Old Wow

85 Human Priest
4795
ok, sorry to bring this up.

I used to play wow in 2005-2006 and it was capped at lvl 60. Back in the day was so much better than now. I feel current wow is now too easy, and a lot of the complexities erased for the ease of the less intelligent.

Ex:
No more 40 man raids (yes they were hard to coordinate, but that was what made it challenging and fun and rewarding)

No more Class specialization... remember when you needed a dwarf priest just for Fear ward. Now any 5 paladins can do a group run and complete the instance.

No more ammo....this seems to be for those who couldn't remember to bring arrows or bullets...making it easy...

Rep easier to get... remember when you would grind something for months and finally get the item...you were one in 5 on the server with the item. Now anyone if they spend two hours can get what everyone else has. I am hardcore...I want something I spend a lot of time at and no one else has.


I guess what I am saying, is the game is much easier and it is sad to see what I would put so much time into (doing calculations, finding groups, having pride in what I did) is no longer in the game. I wonder if Blizzard will ever put challenge back into the game...maybe make an expansion that is like the old days. (maybe just one 40 man raid with uber epic gear... or one class that has a real purpose in the game again).

Thanks for hearing me out,

Poppy

Let me know what I have left out that you remember and wish was back, even if it was not easy. Too many people want something for nothing and they should not necessarily get it just cause they wined. Doesn't make the game fun.
90 Undead Warrior
14270
04/08/2011 04:55 PMPosted by Poppyseeds
No more 40 man raids (yes they were hard to coordinate, but that was what made it challenging and fun and rewarding)


They weren't all that challenging other than in coordination.
2 Goblin Mage
0
04/08/2011 04:59 PMPosted by Lukar
They weren't all that challenging other than in coordination


I disagree, off the top of my head I name Vael, give everyone damage buffs and a debuff that kills the MT, and have to make Tank swaps with no taunt mind you. with DPS going all out on a DPS race but just tryin to stay under the tank in aggro ...
85 Night Elf Druid
0
the only thing i miss about classic is my old server warsong, before all of the free and paid transfers. i miss the people, not the content. the game is much better and polished then classic.
85 Troll Shaman
5380
and by better you mean half of the game was broken and half the specs couldn't raid? Sounds fun
85 Human Paladin
6660
No it was NOT better.
Community Manager
I understand and respect gaming masochism. But, I think that changing mechanics to be more reasonable and less punishing is an improvement, not a detriment, to games in general. Many of us Original Gamers pine for the days of D&D-based yore when games were seemingly intended to break us down into sobbing masses created by an uncaring necromancer of pain and suffering, or at least didn't try to avoid it. Overcoming all of the obstacles (I CHOOSE NOT TO SHOOT HER WITH THE SILVER ARROW... NOOOOO) was a big part of what gaming (I HAVE 1 LIFE!?), and especially PC gaming (HOW DO I LOAD MOUSE DRIVERS?), were about. But, I feel we're lucky to now be in an age where those ideals (intended or not) are giving way to actual fun, actual challenge, and not fabricating it through high-reach requirements (I NEED A FAIRY MONK WITH A MAGIC LOCKPICK?).

What we've always been trying to do, what WoW has always been about (and to which much of its success is due) is to make an accessible MMO. Anyone that looks back at the game at launch and wishes it was as challenging now as it was then is not aware of the painstaking effort put into making this game accessible as compared to its predecessors. Since release we've refined that intent, eventually evolving the very few masochistic designs WoW actually ever started with, but ideally still offering those same prestige goals that give that feeling of achieving something great if you're able to pull it off. We've made a lot of progress toward striking that balance and continuing to evolve the game, but it's not something we're ever likely to perfect, and we'll be constantly working to hit that elusive goal. Hopefully it's to the benefit of everyone playing and enjoying the game, and they'll continue to enjoy the journey that a living, breathing, persistent universe will take us on.
90 Night Elf Priest
11470
We got these Colours for Nefarian? k, we're calling this raid.
90 Tauren Druid
11205
So why did Cata make it LESS accessible?
85 Goblin Priest
1490
04/08/2011 05:53 PMPosted by Mishotem
So why did Cata make it LESS accessible?


Since release we've refined that intent, eventually evolving the very few masochistic designs WoW actually ever started with, but ideally still offering those same prestige goals that give that feeling of achieving something great if you're able to pull it off. We've made a lot of progress toward striking that balance and continuing to evolve the game, but it's not something we're ever likely to perfect, and we'll be constantly working to hit that elusive goal.


Somewhere in the "striking that balance" and "it's not something we're ever likely to perfect".
90 Blood Elf Paladin
10095
Only thing better then was the world had a more "open" feel, a smaller server-only community, and factions and classes being distinct.
90 Human Paladin
7490
I was going to write a long snarky post with all the things I positively loathed about Classic WoW but it's just not constructive.

I'll say just this one thing. It sums up my feelings about the original game very nicely.

"I still, to this day, loathe raiding and avoid it like the plague because of my experiences with it playing Classic WoW. It was the least enjoyable, worst headache and just about the most anti-fun I've ever had the misfortune of having inflicted on me in a video game. WoW raiding got me, who loved raiding in a much harder venue (EQ1) to pretty much stop playing this game for a while and it very nearly destroyed my love of the MMO hobby in general."
Edited by Shasianna on 4/8/2011 6:05 PM PDT
85 Draenei Paladin
8775
I loved classic WoW, but I would never, ever, ever consider going back to it. Ever. At all.

In fact, if I were to go back in time with the current knowledge I have of WoW -- knowing how much better it eventually gets -- I wouldn't even bother with classic. Hell, I started after Naxx was released (but well before TBC) and it had already turned into a grind (read: Not fun) by the time TBC hit.

In light of today's WoW, classic WoW has no redeeming qualities. It served its purpose and I hope we never regress.
85 Worgen Hunter
5225
TBC and Vanilla were what made raiding enjoyable now. This game since WoTLK has became a ever so easy walk. Everything is handed to you now and all you have to do is push a few buttons to win.

Those who say "WoTLK" raiding was the best, were evidently people who sucked at pushing buttons and using your head at the same time.
90 Draenei Paladin
8435
Sorry, bud. Cata is is leaps and bounds better than WoW 2004-2006.

Classes, professions and boss mechanics have become a bit more complex since then. The only reason why some people claim this "challenge" they felt back then is because it was a new experience.

You've all gotten used to the UI by now, and most games copy each other anways so in a way you've already trained yourself.

Of course the game will feel "easier" now - because you understand it better. Things are "old hat" now and expected.

The game has matured well with its players. If it were the failure that most claim it to be because it is not Vanilla WoW, then why are these very same people still playing?

The End.
85 Worgen Mage
1400
The blues and mods get asked this almost twice a day. It's either change the game back, or add classic servers. The game has to keep moving forward to reach it's full potential. Without that, it's left to be doomed and another project just taken off the wall of ideas.
85 Night Elf Hunter
1605
ok, sorry to bring this up.

I used to play wow in 2005-2006 and it was capped at lvl 60. Back in the day was so much better than now. I feel current wow is now too easy, and a lot of the complexities erased for the ease of the less intelligent.


Casual players are not less intelligent but they are a large demographic that Blizz is trying to
attract for obvious reasons ... hope that is not too complex for you to eventually figure out.
This topic has reached its post limit. You may no longer post or reply to posts for this topic.

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)
Submit Cancel

Reported!

[Close]