Because its not gear that I was able to get last patch...Its Current Content Gear...If they want Current Content Gear, they should*GASP* DO CURRENT CONTENT! I'm not being elitist. I'm being practical. Its not logical or practical to give the best rewards for trivial Content.
Again, how does that effect your individual game play? No one is going to make you run tier 11 content if you don't want to. If you want to get all of your valor points from Firelands that's fine.
You can do guild runs and therefore bypass all of the "casual baddies" that will now have teir 12 gear. So I ask again, how does this effect your individual game play?
It cheapens the value of the hardwork that is done and please don't use the term Casual Baddies. Casual ≠ bad. I'm casual but I am not bad. My guild hasn't cleared Firelands...nowhere near it because we aren't hardcore but you know what, that's fine....I still don't think that it should be possible to cap your Valor from just 5 mans. It cheapens the experience of doing high level stuff. It makes it feel less valuable. It effects raid morale to see people in the same gear as you while they do things that are a fraction of the difficulty. Its not healthy for the game.
Like I said, I don't mind Valor coming from 5 mans and old content as a supplement to current raid content but as of now it is the fastest and least stressful and time consuming way to get Valor Badges and this is bad.
EDIT for spelling and this
Its not good design to give the best rewards for the easiest content. Its just not. Its like a kid telling you that the South Won the Civil War and telling him Good job and Giving him a C for trying. That kid was wrong, he should not be rewarded for "Trying" he should be told to try harder to achieve the C. Basically The Baddies are telling blizzard "T12 is hard" and blizzard is like "That's okay, we'll give you the gear anyway."
"Give a man a fish, feed him for a day. Teach a man to fish, Feed him for a lifetime." Instead of giving the people gear, Blizzard should be more focused on how to make the playerbase better....and that means making lower level things less trivial honestly. Make CC and group Coordination a must after lvl 30 in Dungeons. Make Mechanics matter again in all levels of play. That's what it takes to make this playerbase better. There will be attrition but after its all said and done, the ones that remain will be a much better community and a stronger game to attract more people back to the game possibly.