Considering how often changes meant to balance PVE performance for certain classes then creates imbalance in their performance in PVP, and vice verse, have the developers ever considered completely separating the two? For example, by making it so that all of the talents and abilities of a given class have a PVE function and a completely separate PVP function?

I know that, by necessity, some talents and abilities already function like that, which is why I'm wondering if the developers have ever considered expanding upon that idea even further.
Edited by Azunya on 3/7/2011 10:37 AM PST