Topic
RPG Cliches
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Everyone who has played RPGs knows that they all follow certain cliches, but have you ever thought of just how many they are? Wouldn't it be a fun idea to list them all to see what sort of crazy crap we've been putting up with for all this time?
I'll start with the following. - If you're living in a small, out of the way, and above all else peaceful village, and suddenly a major military might starts inching their patrols closer and closer to your home turf, there's a good chance your village is about to be sacked and you're going to be part of an RPG. |
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Edited by Kalganized on 6/4/11 5:40 PM (PDT)
- You can randomly barge into people's houses, take their stuff, and they won't give a damn.
Western RPGs do not really follow this cliche though |
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-Everyone leaves things in pots for some reason.
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http://tvtropes.org/pmwiki/pmwiki.php/Main/TheRPGClichesGame
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Edited by Lodiss on 6/4/11 10:33 PM (PDT)
childhood sweethearts
bigger boss behind the big boss amnesia ally is really an enemy ..edit... is really an ally you are the son someone famous you have a best friend that is also a romantic rival now go save your sister |
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the Dragoon will betray you at some point
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Female romance lead is Tsundere or Dandere.
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Edited by Halias on 6/5/11 9:45 PM (PDT)
The main character has a sword as a main weapon.
Edit: Most of the time it is a sword bigger than the character itself. |
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- Inane inventory management - juggling useless vendor trash items.
- Any shop would buy everything. God, I hate the idea of selling random loot to shopkeepers. - No law has authority over main characters. Consequently, evil or antisocial action rarely carry negative repercussions. - Magical enhancements make weapons and armor GLOW. - Only main characters can travel. - Every NPC from simple peasant to a mighty ruler can offer PCs level-appropriate quest reward including unrealistic amounts of gold or rare magic items. - People stash money and items in random wooden crates. Consequently, containers rarely contain things that would be expected - grain in sacks, beer in kegs... |
