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I see what Evilgun did here. He took it to a real life level and i can see why since its very hard to bring down a player who has been 2200 when you have never been above 1600 in your life.
And I'm not even going to ask how Evilgun's dating skills are since he will just claim to get tons of gorgeous women and have many girlfriends. When in actuality I've probably gotten more girls in my 14 years in this world than this idiot has in his entire life.
Edited by Warfarin on 1/26/2011 6:58 AM PST
War? Just stop already. You are not funny, smart or anything postive to yourself, family friends.
Nobody cares about you or your silly logic on wow.
Kesha? You flame this server alot and I really have no idea why you even post here. If it sucks that bad then why are you posting here? You are nothing more than a wet booger in the nose of humanity.
Arammis? Keep the trolling going dood. that last one about the hks made me laugh
When your mage nerf comes out, then we can...or when hunters get a major buff.. yeah like that will ever happen
-Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
-Arcane Shot damage has been increased by 15%.
-Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
-Hunters can now use Auto Shot while moving.
-Concussive Shot duration has been increased to 6 seconds, up from 4.
-Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
-Kill Command's damage has been increased by 20%.
-Kill Shot's attack power scaling has been increased by 50%.
-Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
-Chimera Shot's overall damage has been increased by roughly 50%.
-Wild Quiver (Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
-Hunter vs. Wild has been increased to 5/10/15% Stamina, up from 4/8/12%.
-Counterspell lockout duration reduced to 7 seconds, down from 8.
-Mage Armor now reduces the duration of magic effects by 35%, down from 50%.
-Ring of Frost: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning. In addition, Ring of Frost now has a PvP duration of 8 seconds.
-Frost Specialization now only grants 2 base points of mastery (instead of 8), reducing all Frost damage to frozen targets by 15% from previous values. However, Frost Specialization now increases base Frostbolt damage by 15%.
What was that? I'm sorry, I couldn't hear you over the sound of all the Hunter buffs and Mage nerfs next patch.
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