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I'm curious why there is a daily quest limit still in place. I'm trying to do Argent Tournament dailies, but unfortunately, Molten Front + Fishing + Cooking dailies, + 1 jewelcrafting daily leave me with just 4 daily quests left. Can't really get any champion's seals that way, if I want to get valiant ones.
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How am I ever gonna get my "Of the Shattered Wallet" title if my dailies are occupied by current content. Exactly. I'm lucky I did those in 4.1 otherwise I'd be screwed. |
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Community Manager
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Is there a point in daily quest limits? Yes. Of course there is. Dailies allow people the opportunity to gain (in some cases) reputation as well as money or skills. We also don't want people feeling that they need to do 100+ daily quests a day just because they can either. It should also be about making choices on an individual basis about what quests you want to work on and still not get overwhelmed by the amount of dailies you feel you need to do each day.
People have asked us if we'd ever raise the cap to this, and we can't say we never will. If the time comes that we think it's a good idea, we'll address the possibility then. For now, it's as it is. |
#4
7/13/2011
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Is there a point in daily quest limits? Yes. Of course there is. Dailies allow people the opportunity to gain (in some cases) reputation as well as money or skills. We also don't want people feeling that they need to do 100+ daily quests a day just because they can either. It should also be about making choices on an individual basis about what quests you want to work on and still not get overwhelmed by the amount of dailies you feel you need to do each day. Why not make older dailies not count towards the daily limit, such as BC/WotLK JC/Cooking/Fishing quests, Ogrila, Shattered Sun dailies, Sons of Hodir Dailies, Argent Tournament dailies etc? |
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I'd be happy if crafting dailies didn't count towards limit. That would free up 7 per day. It seems a little unfair to give players dailies for their crafting skills, which prevents them from pursuing other opportunities.
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Is there a point in daily quest limits? Yes. Of course there is. Dailies allow people the opportunity to gain (in some cases) reputation as well as money or skills. We also don't want people feeling that they need to do 100+ daily quests a day just because they can either. It should also be about making choices on an individual basis about what quests you want to work on and still not get overwhelmed by the amount of dailies you feel you need to do each day. Why not just let people play the way the want to play, and stop with all of the heavy-handed nonsense and limits. I've never played an MMO, and I've been playing MMO's for 10 years, with so many restrictions and barriers. |
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It doesn't affect me, since I don't do crafting dailies, but I support my crafting buddies on this one. I'd hate to have to choose to break the crafting flow I'm in because otherwise I'm short changing the new content. |
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Is there a point in daily quest limits? Yes. Of course there is. Dailies allow people the opportunity to gain (in some cases) reputation as well as money or skills. We also don't want people feeling that they need to do 100+ daily quests a day just because they can either. It should also be about making choices on an individual basis about what quests you want to work on and still not get overwhelmed by the amount of dailies you feel you need to do each day. Are those items really capped anyway, though? Just about every reputation that you can do dailies for, you can throw a tabard on and plug away at it in dungeons. Money can be obtained by other, far more lucrative means, and getting 6(?) skill points for those professions is a quick fishing session followed by cooking what you catch. There's no cap involved in any of these things. The two daily areas which have been introduced which broke this rule, the Tournament and the Firelands, already have a pretty good limit in that there's only so many of them. On the second point, I think this is more of a matter of self control. If somebody has the time and energy to go out and do every daily they possibly can, it doesn't make sense to cut them off. Fair play, I say. |
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Is there a point in daily quest limits? Yes. Of course there is. Dailies allow people the opportunity to gain (in some cases) reputation as well as money or skills. We also don't want people feeling that they need to do 100+ daily quests a day just because they can either. It should also be about making choices on an individual basis about what quests you want to work on and still not get overwhelmed by the amount of dailies you feel you need to do each day. You really ought to consider making it a weekly limit instead. A weekly limit on daily quests. Okay maybe it sounds a little confusing, but it'd work out a lot better for those of us who don't play as often. |
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We also don't want people feeling that they need to do 100+ daily quests a day just because they can either People that play this game are capable of making their own decisions when it comes to their play. The fact blizzard feels the need to make it for them is wrong imo. |
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It's to keep you grinding month after month to keep you paying the subscription fees obviously.
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I'd even go as far as taking away the money rewards from older content for level-capped players. I have over a dozen Firelands dailies, plus the profession dailies (especially problematic for jewelcrafters), and several others. At this rate, it will be patch 4.3 before I can work on any old content. And that's praying that 4.3 won't have the same daily system that takes up as many daily slots.
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There really aren't any choices here. If you are involved at all in raiding, you have to do the Molten Front dailies. We don't have the luxury of choosing not to do them in favor of something else like the Argent Tournament or whathaveyou. |
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What about keeping the 25 daily limit. But allow you to keep doing dailies after the limit with no gold rewards. That way people can do current dailies and still would be able to do old dailies for reputation / other currency (like Champion's Seal )
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We also don't want people feeling that they need to do 100+ daily quests a day just because they can either. It should also be about making choices on an individual basis about what quests you want to work on and still not get overwhelmed by the amount of dailies you feel you need to do each day. This is an assumption plain and simple. The only time people feel like they need to do daily quests is when they are current. Other than that most folks i know just go back and wrap up older ones for something to do or to finish content. The limit is really nothing but a form of control period. There is no real point in it anymore as gold and rep are very easily farmed these days. I don't mean this to be rude but the "we don't want" comments i have been seeing lately are the wrong idea. It should not be about what Blizzard wants or the suits want. It should be what your player base wants period. If not then only Blizzard staff should have access to the game. |
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I was just talking about this the other day!! lol
Since i faction transferred I lost my crusaders title, and haven't really worked to get it back, now i started back up doing all my dailies up there... and now i cant keep going on them since molten front has so many :P |
