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90 Human Paladin
In case you missed, they release new challenges at the same time as the nerfs. And some of us raided from the start knowing that there was a timetable for the content to stay relevant. Time to accept that this is going to remain the system for some time to come.
Edited by Kurnea on 5/25/2011 10:36 AM PDT
They did that by allowing T11 to be purchased with JP come the next patch.
Because I can get weapons with JP(currently VP)?
Yeah I know....It's not that I don't think people should see content...it's just that....
20 minutes a week? I probably spend more time logged in than you do. By a large margin.
However, I am not in a raiding guild, and do not desire to be in a raiding guild. My guild is a role playing guild, and stopped raiding with Cataclysm (for lack of interest). The nerfs to Tier 11 content may make it possible for me to PuG the Tier 11 raids.
My issue right now is that when I do log in, outside of RP, I don't have anything but a few dailies (JC/Cooking/Fishing/maybe TB) and a heroic or two to do.
Being able to go to raids now that other people are willing to go will only improve my game play experience. We're all sorry that you get your panties in a bunch over something that DOES NOT AFFECT YOU.
And your point? It's still the first tier of raiding in this expansion. Karazhan certainly lasted longer than six month, and no sweeping nerfs of this magnitude had been made until the grand big nerf at the end of expansion, which I certainly can understand.
There were nerfs no doubt during TBC, but most were done surgically and to help guilds progress, not holding their hand to make sure they progress.
Why tag a 20% decrease to health to so many bosses?
Edited by Sangliss on 5/25/2011 10:39 AM PDT
Yeah I do not understand this qq posts about nerfs, why do you even bother doing so, if you're good, are in a decent guild you already cleared all content and you are ready or getting ready to Firelands, why do you care if they are nerfing BoT and BWD, I honestly do not understand, it has been written many times, WoW isn't made for 5% of 12million, it is made for the other 95%.
If you are in this 5% then you get to experience some fun challenges sooner than the rest, after you cleared it why even bother to qq about nerfs, let the rest of the people see content.
What is the point to keep some content unreachable for ppl with lack of time, skill or just the drive to do a 4 hour raid.
I think it is time some people stop the qq'ing about this, and I mean both ways, there are as many people crying to get stuff nerfed as there are asking not to nerf, maybe if you spend less time worrying about the others.
I think Blizzard is doing it right, we have the Hard modes to cater to the 5% (and the 0,5% of that 5% that get world firsts) and then the rest, the time seems pretty good and even after patch 4.2 BoT and BWD won't become irrelevant right away.
Edited by Docdruid on 5/25/2011 11:00 AM PDT
ALL of TBC's raid bosses were nerfed when Wrath was released.
And how bloody selfish can you get? Just because you want your purple epix mail to you doesn't mean everyone else playing the game does. And these nerfs pleases you how? By admitting to Blizzard you just ain't good enough to play their game and they need to nerf it to your standard?
So what if I bought the expac late? Just because you do not want to progress the raid doesn't mean I don't want to. And who's holding others back, if these nerfs had not been implemented, I am sure the first few bosses of firelands are easier than end bosses of current tier. Players can simply get loot from those, as well as rep gear from next tier, and make progression even easier. It's done in TBC, it's done in WOTLK, it can be done in cata.
Now according to Dungeon/Raid forum, 90% of raid guilds have down Magmaw. Does Magmaw still deserve a 20% nerf? as well as mechanics nerf? I am sure in your realm's trade channel people are already pugging BWD/BoT first few bosses. What's your view about it?
At the conclusion of TBC Blizzard clearly stated that they intended end game raid content to be more widely available moving forward. In Wrath of the Litch King the normal modes were too easy so in Cataclysm they have made them more difficult but still far easier than TBC.
The nerfs they are implementing are past progression periods, and have little effect on progression focused guilds.
Guilds that have not been able to clear 12/12 will still need to spend a month doing so before they will be geared enough for Firelands. Thus 12/12 and x/13 HM Guilds will still be at an advantage.
If you are concerned that you wont feel special because everyone has T11 gear then you need to get over that. Gear has been available to everyone for a long time now. If you need to feel special about get then Get Heroic mode loot and feel proud.
Lets be clear, I'm not an elitist by any stretch of the word.
What I want, and what I created the OP for was to illustrate how I'm sad that they are decreasing difficulty with something that doesn't need it. We already have ZA/ZG to give us more gear.
What happens if I want to take this character and then play it through the raids? I have to get a watered down version of the instance and what it was intended to be? How is that fair?
Please refrain from calling names in this thread. I'm hoping we can actually foster some good, productive discussion here.
Not on our server, the only pugging that happens is bot trash runs
Plenty of people like the challenge, but not everyone has the ability or maybe even desire to be in a guild capable of tackling it right from the get-go.
This is true, but there needs to be a reason to go back to old content. In TBC it could still be enough of a challenge to be fun, and there was far less badge loot available to boost players straight into cutting edge content.
In WotLK they went too far the other way. There was so much badge loot that it almost negated the old content. The achievements would get the odd raid there every now and then but by and large there was no point in going back to old content.
Hopefully caty will be a mix of the two. It looks like the firelands badge loot will need firelands rep. This is a fantastic idea as it means you have to run the place to get the loot. I assume that you could probably get friendly in a week from quests and a few bosses and then the rest will take a lot longer.
And because of that there will be reason to go back to see old content. The T11 raids might be easier but there will be off night raids, or alt runs, or new player farm nights that will want a few experienced players so they can go back and see the content.
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