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It's what you make of it is my opinion. It's a convention for Blizzard to show off/let people play there games and give new info out to the public on upcoming games. It's also a way to people you might of known for months/years on a video game.
Only because you are freed from carrying 5-15 mouth breathing window lickers who stand in everything and fail every mechanic. A 15 man raid would be perfect imo. Admit it, your bottom 5-10 are terrible and hold you back on progression fights.
i personally agree AND disagree with this shenanigans about 10m being easier.
Easier in 10:
-"Spread out" mechanics
- less HP on bosses and adds
-easier guild and raid management.
Harder on 10:
-Group makeup: much less "bring the player not the class" than 25m.
-Control: Rag adds as an example. 25 man have ~18 people to control 8 adds. 10 man has 5 and tanks and healers need to take adds as well.
-less Brez: 2 deaths will usually mean you hit the enrage (pre nerfs) in 25 man you can have like 6 mouth breathers kack over and still be able to complete.
-loot issues: with the smaller loot tables, the loot your guild needs is less likely to drop. and a slew of Hpala gear or Mail gear means a lot of people are not getting upgrades for a week.
Edited by Øtaku on 10/23/2011 12:40 AM PDT
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