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02/01/2011 12:30 AMPosted by SacrifistSince your question is a little vague and I'm assuming you're starting a brand-new DK, I'll run down the very, very basics of each tree and talents you won't want to miss out on.
Blood was converted to a dedicated tanking tree in The Shattering patch (4.0.1). In comparison with other specs, you will absolutely not kill things as quickly as other specs will, but you will be much more durable. The Blood tree is full of self-heals and damage reduction. Its signature skill is Heart Strike, a cleaving, moderate-damage attack.
Bone Shield, Blood Parasite, Improved Blood Presence, Improved Death Strike.
Frost has gone from a hybrid DPS/Tanking tree to a pure dps tree with Deathwing's arrival. Frost is laden with high-damage skills and will put up the biggest single-swing numbers of any DK spec. It's also heavily dependent on procs, so your numbers may be up and down a bit based on luck. Frost supports either 2h or dual-wield. Its signature skill, Frost-Strike, is a high-damage attack that uses runic power.
Annihilation, Killing Machine, Improved Icy Talons, Rime, Howling Blast
Also of note:
Threat of Thassarian (for dual-wield only)
Might of the Frozen Wastes (for 2h only)
and, before I move on
With The Shattering, Death Knights recieved a new passive ability called Runic Empowerment. This is applicable only to Blood and Frost DKs. The ability gives them a 45% chance to randomly, fully regenerate a rune when using Frost Strike, Rune Strike or Death Coil. Though I've adjusted to it, I initially found the randomness of this very frustrating. Just something to consider.
Unholy isn't going to blow you away with its big hits, but with its rune efficiency, short GCD and full-time pet it puts out just as much damage as Frost, with a completely different feel. Unlike Frost and Blood, Unholy cancels out Runic Empowerment (see above) with a talent called Runic Corruption. Instead of regenerating a random rune fully, it doubles your rune regeneration rate for 3 seconds, giving the tree a more fluid, less reactive feel. Unholy begins and ends with its diseases and the buffs and debuffs associated with them, but with use of abilities like Festering Strike, they're not a chore to keep up. Unholy can be done using dual-wield, but is just as good or better using 2h, and this gap is likely to widen in upcoming patches, as devs have stated that they would like Unholy to be a 2-hand tree.
Key talents: Contagion, Dark Transformation, Improved Unholy Presence, Ebon Plaguebringer, Runic Corruption
Hope this helps you make your decision :)
02/01/2011 5:32 AMPosted by JåySeems like you grabbed this from somewhere, while this forum isn't 9th grade english it generally is nice to give the original write credit. If it is you, i appologize it is well written.
Seems like you grabbed this from somewhere, while this forum isn't 9th grade english it generally is nice to give the original write credit. If it is you, i appologize it is well written.
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