the mana cost of your Fortitude buffs, helpful for buffing someone who has been battle rezzed without wasting too much mana.
Glyph of Shadow Protection – Extends the duration of the Shadow Protection buffs by 10 minutes.