05/16/2011 12:18 PMPosted by DiscomooseWe've also discussed further incentivizing fishing in pools with faster skill gain.
I know a great way you can incentivize fishing in pools, how about making pools for all the fish, so that casters who want caster food can fish in pools instead of having to resort to open water.
This is a very big annoyance since the guild achievement requires fishing in pools, but any time i go out fishing for food i can't contribute because there's no pools available. On top of that, because were fishing in open water, its not a guaranteed chance at useful fish so it takes twice as long to get the same amount of food as say agility DPS since their fish comes from pools.
EDIT: Oh and we don't even get the chance at getting that great turtle mount either because were forced to not fish in pools.
See. I feel the opposite is true. I find it dreadfully annoying to have to fly around and look for pools to get the fish I want.
I much prefer to just find a nice spot and fish, and would rather all fish just be available in open water.
But i'm also of a different opinion entirely about greys and the like.
I would like fishing to get ANYTHING useful outside of raid mats. ANYTHING.
currently it's worthless for making money (o but lamp! you can get a few volatile water for every few hours of fishing!)
the greys are worthless
the fish that arent raid mats are worthless
they don't even vendor worth a damn.
and at the same time, they aren't even interesting. It'd be one thing if i was getting crappy greys if they were journals and logs and quest starting items and flavor text things that were unique-ish...but as is i'm getting greys and murglesnout that stack to 20 as HALF of my fishing at max skill with a lure on.