Shoukon, your guide has helped me greatly, and I just want to say thanks for writing it, but there's two issues I'm having.
I currently carry flags for my RBG team, not the best of the best, but I like to think we're doing fairly good, hovering around 1600 rating, while still figuring out who to bring for the core group, but one problem is the fact that Blood DKs seem to be able to do anything I can and be better at it, their self healing easily trumps my 3 minute CD, and they can pretty much spam it, as well as abilities like AMS. They also do more damage then me, and can heal their allies with Blood Tap/Bloodworms, something which I can't do.
I also feel like I die too easily, despite having 4k resilience and a 160k+ health pool while buffed with fort/kings. If four or more people come into the flag room, I die quickly, and blowing CDs doesn't prevent my death.
Am I doing something wrong, am I gearing wrong, or am I just second best at not dying, compared to Blood DKs?
I just don't wanna get replaced.
Well I'll tell you why in high rated bg's blood DK's are lol'd at. Yea they can heal themselves, but if you silence them you shut them out of x and y skills and if you disarm them they're shut out of z skills. So silencing and disarming dk's makes them useless for they can't heal or make any skills so with a good O blood dk's are a joke.
Also as a arms warrior you have the movement a dk doesn't. Intervene/intercept/charge/heroic leap. Save heroic leaps for smoke bombs, if you don't have one or they drop a second one on you, fear inside the smoke bomb to stop dps. In FC games you have to move to live, unlike a dk who isn't silenced and disarmed can sit there and soak up damage. Always charge their mage, who will blink to get away from you, then intercept them all while silencing them to stop their damage+ move. Have holy paladin play zone on the cap and also if you have a shammy have a totem there so incase pally is dead or not there you can intervene totem to cap. DK can't do that and silencing/disarming/rooting you can't stop you from intervening.
I mean tell me specific situations you find yourself in and I could help you more specifically. One thing I can tell you though, I also pally heal rated bg's, and a blood dk is "easier" to heal at lower lvl, 2.2k and under, because enemy O team isn't silencing/disarming or ccing as much. So yea they could do better if the healers aren't that great since the blood dk will carry them somewhat. With great healers the warrior will shine because the healers have to place themselves in proper places to make sure the warrior is moving and the warrior tank/healers have to talk to each other when they want a life grip/supression etc so you don't blow shield wall then you get gripped to the roof and waste a cd and etc.
So really one thing that I did with my healers and still do is go into random bg's and spam wsg/tp and work on tactics and communication. If you have different healers all the time, especially new pally healers all the time, you and your team won't get anywhere fast, if you have set healers, and a set pally healer, work with them on tactics and communication. You and your pally healer need to be like a great married couple. Always talking and always knowing who is doing what when, at first you're gonna have to tell each other why, but after there is a flow you'll just know why.
Hope this helps and please just tell me specific type of situations that you get into that you're having trouble with.
Edit: Here's my brutal opinion on this. I feel really lazy when healing a blood dk in rated bg's in lower lvl rated bg's. And I pull my hair out trying to heal a blood dk when they're ccing me, the other heals and making sure he doesn't use any of his cd's in higher rated bg's. That's a friggen nightmare. I feel it's better for a team to really work and learn to use a warrior and the warrior learn to use all his abilities and all the situations he/she can for it'll do the team much better. Blood DK's aren't bad tanks at all, they just have innate weaknesses that can be exploited well.