1. Lag overload Servers on verge of a meltdown trying to display 15 million Houses.
2. Lag maga Overload Servers on verge of going Nuclear Explosion trying to Display 15 million Guild Houses.
3. *Boom Servers Super Nova's for trying to display Player Towns from Lag super maga overload*.
4. won't be around for Artisan Crafting Classes cause Servers blew up.
Personally, i don't really wanna see this in game. Runescape had player housing.
Now.. regarding the quoted post, there is a solution to solving the very comical issues this poster brings up. I am basing this off of how things were done with PoH in Runescape.
In runescape, anyone who plays or played it know that PoH (player owned housing) was done via a big portal in several spots around the game, which each portal having its own theme. This is like "instancing" in WoW.
If blizzard does this, it would require Instancing, but it would be a burden on the servers from the additional instancing of some 10-15 million people having their own homes. Plus....the cities would be deserted.that wouldn't be fun at all!
Still, it is possible for it to be done, but this would be something that needs to be done properly.
I agree it's something that needs to be done properly, but I believe it's something Blizzard could pull off well. As was said earlier in the thread, making sure crafting and queueing requires that someone be out in the city would help to deal with the empty Stormwind/Orgrimmar situation.
Placing player housing in all the little small towns out there would give people incentive to be out in the world (I'd personally live in Duskwood).
For the instancing, yes. It would need to be instanced. There's just no other way to make it work that wouldn't require massive re-tooling of the existing zones. The instance server would need to be made much more robust than it is now, or a separate server would be needed to handle the housing aspect.