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02/04/2011 12:14 AMPosted by Aurgelmirreven in BC and WOTLK content you could level a main and leave a lot of quests out and most zones unexplored, and you could level your alt to experience what your main left behind at some point
this is not the case with cataclysm
01/20/2011 1:02 PMPosted by ThakjrYou didn't feel like you made a difference when you were killing all the major MC bosses, or when you Fight with thrall against Deathwing?
I have enjoyed the expansion somewhat but man could the questing be any more linear? I can't skip any quests because if I did, I would not be able to do any more quests in that zone. Every zone is one big linear story. And with so many cutscenes like in Uldum, you feel like you are are watching and not a participant.
Blizzard's overuse of linear phasing has killed the one thing they were trying to give us: more immersion and the feeling that our characters can make a difference.
Both Goblin and Worgen starting areas are the same. Quest hub, quest hub destroyed, quest hub, quest hub destroyed, quest hub, quest hub destroyed.
Anyone else agree?
For Cataclysm, we wanted to create more immersion with better storytelling, and we wanted your characters to feel connected to ebb and flow of Azeroth. This was something we hoped to accomplish through a number of mediums including quests.
We're taking all these criticisms in stride and will be using them to improve the questing experience for future expansions and, to an extent, future patches.
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