03/04/2011 6:09 PMPosted by ZarhymGuild Challenges (new guild quests)
are these gonna be like weekly quest from wrath but for a whole guild? (gather 200 fish with everyone in the guild) if not then i am very intrested.
All I'm reading is "ME ME ME ME."
My guild is only just starting raiding because we had a few stragglers, I know of many others who are doing so as well.
Quit it or live with it.
# New tier of Heroic dungeon gear (epic item level 353) to give players a slightly bigger boost going into raids for the first time
I hope there's some love for Archaeology in the pipeline.
I don't have any specifics to share at the moment, save for one I think is cool. Those with the appropriate Archaeology skill will be able to unlock one of four additional bosses (chosen randomly) for their group in Zul'Gurub. These bosses were previously known as part of the Edge of Madness. The four bosses will share some loot, but also have some loot unique to each of them.
03/04/2011 8:20 PMPosted by PatiarehAlso, with ZG returning, will there be a Zandalar outpost return? Not necessarily to gain rep, but for some of the vendor recipes and upgrading a neck I forgot to hand-in at exalted.
03/04/2011 6:24 PMPosted by ZarhymI hope there's some love for Archaeology in the pipeline.The four bosses will share some loot, but also have some loot unique to each of them.
03/04/2011 8:26 PMPosted by LampreiThe four bosses will share some loot, but also have some loot unique to each of them.
Wow. Please don't do this. It was horrible in trial of the champion, and it's something I'd rather not see return. Chance to drop is fine, chance to spawn then chance to drop is not a welcome addition to random loot.
03/04/2011 6:09 PMPosted by ZarhymNew tier of Heroic dungeon gear (epic item level 353) to give players a slightly bigger boost going into raids for the first time
We thought about different ways to fit in a normal tier of these dungeons, but in the end it just didn't feel right. We wouldn't want to make normal versions of these dungeons award current Heroic level loot, but there aren't really any good places in between to stick a normal dungeon tier.
We feel the best solution for patch 4.1 progression is: level-85 normal dungeons, Heroic dungeons, ZA/ZG Heroics, raids.
ZA and ZG will drop gear for just about every slot as well, but we're really trying to focus on dropping items for slots that have been hard to fill in the current Heroics.
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