I wanted to hop in and clarify and confirm there was in fact a change that was implemented with the patch that unfortunately did not make the patch notes.
The change actually adjusted the return on the transmutes so that you weren't getting spikes in the amount of items you'd get from the transmute. Instead, if you transmute over a period of time, the amount of the transmute return should even out.
So basically if you transmute on a regular basis, you should see a more regular return on the transmute vs. a spike in large returns. Transmutation specialists will almost always get a PROC when transmuting living elements.
Can we get an update on what's going on with this transmute? I've done almost 15 transmutes in the last three weeks and I've gotten a whopping TWO procs. So not only was the total number of volatiles per proc drastically reduced, but the proc rate is still the same abysmal proc rate that it was before, so instead of getting say a few no-procs and suddenly a nice juicy 14-16 extra proc, I get a 2-6 proc about once every ten transmutes
How is this even remotely "more evened out" than the old proc? It's worse
, and right now Transmute: Living Elements is a complete and utter joke. My mage is a transmute specialist, and has TWO whole procs to show for it. So what gives? I'm not seeing this 4-6 extra proc more often thing, because I got both of my procs as two big honkin' volatiles each time
, and the procs are so far apart as to be almost non-existent. Hell, I get more procs from Transmute: Truegold than I do Transmute: Living Elements, and that's saying something considering the cost in volatiles.