■What type of content do you focus on? [PvE/PvP/Both]: Both. Primarily cat DPS, offspec tank.
■If PvE, what type of PvE? [Heroics/Raids/Other]: Primarily 10man Raids (cat and bear), casual PVPer. Heroics when I have to get JP / VP (usually tank for the short queues :P).
■If PvP, what type of PvP? [Arenas, BGs, Rated BGs]: BGs / Arenas. I wish I could get groups for RBGs, but they just don't exist as PUGs on our server. :(
■What are your biggest quality-of-life issues? I can live with the positional requirement of Shred. Really. I don't LIKE being quite so gimped on a "stack on the tank" fight" (IE: Argoloth, etc), but I've dealt with it for 5+ years, it just makes you more aware of your toon, imo. (IE: being able to cheat in argoloth, etc.)
I don't like having to loose all of my rage to cast Thorns. (It makes sense to force shifting out of bear / cat to cast Innervate / Tranq, but Thorns is something I regularly use in pulls of more than 4 mobs to help with aggro. I don't mind shifting out of cat to BR. Its a DPS loss, yes, but nowhere near as dangerous as needing to BR as the bear tank...)
I don't like having to loose all of my rage to perform normal mechanics. (IE: the ropes in H. Deadmines (yeah, cats / bears don't have thumbs, but....), the Cyclone in H. VP (who needs thumbs to ride a twister?), etc. It's also fairly annoying to not be able to mount the firebirds before Alysrazor from cat form... At least kick me out of cat, as opposed to giving me some error that I'm in a form...)
I don't like having FFF and Demoralizing Roar miss. >.<
I don't like not having a tree form to be in all the time anymore. :(
(I realize I'm not resto on this toon anymore (it was part of the reason I switched, though not the main one), but I do have another druid, tree / chicken.)
■What makes playing your class more fun?: I like the complexity. Making sure all buffs / debuffs are up, deciding when / if to FB. Positioning. SHAPESHIFTING. I rolled a druid because they had the most versitility based on what form they were in (and in Vanilla / BC, the spec was designed that you switched forms often), and because they had the most unique playstyle. Cats were mini-rogues + pocket healers + pocket tanks... That's primarily gone away since the focus on DPS numbers, but I'll still throw out Innervates, Tranqs, etc. :)
I also dearly love the mobility. It's what drew me to the class / spec back in Vanilla, and what has kept this toon as my main ever since.
■What makes playing your class less fun?: I miss shifting out of snares. :( And perma-tree... In all, if the class weren't 'fun', I wouldn't play it. I have a ton of alts, and have never really considered swapping mains.
That said, I'd been kitty / tree since vanilla before dual spec. (Constantly respecing or healing in feral spec / resto gear for 5 mans up till mid-BC content.) I loved the old way of Druid HOT healing. I never could get the hang of the Cata way of healing on a druid (though I'm fine with my shammy), and just generally don't like it. That's why I swapped. (TOL not being a perma-form was only a part of the complaint, this is mostly about the style of healing.)
■How do you feel about your “rotation”?: I like it. Lots to pay attention to. But it kinda makes all other classes / specs a little dull in comparison... lol I'll never be able to raid on my mage, because I'd fall asleep playing Arcane, and they don't seem to be able to raid in any other spec. :P
■What’s on your wish list for your class?: The dislikes above being returned / fixed... :P
A cheaper interrupt would be nice too...
Additionally, I'd love Claw to be useful in some way... As it stands, it costs more energy to do less damage... It's really just there at lvl 10 or so when you first get cat-form as something to smack besides Rake, and then replaced 2 - 3 levels later when you get Mangle. (The levels are a little vague because my memory is fuzzy, I just lvled a toon from 1 - 12 yesterday, but Claw really was that quickly replaced by Mangle.)
It's confusing to new feral players, because I've gotten questions from people with first time druid alts thinking they mangle once (to get the debuff), rake once (for the bleed), then claw for the rest of their combo points before biting. Mangle costs less energy and does more damage... I've seen the suggestion of removing the ability to generate combo points from Claw, and making it as powerful as Shred, sans the positional requirement. I'm not sure thats the best way, but it's a good idea, imo.
■What spells do you use the least?
After level 12 or so, Claw :)
Edited by Taswind on 9/13/2011 6:36 PM PDT