Trial accounts are limited in many ways: no guilds, trade, auction house, mail, and a max level of 20.
But one of the most annoying limitations is that profession skills (which are completely optional to gameplay) are capped at a max of 100. Not 300 (Classic cap), not 225 (max for level 20), nor 150 (max at journeyman skill level). No, it's level 100, and I have no idea why.
IF it were bumped up to a more reasonable number like 125 (the level one could normally l
Would this minor, minor upgrade effect gold farmers (presumably the reason for the cap)? Yeah, but not by much. But people playing on trial accounts would actually see some reason to invest time into professions and even get some perfectly level appropriate rewards out of the deal.
Plus, it'll help out the twinks....
WoW is not a Free2Play game. Period.
WoW is a subscription based game that allows players to "test drive" it before they buy. When test driving you are allowed to get a taste of things to come *IF* you were to purchase the whole game.
Professions are typically considered "at level" if you have leveled them 5 pts for each toon level. A level 20 toon would be profession level 100. So you've gotten a taste of professions and how you could twink if you could get further in your professions. Time to buy the game if you want those features like the other 11+ Million players have.
As a marketing tool, the Starter Edition is working as intended.