Not too long ago I came across a post made by Ghostcrawler that really got me thinking. The statement is the following.
"We also nerfed Arms and Fury damage across the board because they were doing too much damage in both PvP and PvE. While we are sensitive to casters outperforming melee on several raid encounters, having warriors handily outperform all other melee isn’t the solution to that problem."
This post baffled me. When I read this it came to my mind that Blizzard is saying "We know ranged are more favorable in raids so we nerfed the only melee dps that can compete with ranged classes rather then give melee either A, a easier time in encounters or B, buff them across the board.
A friend of mine in particular actually ended up rerolling a hunter. His reasoning behind that was because he felt melee dps as a ret paladin became frustrating due to encounters requiring movement and sharper awareness. He concluded that being a ranged dps is easier and more favorable to PUG groups and come to think of it, I cant remenber an encounter in tier 11 that supported a heavy melee group. Sure it's doable but a lot harder.
My overall question is, do you believe that ranged dps have unfair advantages over melee dps?