What Profession is the best for a Warlock

60 Orc Warlock
490

Hello Community

What Profession would be the best for a Warlock & also which ones will make the most money
(running low on money)
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70 Worgen Death Knight
460
Gathering professions are always the most lucrative at low levels.

The easiest 3 to make money are skinning, herbalism and mining. You can make good money at low levels because most high levels have more gold than time and are willing to pay well for low level mats.

A stack of copper ore or a stack of light leather will usually fetch a few gold, depending on your server. Even herbs usually sell for a gold or more a stack for the beginning herbalist.

I'd suggest going to the AH and look up the going prices for copper and iron ore, light, medium, and heavy leather, and some different herbs, then choosing one or two of those professions. You'll have more than enough gold in no time!

As far as benefits, skinning earns you crit rating, herbalism earns you a small heal and some haste, as well as making potions more powerful when you use them. These are good side benefits for warlocks.
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90 Undead Priest
0
Tailoring is a solid choice for any cloth wearer:

The tailor-exclusive Cloak Embroider is BIS for endgame (INT proc).

Being able to embroider your own pants for MINIMAL cost is a nice perk for any cloth wearer.

You will be able to make useful gear and bags along the way, but it would have been FAR more profitable to sell the raw materials on the AH and/or hire a tailor and/or just wait for quest upgrades.

Once you hit Northrend and then again in Cataclysm, Tailors get extra chances for cloth drops to help even out the extreme amount of materials required to level.

But for a leveling toon on a budget, dual gathering is ABSOLUTELY the way to go. Herb/Mine is the most profitable, Herb/Skin will be the fastest to level. (Skinning is virtually effortless to level)

If Tailoring sounds tempting, make the switch around L68 and powerlevel until you can get "Northrend Cloth Scavaging". (I would drop skining at this point.)

Nothing wrong with dual gathering until max level either. At that point you can decide what you really want (and will have a decent bankroll to fund your selection)
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100 Worgen Hunter
12015
Gathering professions are always the most lucrative at low levels.

The easiest 3 to make money are skinning, herbalism and mining. You can make good money at low levels because most high levels have more gold than time and are willing to pay well for low level mats.

A stack of copper ore or a stack of light leather will usually fetch a few gold, depending on your server. Even herbs usually sell for a gold or more a stack for the beginning herbalist.

I'd suggest going to the AH and look up the going prices for copper and iron ore, light, medium, and heavy leather, and some different herbs, then choosing one or two of those professions. You'll have more than enough gold in no time!

As far as benefits, skinning earns you crit rating, herbalism earns you a small heal and some haste, as well as making potions more powerful when you use them. These are good side benefits for warlocks.


don't forget mining gets you a little bit extra stamina.


I would recommend skinning and mining.
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85 Undead Priest
2465
Leveling, especially on a new server with no 80-85 to feed you cash, level as a miner/herbalist.

When you hit 85 and start to do end game stuff, those two "professions" are severely lacking. All professions give you the same +80 stat buff, so it is up to the perks you get from there.

I prefer Tailoring as one of my professions for cloth wearers. The thread perk and cloak weave are very nice.

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While leveling, herbalism for a HoT and haste buff, mining for extra health to Lifetap into mana. Both professions are most efficient while questing and also provide experience to increase leveling speed.

By 85, you will want two crafting professions to provide profession perks, but they will lack easy gold.
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100 Gnome Warlock
10625
Most professions add some kind of BIS bonus to gear that you have, or items that you create. By 85 (assuming you want to hit 85) every profession will make decent money, it really depends on your server's economy. You can chose to level as a gatherer, but possibly keep some of the mats to level the profession(s) you chose at 85. Essentially, every profession works out to +80 of a stat, with some that are on use bonuses, and some that are procs. Obviously some are just straight stat increases. The cloak enchant seems to be the best right now, and you can make some awesome gear for a brand new 85 with that profession as well. On a server with few 85s, those epic crafted pieces can also sell very well

Leatherworking: 130 Int to bracers in place of 50 Int, giving an estimated 80 Int bonus.

Jewelcrafting: 3 [Brilliant Chimera's Eye] in place of [Brilliant Inferno Ruby] gives 81 Int.

Blacksmithing: Extra sockets into wrists and gloves provides 2 additional Brilliant Inferno Ruby's, providing an 80 Int bonus.

Alchemy: Mixology, combined with [Flask of the Draconic Mind] provides an 80 Int bonus.

Enchanting: 40 Int to each ring provides an 80 Int bonus.

Inscription: 130 Int/25 haste shoulder enchant is an 80 Int bonus over the regular enchant.

Tailoring: Lightweave Embroidery gives 580 Int for 15 seconds on a 45 second ICD. This averages to 193.3 Int, which replaces the normal 50 Int enchant, providing only a 143.3 Int bonus. Tailoring currently gives the greatest DPS increase of all the professions.

Herbalism: Lifeblood is now a DPS cooldown providing 480 haste for 20 seconds on a 2 minute CD. This averages to an 80 haste bonus.

Skinning: 80 crit.

Mining: Stam, useless from a DPS perspective. (but maybe not for leveling)

All credits for the profession chart above go to Jmickey of Elitist Jerks, he has some great guides on being a warlock in cata.
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