What does Blizzard use.....

80 Worgen Druid
810
to create the WoW environment? I have seen job ads for Dungeon Artists, which use 3DS Max.... But for the world itself, is a "level design program" used, or is it a modeling program. Stupid question I am sure, but I am curious.
85 Human Hunter
1130
For Dungeon Artist, it says:

Up to 5 years experience in game development modeling and texturing environments using 3ds Max and Photoshop (or equivalent 3D and 2D programs).


If you're learning modeling programs in hopes of getting a job in gaming, I'd at least learn 3Ds Max and Maya for those seem to be the most commonly used programs from what I've researched.
Community Manager
Many of our designers -- including our level designers -- use a unique tool called "WoWEdit." If you're interested, you might want to check out an interview we posted a while back with our Lead Environment Artist, Gary Platner. In it, Gary goes over what WoWEdit is, as well as how he got started in the business and what role the environment team fills for World of Warcraft. It's pretty cool. :)

http://www.youtube.com/watch?v=IbAM5xxqCEM


You might want also want to take a look at our current listing for a Senior 3D Environmental Artist (linked below). While it's not an entry level position into the field, the provided job description and requirements should give you an idea for what skill sets are appreciated.

Here's a quick snippet: http://us.blizzard.com/en-us/company/careers/posting.html?id=0900034

Requirements
  • 3+ years experience in game development modeling and texturing environments using 3DS Max and Photoshop (or equivalent 3D and 2D programs).


And it wasn't a stupid question at all! Since it sounds like you're interested in learning more about environment and level design, I hope the above helps point you in a good direction. (If not, just keep asking questions.) ;)
85 Gnome Warrior
6720
Many of our designers -- including our level designers -- use a unique tool called "WoWEdit." If you're interested, you might want to check out an interview we posted a while back with our Lead Environment Artist, Gary Platner. In it, Gary goes over what WoWEdit is, as well as how he got started in the business and what role the environment team fills for World of Warcraft. It's pretty cool. :)

[url]http://www.youtube.com/watch?v=IbAM5xxqCEM[/url]


You might want also want to take a look at our current listing for a Senior 3D Environmental Artist (linked below). While it's not an entry level position into the field, the provided job description and requirements should give you an idea for what skill sets are appreciated.

Here's a quick snippet: [url]http://us.blizzard.com/en-us/company/careers/posting.html?id=0900034[/url]

Requirements
  • 3+ years experience in game development modeling and texturing environments using 3DS Max and Photoshop (or equivalent 3D and 2D programs).


And it wasn't a stupid question at all! Since it sounds like you're interested in learning more about environment and level design, I hope the above helps point you in a good direction. (If not, just keep asking questions.) ;)


I'm curious, are the level designers artists or do the artists simply supply the art needed?

I.E. If I simply can't draw, does that mean I could never level design via a tool such as WoWedit?
85 Human Mage
2065
Many of our designers -- including our level designers -- use a unique tool called "WoWEdit." If you're interested, you might want to check out an interview we posted a while back with our Lead Environment Artist, Gary Platner. In it, Gary goes over what WoWEdit is, as well as how he got started in the business and what role the environment team fills for World of Warcraft. It's pretty cool. :)

[url]http://www.youtube.com/watch?v=IbAM5xxqCEM[/url]


You might want also want to take a look at our current listing for a Senior 3D Environmental Artist (linked below). While it's not an entry level position into the field, the provided job description and requirements should give you an idea for what skill sets are appreciated.

Here's a quick snippet: [url]http://us.blizzard.com/en-us/company/careers/posting.html?id=0900034[/url]

Requirements
  • 3+ years experience in game development modeling and texturing environments using 3DS Max and Photoshop (or equivalent 3D and 2D programs).


And it wasn't a stupid question at all! Since it sounds like you're interested in learning more about environment and level design, I hope the above helps point you in a good direction. (If not, just keep asking questions.) ;)



Grrrrrrrr should have gone into game design instead of networking. =/
10 Dwarf Shaman
20
Many of our designers -- including our level designers -- use a unique tool called "WoWEdit." If you're interested, you might want to check out an interview we posted a while back with our Lead Environment Artist, Gary Platner. In it, Gary goes over what WoWEdit is, as well as how he got started in the business and what role the environment team fills for World of Warcraft. It's pretty cool. :)

[url]http://www.youtube.com/watch?v=IbAM5xxqCEM[/url]


You might want also want to take a look at our current listing for a Senior 3D Environmental Artist (linked below). While it's not an entry level position into the field, the provided job description and requirements should give you an idea for what skill sets are appreciated.

Here's a quick snippet: [url]http://us.blizzard.com/en-us/company/careers/posting.html?id=0900034[/url]

Requirements
  • 3+ years experience in game development modeling and texturing environments using 3DS Max and Photoshop (or equivalent 3D and 2D programs).


And it wasn't a stupid question at all! Since it sounds like you're interested in learning more about environment and level design, I hope the above helps point you in a good direction. (If not, just keep asking questions.) ;)


Where's your Blueness?!
05/05/2011 10:12 PMPosted by Elbeghast
I wonder if 9 years of making 'unofficial' textures and meshes for Morrowind and Oblivion count as experience.


Do you have credit in released mods? I have heard of lots of people being hired from released mods.
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