OP - while I...honestly am not entirely sure what you are getting at. If you are saying casuals complain about hardmodes - I honestly see very little of this. I see far more hardcores complaining about normals being made easier and their 'kills being devalued'.
If you are saying that there should be content for both...then I agree. But the major problem with this is that it takes development time and will probably lead to a loot bloat situation like we had in T9.
I really liked the ICC buff and a similar system could work wonders at allowing players to choose their own level of spicy.
given the amount of normal and heroic content, anyone that is honestly casual cannot claim with a straight face that they do not have MORE than enough to do in cata, and with T12 content just around the corner, having easier access to T11 gear will make your mild and medium content even more so. As this expansion progresses so will your access to more and more content, with raid nerfs and future gear improvements more accessible. Once 4.2 is released I believe it is only a matter of time before even the most casual of folks can log in on a friday night and pug any of the T11 normal content, and with each patch progress to see the next tier.
See, the problem with this is that some of the people who it is aimed at (the folks who hit a wall and get frustrated with a certain boss) will barely benefit - they will still have months to wipe before relief and are likely to get frustrated long before.
On the other hand, the 'bads' as people call them, the people who constantly try to heal my Zul pugs in pvp gear really should not be catered to more than neccesary.
I think Naxx/OS were supposed to be the intro raids, and OS+3 Drakes/Maly were the 'harder' raids. Then Ulduar came along.
As far as I remember, Naxx and Ulduar were meant to be launched side-by-side, similar to how Kara and SSC etc were.
To me this would have been the perfect level. Ulduar is, was and will probably always be my favourite raid - unless they release something mindblowing down the line.
Personally, I really hope at least normal BoT/BWD are still part of the standard progression path, otherwise all of the bads that want current content nerfed will be back here in 2 days wanting T12 content nerfed.
Slippery slopes are a terrible way to argue.
Give those bads some meaningful content to do. Chances are they will be too busy to argue. If they do...well, it is something that would have happened anyway.
That's because BC was godlike and it's been downhill ever since
Indeed. Bring back the more BC oriented mentality you promised to have Cata take, rather than reverting to the Wrath mentality at the first sign of people whining.
I've actually been meaning to throw a thread up about this for a while.
WHY do people put BC up on such a pedastel?
I remember BC. I remember content that was brokenly overtuned (Gruul, some heroics), bugged out the wazoo (TK, SSC), required silly comps to beat and was really quite bland to look at.
I remember having to grind apps up through previous content/attunements. I remember arduous, obnoxious mats grinds.
Most of all I remember things not being especially mechanically hard or complex. What made them hard was the sheer tuning of the numbers involved or brute reflex/latency checks (Archimonde, Reliquary) that would wipe your raid if failed.
BC has it's moment, but Wrath was to me the superior expansion.