That is wrong, but i think the deserter debuff is totally wrong in general. We shouldnt have to stick to a group we arent happy with or that isnt very good without not being able to play again for 30 minutes if we leave. It makes me mad because we pay money for this game but alot of what they have in effect at the monet is not fair at all. Im sorry that happened to you... i saw someone get vote kicked on the nexus just a few minutes ago because they accidently fell off the ledge at that one part where we ALL have accidently jumped off at the wrong part after anomolus (spelling?). I thought it was a joke and pushed decline... that kick reason was "fell of ledge" but the group put it through. thats bullcrap i think too. Lots of flaws in this game. I was hoping RIFT woulda been better... ive been looking for a way out of WoW that keeps my attention like WoW does.
Anyways, i wish they would all together remove the deserter buff. The game was fine without it!
No deserter debuff means tanks will random que until they get what they want.
This was and would still be a huge problem and only hurt dps more.
you mention Rift, I was playing around with it for the last couple months, Rift's random groups are 50x worse than WoWs, because they've made it EVEN more gear driven to the point gear trumps skill in Rift (Macros ruin that game). There were less restrictions and with the gear driven system, you saw people voting off people constantly until they had someone in ROTP or HK gear, since the difference between a good 5 man player and HK was 750 DPS to 5000 DPS (Single target) meaning you spent less time in the dungeon from voting off 5-6 people geared correctly and getting a behemoth (It's seriously like if TBC came out, and people still did Stratholme for badges, the gear is a bigger jump than 60 - 70 was). Rift has basically destroyed their game by making it literally an anti-wow player game that copies WoW to an obsessive point, but tries to "counter" forum post issues which blows up in their face.
Long ancedotal stories aside, deserter serves a purpose, and I believe every random grouping system uses something similarly, since it's an abuse limiter.
Leaving groups early (Or being constantly kicked) is a sure sign that you're not playing an MMO like it's a team sport, and you're busy playing a single player game.
You need to analyze what's happening when your groups break up or are kicking you. I've used the random grouping system 1000's of times, with only 1 time being vote kicked to my name (Because another hunter left pack on, so they opted to vote kick both hunters), I've leveled a half dozen toons from start to 85 using the tool across every "generation" since it's inception and these magical groups that randomly kick perfect players every run never seem to coincidentally pop up for me.
Are your groups breaking up after a wipe? as a 65 blood DK with herilooms, you can nearly solo the dungeons you're queing for, it's a fun little quirk with how Vengeance and Cata builds work out with an overgeared blood DK while leveling (I just leveled one to the 70's recently).
Personally, in my groups, there's no way to initiate a vote kick, because the "out of combat" timer for votekick doesn't pop up, unless I intentionally stop in order to utilize this (Remember, healer mana is infinite til around 80, thanks to the 200% spirit buff and cata talents being ridiculous)