|
Community Manager
|
Edited by Bashiok on 6/6/11 3:16 PM (PDT)
Wednesday, June 8, is World IPv6 Day, a day when companies and individuals around the world will be working to test their IPv6 support. Blizzard is getting involved, and so can you!
Beginning on June 8, players on the below realms will be able to connect to the game using IPv6. This isn’t a straightforward task and – while not extremely difficult – does involve research to ensure each component of your internet connection supports IPv6, as well as editing a game file with a text editor. While we’d love to have everyone participate, we don’t recommend taking part unless you’re already comfortable with technical aspects of your computer hardware, software, and World of Warcraft. If you aren’t comfortable tackling the task, or run into a snag while trying, don’t worry, we’ll get plenty of testing and you have our thanks for just making yourself more aware of IPv6. If you’d like to know how to get started, or would like more information on what it’s all about, check out our IPv6 page: http://ipv6.blizzard.com/ and FAQ: http://us.blizzard.com/support/article.xml?locale=en_US&tag=ipv6day The realms that will support IPv6 on June 8 are: Antonidas Anub'arak Blackwater Raiders Bladefist Borean Tundra Cairne Cenarion Circle Cenarius Darrowmere Drak'Tharon Drenden Echo Isles Farstriders Fenris Garrosh Hydraxis Hyjal Korialstrasz Lightbringer Maiev Misha Mok'Nathal Moon Guard Nazgrel Nesingwary Nodrassil Quel'dorei Ravenholdt Rivendare Shandris Shu'halo Sisters of Elune The Forgotten Coast Tortheldrin Uther Vashj Winterhoof Wyrmrest Accord |
#1
6/6/2011
|
|
|
I can't believe it's almost IPv6 day! It makes me so warm and fuzzy inside. :3
Of course, I'd be happier if I still had my fully IPv6-compatible hardware. Stuff seems to break at the worst of times. ________________________________________________ The wise speak only of what they know. - J.R.R. Tolkien CORE I7 3.8GHz | 12GB RAM | ATI 5970+5870 | F120 SSD Live Support: irc://chat.freenode.net/wowtech |
#3
6/6/2011
|
I can't believe it's almost IPv6 day! It makes me so warm and fuzzy inside. :3 Pretty nice, what router are you using? Its worth make a hardware compatible list in the Forums->Games, Entertainment and Technology->Games, Gaming and Hardware For end users I only know the hardware compatible with OpenWRT Project. Sad that I am no longer in faculty or I could use the lab's router... |
#4
6/6/2011
|
|
|
I have NO idea what this means.
But, uh, good luck guys. With the IP. And the v6. And stuff. |
#5
6/6/2011
|
|
|
Only for selective servers? Now I'm sad ;-(
|
#6
6/6/2011
|
|
|
I was pumped, then I didn't see my server listed :( I am very sad panda.
|
#7
6/6/2011
|
|
With IPv6 some of the problems we were seeing with 32bit program clients that fed from the net were memory crashes when using 64bit Windows OS products. Have you already deployed or modified your client to use more than 3.1gb of memory when in IPv6 mode?
|
#8
6/6/2011
|
|
Edited by Regnatia on 6/6/11 4:13 PM (PDT)
Too bad that my University campus hasn't announced anything about that day yet. You'd think that universities would jump ahead at the testing and implementation of new protocols, being institutions of progress and research.
|
#9
6/6/2011
|
|
|
Quel'dorei, for real? Ugh, I figured when I transferred from that desolate backwater server to Stormrage we'd get more opportunities like this. There are probably 3 people there, that even know what IPv6 is.. /endrant
|
#10
6/6/2011
|
|
|
I am very happy to read that Blizzard are testing this protocol on it user base.
I started playing with IPv6 around 2001 and had a lot of fun doing testing back then, i stopped using it on a regular basis a few years ago as many of the sites and programs i started using made the testing a waste beyond the limited places that used the protocol. I understand why blizzard has decided to not recognise the tunnelers and psuedo IPv6 addresses during the tests, but i hope in time they can implement their servers to recognise these protocols as im sure a lot of people in the public and business sector will want to take the easy way out in the shorter term. Having a clear pure IPv6 service across the net will be a great help for the long term, but in my opinion it will slow down the process of conversion to widely used IPv6 |
#13
6/6/2011
|
|
|
Yet another event that Dalaran isn't included in, /sigh
|
#14
6/6/2011
|
|
|
Wait, what? The address space limit is 2 GB on a standard 32-bit application. With patch 4.1, they made it large address aware so that players running a 64-bit operating systems can have as much as 4 GB reserved for WoW's address space. 32-bit players running into address space crashes will either need to lower their memory usage (turn down the settings/remove addons) or update to a 64-bit OS. http://us.battle.net/wow/en/forum/topic/1658706617?page=8#145 ________________________________________________ The wise speak only of what they know. - J.R.R. Tolkien CORE I7 3.8GHz | 12GB RAM | ATI 5970+5870 | F120 SSD Live Support: irc://chat.freenode.net/wowtech |
#15
6/6/2011
|
|
/cry
mannoroth isn't supported... |
#18
6/6/2011
|
|
Stupid question but how do we know if we can use Ipv6?
|
#19
6/6/2011
|
