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04/17/2011 12:02 AMPosted by HersheAdding some feedback on Enchanting, you described it as "sucking you dry" and "taking all your quest rewards". However, enchanting is also a gathering profession in a way, and can make you a LOT of money even at low levels in two ways:
Adding some feedback on Enchanting, you described it as "sucking you dry" and "taking all your quest rewards". However, enchanting is also a gathering profession in a way, and can make you a LOT of money even at low levels in two ways:
One: disenchanted quest rewards can often be worth more than the reward itself. Of course you will need some mats to level your profession.
This is true, but disenchanting does require an appropriate level of skill in the profession. I tried not to get into things like purchase/process/re-sell because they're not guarantees by any means, and trolling the AH for bargains doesn't really seem like the kind of activity that's going to excite a new player.
Also, with the speed of leveling now and the quality of most quest rewards, you're going to be equipping a fair few and needing quite a few more to disenchant than you'll be getting purely via quests. There are probably spots here and there where there's an easy craftable that disenchants nicely and makes lots of money, but it's only confusing to bring up something that's not a given.
Specializations for BS, LW, and tailoring were removed entirely in 4.0. The quests for Gnomish and Goblin engineering were also removed in 4.0 and there aren't any items that require a specialization to use in engineering, so Goblin/Gnomish Engineering specializations were also removed.
04/17/2011 11:45 AMPosted by HersheAnyway, just a mention would be nice, but if it's just too confusing then that's fine. Tis your post.
You do make some excellent points. I guess my thought on the moneymaking sections was based on a 'during the normal course of leveling' assumption (as I stated in my buy/process/re-sell comment), meaning selling the things you would make to level anyway, which is true for Inscription. I omitted it for the same reason I omitted ideas like purchasing ore, cutting gems and vendoring them.
I was probably a bit harsh on Enchanting though, probably because I found it frustrating while leveling. I'll give the section a re-write later tonight. I'm not trying to disrespect your thoughts at all, just trying to be consistent and maintain an emphasis on simplicity.
Maybe what we need is a different post or guide that speaks directly to people who want try more advanced strategies for leveling professions like Enchanting. A brief mention and a link from your post to this one would be nice, and would help keep the scope and simplicity of your post while letting people know of advanced options. 99.9% of people are probably fine with the guide as is, but that 0.01% of people like me who HATE gathering might appreciate being made aware of other options they have without breaking the bank.
This is something I can work on, though I'll need to do some more research on other professions. I was only really aware of the viability of inscriptions and enchanting at low levels. I've never heard of this "buying ore, prospecting, cutting and vendoring" option for JC but it's certainly sounds like some information I wish I would have had back in the day.
Edit: Updated the Financial Impact section of Enchanting to something a little less...dire.
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