Topic We redesigned Holy Shield
Waniou
Dath'Remar
Waniou
90 Draenei Warrior
13120
I just have to ask, what exactly is so bad about a hard capped mastery? Everyone already has a hard capped hit and expertise rating (Although for tanks, the hard cap is basically pointless because nobody's going to reach it, and for dpsers, the soft cap is fine). Pallies also won't be the only class that has mastery as their worst stat, there are plenty of DPS classes out there, and as far as I'm aware, pallies also won't be the only tank class with mastery not as their best stat (Druids prefer dodge as far as I'm aware). Yeah, it's going to require some juggling around of stats, but I'm fairly sure that for warriors, we're going to not want mastery either once we reach 102.4% as well and we'll be doing the same parry/dodge/mastery juggling.
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Attack tables, diminishing returns and you!
http://us.battle.net/wow/en/forum/topic/2489160859
Earthquakes
Turalyon
Earthquakes
85 Human Paladin
6250
Edited by Earthquakes on 6/17/11 5:08 AM (PDT)
I just have to ask, what exactly is so bad about a hard capped mastery? Everyone already has a hard capped hit and expertise rating (Although for tanks, the hard cap is basically pointless because nobody's going to reach it, and for dpsers, the soft cap is fine). Pallies also won't be the only class that has mastery as their worst stat, there are plenty of DPS classes out there, and as far as I'm aware, pallies also won't be the only tank class with mastery not as their best stat (Druids prefer dodge as far as I'm aware). Yeah, it's going to require some juggling around of stats, but I'm fairly sure that for warriors, we're going to not want mastery either once we reach 102.4% as well and we'll be doing the same parry/dodge/mastery juggling.
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Attack tables, diminishing returns and you!
http://us.battle.net/wow/en/forum/topic/2489160859


Ill add that this holy shield change doesn't make "block capping" harder to get. It just make blocking less effective thats all. So if they want to prevent "block capping" this is not the solution ... revamping mastery is the only solution to prevent block capping.
Charsi
Stormrage
Charsi
85 Night Elf Warrior
10285
06/17/2011 04:53 AMPosted by Waniou
I just have to ask, what exactly is so bad about a hard capped mastery? Everyone already has a hard capped hit and expertise rating (Although for tanks, the hard cap is basically pointless because nobody's going to reach it, and for dpsers, the soft cap is fine).


Maybe you like the idea of a class running around with permanent 30% PDR against all mobs attacking from the front. I don't.

I know you were looking at it from the point of "are hardcaps bad", but really, it's the balance elephant in the room. Paladins (and Warriors) should not be so close to unhittable. It's silly.

Withdrawn
Detheroc
Withdrawn
85 Blood Elf Paladin
3955
I just hate how much more viable warrior mastery will be long term. Because it gains in value per point (higher chance to block and higher chance to crit block compound together). Paladins were always nice because we gained it faster and it was always 40%. Now, being 30% always, when we eventually all reach that magic 102.4% number aren't Warriors going to take significantly less damage on average? Even considering active Holy Shield?
Josin
Steamwheedle Cartel
Josin
85 Human Warrior
10485
Edited by Josin on 6/17/11 6:17 AM (PDT)
06/17/2011 05:16 AMPosted by Feanorion
While Warriors will still be happily reaping the benefits of their best stat with no DR, we will be reforging away what SHOULD be--- what USED TO BE (pre-block capping) our best stat, to gain some minuscule pittance of avoidance that is crushed into microscopic proportions by Diminishing Returns.


06/17/2011 05:58 AMPosted by Withdrawn
I just hate how much more viable warrior mastery will be long term. Because it gains in value per point (higher chance to block and higher chance to crit block compound together). Paladins were always nice because we gained it faster and it was always 40%. Now, being 30% always, when we eventually all reach that magic 102.4% number aren't Warriors going to take significantly less damage on average? Even considering active Holy Shield?


As I was told for ages during the Late-Wrath Era of the Paladin Overlords: You should be able to make a valid argument as to why something is wrong without having to compare it to another class.

In other words: Leave us out of this. Fight your fight with the devs, not us.
Brekka
Bonechewer
Brekka
89 Orc Warrior
2640
Edited by Brekka on 6/17/11 6:25 AM (PDT)
06/17/2011 06:07 AMPosted by Feanorion
Unhittable is really not that big a deal: encounters will simply be tuned around the expectation of us being unhittable.


While it's not a big deal for warriors and paladins it does create problems for druids, though not as much with the high armor and the recently buffed passive, and particularly for DKs who will take the most damage up front. So if bosses need to start hitting for 120k to stress warriors and paladins they'll likely kill DKs and Druids.

It will be wrath all over again except block tanks are on top now.
Josin
Steamwheedle Cartel
Josin
85 Human Warrior
10485
Edited by Josin on 6/17/11 6:31 AM (PDT)

Who said that? Not I. I lobbied for months to get paladin stamina scaling nerfed, and to get warrior and dk stamina scaling buffed, because of the relative EH imbalance. Any paladins who said to leave them out of it were just trying desperately to remain OP.

You can not discuss tank balance without discussing the points being balanced for and against.


I know, Fean. Its why I like you.

However, this is a discussion about Holy Shield, and why the change is bad, not about tank balance.

Surely you can make valid arguments as to why it's not good that don't fall into the easy and obvious finger-pointing at other classes. The people making the argument about Mastery being the more logical change point are onto something. Run with that. It seems like the stronger argument.
Blackardin
Thorium Brotherhood
Blackardin
85 Blood Elf Paladin
3985
I welcome this change, and I shall sail my boat on the river of tears.

As previously said:

Nerf to bad paladins, a buff to good ones.


I can easily make counter-arguments with just as much evidence as the arguers themselves.

We have too many buttons!

I say we don't.

This change makes us like warriors!

Holy Shield is no more like Shield Block than Divine Protection is like Barkskin. Are we going to complain about being druids too?

What about our mastery hard cap!?

Realistically, unless you drop EVERYTHING else for mastery, you won't be reaching it this tier anyway.



Are we done with this ridiculous QQfest now? Seriously?


You are speaking from a point of authority, yet you have not killed boss one in Cata raids. How can you, or some of these others possibly take this position?
Corpseicle
Echo Isles
Corpseicle
85 Undead Death Knight
5765
Buff to good paladins, nerf to bad. My only issue is deciding on a keybind for my awesome new cd!!!

Paladins are now the CD tank!!!! Take THAT DKS!


Yeah, but we can complain. How about THAT?
Blackardin
Thorium Brotherhood
Blackardin
85 Blood Elf Paladin
3985

Who said that? Not I. I lobbied for months to get paladin stamina scaling nerfed, and to get warrior and dk stamina scaling buffed, because of the relative EH imbalance. Any paladins who said to leave them out of it were just trying desperately to remain OP.

You can not discuss tank balance without discussing the points being balanced for and against.


I know, Fean. Its why I like you.

However, this is a discussion about Holy Shield, and why the change is bad, not about tank balance.

Surely you can make valid arguments as to why it's not good that don't fall into the easy and obvious finger-pointing at other classes. The people making the argument about Mastery being the more logical change point are onto something. Run with that. It seems like the stronger argument.


Tank balance is always a consideration when such nerfs are proposed.

What concerns me in that aspect is that if the tanks are considered "balanced" at this point, what will this nerf do to that?
Blackardin
Thorium Brotherhood
Blackardin
85 Blood Elf Paladin
3985
"We redesigned Holy Shield, partially because paladin mitigation was going to be too good in the Firelands raid, but also because many paladins (though of course not all) told us they wanted a more dynamic rotation and less passive mitigation."

We just didn't ask the 99% of prot pallys that were raid leading if they thought this was a good idea...pipe down Theck ;)


This is it in a nut shell. Using the "also because many paladins told us they wanted a more dynamic rotation and less passive mitigation" is a canard, an attempt at justifying yet another poorly thought-out "clunk" tossed into our rotation. We had a "dynamic" rotation at the start of Cata. They spent an entire beta both working on it and convincing us that this was finally the ideal pally tank, with all the trimmings. A month into it they began to hack and slash it right back to a mundane, same same rotation, and are now running back up the hill using the "dynamic" argument once again.

As Yogi would say, "its deja vu all over again".
Blackardin
Thorium Brotherhood
Blackardin
85 Blood Elf Paladin
3985
06/17/2011 02:12 AMPosted by Barwicka
We did not need yet another cd.


Why don't we? The only answer I get when I ask this question is, and I am paraphrasing a bit, "WAHHHH TANKING IZ HAARD!!!!!" That is literally the only possible complaint that can be made, and it is an awful one to boot. We were clamoring, begging, pleading, aching for more buttons to push in Wrath (Holy Shield was a button we pushed then too!!) and now that they give us exactly what we ask for, we complain about having buttons to push. Excuse me while I vomit at the stupidity.

My beloved class is filled to the brim with the most whiny, terrible douches (a title I kept in my heart for warriors). Clunky, homogenization, have to watch boss fights ETC ETC ETC, pick your crappy buzz word and post your complaint, you are a paladin. Ignore sense and reason, I WANT TO @##!% REALLY LOUDLY.

I honestly don't care if I am permabanned again. I am sick of this *@*#. We get exactly what we ask for and then the dregs just cry and cry and cry. It is BS.


06/17/2011 01:17 AMPosted by Feanorion
We didn't need yet another warrior-ish ability making it harder and harder to seperate and distinguish between the classes.


If you actually believe this garbage then you either A) never played a warrior or B) have lost all my respect for being just another whiny douche in the crowd.


Not only is this an invalid argument, it is rather childish. It does not add more buttons to push in our rotation, it adds more clunk to it if it were to be incorporated as such. We had that "dynamic rotation" at the beginning to the expansion and they destroyed it with poor planning and quick "fixes". It will add nothing to us as a matter of play. as it does not present a large enough advantage to use as a planned CD on a one minute timer. We have a far superior cool-down for that. It will be macroed and forgotten.

Fenn is absolutely correct in his personal concern about this. We do not need another CD, especially a weak one. Please stop mucking up these threads with your vile insults and ridiculous assertions.

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