Topic
Feb 18th Hunter Hot"fixes"
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I do not get it, it seems the OP wants to make things easier. Aspect dancing is fun, sadly it does not provide much benefit at the moment, but with the buff to AotH it should make it an important tool.
I fail to see why people dislike hard casting AiS? At first I hated it, but give it sometime it grows on you. How would spamming steady and AS be more fun? The free AiS bug makes things more fun as well. I agree AiS needs a nerf, but please do not nerf it to the point were we will only use it as a proc. A main skill should be used, not placed on the back burner. |
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yay boomerang you said what i was going to say.
Aspect of the hawk is a self buff, if effects no-one else so making a a % of AP would mean it scales to a degree. Just straight up AP buffs regardless of gear is what got us nerfed in the first place. As fresh 85's were beating people who had been 85 for a couple of weeks and those people headed straight to the forums. I completely agree with Zeherah (and not just cos i have a thing for dwarves... usually with a mushroom sauce) about the contradiction between MM's signature ability and the way it messes with our Mastery and special ability. As well as not autoshooting for great slabs of our rotation it seems to me that we're doing 1000 papercuts with the occasional tactical nuke thrown in. As for making us not hardcast AiM shot. There are 3 simple ways to go about it. 1-make it do crap damage :( 2-give it a cooldown (at which point u might as well just remove focus, but thats a whole other point) 3-give it a 20 second cast time :P That'll stop em casting it |
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Edited by Spite on 2/21/11 4:27 PM (PST)
The "only" way? Do you not understand the words that you are using? It can be construed as a definite nerf in PvP, as Hunters rarely have the opportunity to use AotH. That's what I was talking about. It is a net nerf as the damage reduction to !Aimed Shot and Aimed Shot will affect Hunters in PvP, while the AotH buff, if it actually happens as people expect it to, won't affect Hunters in PvP much. The AotH change can't be construed as a nerf.This is true, but most of us aren't talking about solely the change to AotH, we're talking about both changes. In PvP it is likely to be a net nerf. |
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This hotfix in my eyes just is going to set out the normal players from the heroic players, as the heroic players will be aspect dancing there asses off to be able to compensate for the AiS nerf. Now I know aspect dancing doesn't like a lot of work but mix that in with watching an 8 second ISS buff, your focus, your CD's, and the fight all in one, and you got yourself a headache. I know it sounds like I'm QQing about how hard my rotation is, but compare a hunter rotation to a mage rotation, and its a big gap of skill.
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the issue is that aoth doesn't scale. the aoth buff comes out strong and then poops out with time. this is a little fix for a large problem. this will lead to scaling issues and people will qq about hunters doing to much damage in bad gear and then hunters will qq about not doing enough damage in top end gear.
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When you reach ilevel 600, come to the forums and start preemptively complaining /o/ |
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Edited by Alfavhunter on 2/21/11 6:01 PM (PST)
the issue is that aoth doesn't scale. the aoth buff comes out strong and then poops out with time. so when we get the next expansions gear we can complain about lvl 85 content? that makes sense... the complaint is here now to fix the problem b4 it happens do you drive your car, knowing one of its wheels will soon fall off, and only worry about it after the wheel falls of when your going 55+ (depending on where you live) on the freeway? no you try to take care of it before you find youself in a deadly situation edit:its logical to think about how something will effect you now, and in the future |
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Blizzard and logical do not go well, They left hunters broken and the end of wrath for roughly 2 months, said it would all be fixed in Cata. And yeah it was fixed, till now. |
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As a threshold matter, we should avoid using "MM" as a proxy for "hunters". Obviously a nerf to Aimed Shot has no effect on the other specs whatsoever. Additionally, we need to account for the fixing of the 0.5 sec extra cast time bug (acknowledged as such on the bug forums). Eventually Aimed Shot really will have a 2.4 second cast time, which makes it easier to get off in PvP. Most importantly, we can't both argue that the changes to Aimed Shot are a nerf in PvP but the changes to Hawk won't have any effect, because as has been mentioned several times, if you can stand still long enough in PvP to actually fire what used to be a 3+ second shot, then you can afford to be in Aspect of the Hawk long enough for the extra AP to boost some of your other shots. This is true, but most of us aren't talking about solely the change to AotH, we're talking about both changes. In PvP it is likely to be a net nerf. People only need to talk about one of the changes, though. Mentioning the AotH change as part of the nerf only leads to twisted logic. The Aimed Shot change might be a PvP nerf. But then again, it might not, as being in Hawk long enough to get a boost to Chimera and Arcane, plus the added benefit of being able to get off an extra Aimed or two from the shorter cast time, might very well be viable too. In any event, it's also possible that it's supposed to be a PvP nerf to Aimed Shot (i.e., "burst"). People are taking it for granted that Blizzard's only goal was to nerf PvE hardcasting (or that it was even a goal at all). |
The 2K AP buff may not be even good enough for 359 gear. It will be good for hunters who just turned 85 and are in greens and around iLvL 300 blues. |
the 2k attack power will be useful for T11 content but once you reach H T11 it wont scale well |
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I think moreso than anything this change is so frustrating because it doesn't address or solve any hunter problems.
If its a pve nerf to stop hardcasting aimed shot, than 2k ap is not going to do anywhere near enough to keep mm viable. If its a pvp nerf, well thats just more proof the devs have no clue what they want to do with hunters. The only good scenario that comes out of this is that the ap buff makes the aimed shot nerf negligible and the other 2 specs get a small buff. Either way I think all hunters can agree that this change will do almost nothing considering all the other issues that should be addressed. |
Post on your main, coward. Do the math and figure out the ilevel breakpoint (hint: if you're getting an answer where it intersects in this expansion's gear you've done it wrong!). Or hop on over to EJ and see the math done for you. This is not a nerf for anyone except for people that were hardcasting aimed shot in Fox, and to a VERY lesser extent proc only aimed shot casts in Fox. |
I think his point is that shadow priest won't top DPS. |
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Who hardcasts aimed shot in fox? You realize you have to be standing still to cast an aimed shot right?
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Blizzard is doing it wrong. 20% is a bit much, expecially if it stacks with trueshot aura |
