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The server launched in late 2006, so not much was happening here during Vanilla... ;P
But during BC, when it was a PVP server....
It was a small server even then (probably even smaller than it is now) and everyone knew everyone else--because there were no such things as random dungeon finders and a server transfer came with a 3-month cooldown. So you learned pretty quickly who was worth taking to Shattered Halls and who wasn't.
World PVP was not common, but when it happened it felt like it had this legendary quality to it-- mostly because you probably knew the person who you were fighting, because of the small size of the community. And because back then you couldn't have an Alliance toon on the same account as a Horde toon on a PVP server, the only place for the two factions to meet and trash talk and BS each other about their pvp exploits was right here on the forums.
Darrowmere had one of the most active server pages of any server in the U.S., precisely BECAUSE everyone knew everyone else. There were some amazingly epic threads on the forums that would spill over into trade chat, and vice versa. Ask a really old timer on D-town to tell you about what happened to an Illidan guild called <dont suck> aka <Lemon Pirates> when they transferred to Darrowmere and started acting like they owned the place. It's a great story.
Oh yeah, and Horde outnumbered Alliance 4 to 1, and only one guild managed to kill Kil'jaedin before Wrath (but not before the pre-Wrath nerfs to Sunwell in October 2008). There were about 5 semi-serious raiding guilds on the server Horde side but not much on the Alliance side; so the Allies made up for it by having some of the best PVPers on the battlegroup. Ask an old timer to tell you about the legendary Etherimp vs. Wildcaster fights (the fights in world PVP really paled in comparison to the epic trash talking that their rivalry spawned on the forums). It's another great story.
I'd love to see a server like D-town regain the community spirit that it used to have, but sadly I don't think it will ever happen. It turns out that the all the things that made playing WoW inconvenient--having to spam trade chat for heroics groups, having a 3-month cooldown on server transfers, being unable to talk to the other faction, having only a few raiding guilds to choose from--were also the things that forced people here to build a tight-knit community that was worth logging on for.
Viva la Darrowmere-- the worst in population, the worst in progression... and still the best damn server I ever played on.
I was on Darrowmere from Vanilla till the end of PvP....
The Horde always outnumbered the Alliance, there were a new good PVE guilds in BC and early WoLK, in particular Afterlife and a few others.
We were never the best server, but we weren't the worst.
Marvis and Varna were two alliance that made a point to gank you every second they could.
Otherwise, it was always a nice, small, close knit server. I'm sorry to see it go.
ps - many times when i would log in, Varna would tell me Mery was the only horde he wouldnt mess with.
all in all - the server was terrible with progression, but it was a trillion and thirty times better than whatever game we are currently playing.
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