Class Feedback – Mage

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100 Goblin Mage
20280
What type of content do you focus on? [PvE/PvP/Both] - PVE

If PvE, what type of PvE? [Heroics/Raids/Other] - Mainly Heroics and Raiding.

If PvP, what type of PvP? [Arenas, BGs, Rated BGs] - random battlegrounds, some arena.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. - Other than spells lighting up without the need for addons, not really a whole lot in this category.

What makes playing your class more fun? - Raw DPS, control when control is needed.

What makes playing your class less fun? - Mana issues that often arise while AOEing which is necessary in some fights. One thing that irks me is the least complicated spec in the entire game does the most damage. I don't feel that simple and high output should be a combination of factors. Arcane needs more depth, either through mastery or through additional procs, skills, or punishment for just spamming one button most of the fight.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) - I mainly play Fire, so the rotation is fine. It's not overly complicated, and it's not totally easy. A nice mix of both where skill can shine through, though I do hate that great AOE is a bit too luck based through impact procs.

What’s on your wish list for your class? - More depth for Arcane. More PVE viability for Frost.

What spells do you use the least? - Arcane blast :)
88 Gnome Mage
5125

What type of content do you focus on? PVE, I find PVP too hectic/unpredictable for my taste. Usually/

If PvE, what type of PvE? All fo the above really.

If PvP, what type of PvP? BG's if I do. Though since the changes to AV, it hasn't been the same.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

Mana gems being temporary. I don't see the need for that anymore.

What makes playing your class more fun?
Arcane/Full mana bar 4 stack crits. Love those.

What makes playing your class less fun?

Uhm.... frost?

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

Deceptively not so simple. To be super effective you actually gotta try.

What’s on your wish list for your class?

I wanna be a Battlemage. I want to be able to punch mobs in the face with a fist-covered fireball- on the same note, I'd also like to get punched in the face and be able to ask for more instead of hiding inside a block of ice.

OH. More practically, I'd like Mana Shield and Mage Ward to be buffed. They don't last nearly as long as they could.

What spells do you use the least?

Ice lance. What? I'm arcane.
90 Human Mage
6995
What type of content do you focus on? [PvE/PvP/Both]
-Both, PvE for run, PvP competitively.

If PvE, what type of PvE? [Heroics/Raids/Other]
-Heroics until I get burned out of them, or I have all Valor gear. I love running raids when I have the time.

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
-Mostly Arena's, althought I love running Rated BG's when they are being organized. Random BG's are just a mess, and usually not worth the hassel.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
-The only real issue I have with Fire, which the is the spec I play for PvE and PvP, is that at times it seems way to dependent on RNG. I understand that all classes have procs and rely a bit on random factors, but my DPS swing is like 8k...which is silly.

What makes playing your class more fun?
I love Fire, because of it has HUGE AoE potential, as well as really nice single target potential as well. Combustion is one of the more fun spells in the entire game IMO.

What makes playing your class less fun?
When I'm stuck waiting for a proc, in order to do comparible DPS as my other raiders.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
-My rotation right now is fine. Making sure the Critical Mass debuff is on the target, as well as making sure Living Bomb is always up, is enough to keep track of while spamming Fireball. More complexity would be great, but it isn't as bad as Arcane, so I won't complain :P.

What’s on your wish list for your class?
-More control over procs. I don't want to always be waiting on CD's to deal damage, so procs are nice...but I have to wait for a good ignite, which means waiting for either a Pyroblast!, which means I need two other crits (in a row) first, or a REALLY nice Fireball crit...then wait for an Ignite to proc, so I can combust properly and then spread my dots...all sorts of things to rely on, and more often than not, something is missing.

What spells do you use the least?
-As far as Fire spells, I would have to say that...well, honestly, none of them. I only use Fire Blast in PvP, but never in PvP...and I hardly ever get to cast Fireball in PvP, but it's my main nuke in PvE. Overall I use all Fire spells pretty much all the time :P. I feel that Fire is in a really good place right now, other than the total reliability on RNG.
Edited by Proj on 9/12/2011 10:01 AM PDT
85 Goblin Mage
0
09/12/2011 09:00 AMPosted by Nethaera
What type of content do you focus on? [PvE/PvP/Both]


PvE.

If PvE, what type of PvE? [Heroics/Raids/Other]


Primarily raiding.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.


1) Mana Gem - It seems absurd to me that at this point in time we still have a limited number of charges. It should either be unlimited or such a high amount that we don't need to have to worry about re-conjuring it mid-encounter.

2) Evocation - The mechanic just feels straight out of vanilla to require me to stand completely still while it finishes.

3) Presence of Mind - Please do SOMETHING with this spell. At this point I'd just about take any change. Reducing an already short cast into a GCD once every 1.4 minutes just isn't fun.


What makes playing your class more fun?


Variation of the rotation. The ability to not feel constricted to a spec for reasons of DPS or what buffs I bring. If Arcane and Fire did the same amount of DPS I would still need to spec Arcane for the 3% damage buff.

What makes playing your class less fun?


I find my class enjoyable no matter what I'm doing.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)


I've played Fire long enough that it's just like whack-a-mole. Arcane feels about the same but requires a different sort of thinking just glancing at my mana bar rather than my power auras.

Frost is the most engaging rotation and requires the most attention.

What’s on your wish list for your class?


Armors becoming stances and being permanent.
Mana Gems stacking to 20 or being infinite.
Evocation being a buff similar to innervate.
Presence of Mind being changed to a Chakra like effect. http://us.battle.net/wow/en/forum/topic/2913172646?page=1
Changing Arcanes Mastery to something more fun.

What spells do you use the least?


I feel that almost every spell in my spell book has a purpose and a place on my bars.
What type of content do you focus on?
Both, Leaning towards PvE, despite the very fine PvP hat.

If PvE, what type of PvE?
Heroics, Subbing for raids.

If PvP, what type of PvP?
BGs

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
Eeeh. Not too much.

What makes playing your class more fun?
Hurling great balls of fire, smiling happily as I fling them around like a merry hobbit arsonist. Smiling as people are ignited.

What makes playing your class less fun?
The fact that non-arcane is not being treated as very viable by people around me. And I feel it. Frost spec keeps shifting and changing just enough to make it really hard to use in PvE, and Fire spec just can't deal anywhere near the arcane spec pals I ran with. And I'm from a RP server. Farie is a elemental specialist. Little gnomess ain't gonna go Arcane for no one. But, this is just spec griping. It has put me off of playing her much this expansion.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
More exciting then Arcane, less damage payoff.

What’s on your wish list for your class?
More use of... practically any spell but the best for your spec. (Two for arcane, three or four for frost, and a exciting five for Fire.)

What spells do you use the least?
Anything that is not one of those three or five depending on what spec I am.
85 Blood Elf Mage
4550

What type of content do you focus on? [PvE/PvP/Both]
PVE only
If PvE, what type of PvE? [Heroics/Raids/Other]
Raiding, getting into hardmodes.
If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
N/A
What are your biggest quality-of-life issues?

The lack of new ports with the coming of cataclysm, i thought we'd be able to port to vashjir, deepholm etc, but instead we haven't really recieved anything new in that respect, it's not like thats a massive problem, but it's something i'd like to see and it seems like this would be a "quality-of-life" thing.

What makes playing your class more fun?
For me the pure burst we have as arcane is great, coupled with the ease of movement in raiding environments (improved blink can get you across the encounter zone 3 times as fast as another class) are really fun for me. Chucking up ports to undercity and stonard next to a summoning stone are also big boons in the fun area while raiding, similar to lifegripping people into lava as a priest, but i guess that's more to do with quality-of-life :D

What makes playing your class less fun?
Every time you get a piece of gear you have to rawr/sim it to see what stat you have to reforge every piece of gear too, everything changes stat wise when little changes gear wise. Also i don't know if it was intentional, but the 4 set bonus for t12 is absolutely horrible for arcane mages, t11 4 set is better only until the intellect from the higher ilevel gear replaces it, not really how it should work. On the same note, having trinkets from previous teirs being better than trinkets from the current tier really isn't how it should work. 2 out of the top 3 BiS trinkets are from 4.1 raids (SoW, H mirror).

I was really looking for frost to come out ahead for firelands, not for any reason than realism (i know that sounds stupid) since killing the lord of fire and all his demons with ice and water stuff is far cooler and more credible than arcane. Also I've never seen frost as properly competitive for raiding, and this would be the expansion to make it happen.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Well as you no doubt know arcane isn't about the damage spell rotation, it's about the cooldown rotation. Using evocates, mana gems and arcane torrent in the right places can move your DPS either up or down 5-10k, and i really like this. The fact that we're one of the only classes to be completely about where our mana is is something i like, other classes can screw up one rotation and have their dps gimped for 10 seconds, we screw up a rotation? we're out of the game with 30% or lower mana for 2 minutes. This also promotes raid awareness, evocate just when H Shannox is about to throw a trap and you're a bad mage, evocate when a smash is about to hit on rag? a crystal is about to come down on Baleroc? magma tendril thingys on rhyolith? all this stuff i really like.

What’s on your wish list for your class?
Right now our raid buff (3% overall damage with arcane tactics) is given by us, BM hunters and ret pallys. In 10 man there are no BM hunters (who would play them...) and ret pallys are pretty rare, so playing arcane is pretty much essential, add to this the necessity of going fire on some fights, alysrazor for example and you lose a buff that adds potentially 10k dps to the raid. I wish either BM hunters would be buffed to make them playable, or arcane tactics would be changed to a multi-spec spanning talent, or something that was passive for all mages.

What spells do you use the least?
Hmm, out of arcane i'd say arcane barrage is my least used spell, but when it IS used, it's very useful, clearing a stack when you're unlucky with AM procs, movement etc. I wouldn't say there's any non-useful arcane dps spell. I suppose mana shield sometimes i use less, i'll use it if i know i'm gonna take damage but it's a decent dps loss since we rely heavily on the mana we lose from it.

No spell should be removed, as i find them all very useful in certain situations.

I know alot of this pertains to only this patch, and i'm sorry but i couldn't help post it, but some of it is relevant, and alot of the stuff that pertains to this patch can be applied to future patches aswell. Thanks for actively and directly seeking answers from the community, looks to be a good system if people don't abuse it :)

85 Night Elf Mage
6515
■What type of content do you focus on? [PvE/PvP/Both]

Pretty much only PvE.


■If PvE, what type of PvE? [Heroics/Raids/Other]

Raids and Heroics.

■If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

N/A

■What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

I feel like we have a come a long way in mana efficiency. I remember even back in Wrath there were plenty of times without the right group composition I would go oom. You had to sacrifice competative damage to maintain mana, now not so much. I feel that mana has become a mechanic that you need to manage effectively (particularly for arcane) but that if played right you will have no issues.

■What makes playing your class more fun?

The unique thing about mages is that each spec has an entirely different set of spells. There is some overlap on utility spells and I think that's cool.

■What makes playing your class less fun?

I feel that mages moreso than any other class do lack spell-type variety. To my previous point, you do use a different set of spells, but ultimately they feel the same. I understand Blizzard's vision of Mages being unique in emphasizing the bread and butter bolt spells, but from a gameplay perspective it gets boring. ALSO ABOVE ALL ELSE, remove the target cap for Living Bomb please!!!!

■How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

I think I answered the question, but to reiterate, I think Mages need a little more dynamic gameplay in their rotation. As of late I've been arcane because it feels much more competative, but for a long time I was fire and that is the spec I would like to go back to. I don't really feel like there is enough going on with LB, Fireball spam, and the occassional Pyro proc; and Arcane is even worst in that department! I think my wish list would pertain to the rotation.

■What’s on your wish list for your class?

As I've said, I think a couple more spells to spice up the rotations would be cool. Balancing would be the trick but something along these lines.

(Arcane) Power Drain: instantly deals damage and restores a % of your maximum mana. In addition, causes your next 3 AB/AE to deal damage as if you had an additional stack of AB debuff. 12 second cooldown. Talent (Arcane Flows): In addition to other effects, whenever you critically hit with Arcane Blast, reduces the remaining cooldown on Power Drain by 2 seconds.

(Fire) Not so much a new spell, but a talent change. I think Fire Mages really feeling like they have an execute spell would be cool. Molten Fury, instead of passive, would give Fireball/Scorch spells a high chance to morph Arcane Missiles into Molten Fury. Molten Fury would be a high damage channel attack (same mech as AM) and the damage gain from the passive damage would be folded into the spell.

***Edit*** I know this is going way out on a limb and won't happen, but I'd love to see a healing spec built into Arcane. Mage is a great class and back in the day when pures had a noticeable advantage on dps it was fine, but in the new world of warcraft (for the better I might add!) I don't think its unfair to say that we need that same kind of versatility now that everyone is competative.

■What spells do you use the least?

Frostfire Bolt. Hate the spell. In theory it could've worked as a nice bridge with hybrid specs, but in reality its just kind of there.
Edited by Caecia on 9/12/2011 10:13 AM PDT
90 Undead Mage
13510
What type of content do you focus on? [PvE/PvP/Both]
PvE

If PvE, what type of PvE? [Heroics/Raids/Other]
Raids

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
Mostly BGs... Arenas are boring for kleenex wearers ... Need to add 1vs1 same class bracket... Now that would be fun.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
Timed buffed - > Armors, Arcane Brilliance. Focus Magic being useless in solo play.
Blink being totally useless (why don't we have another targeted blink?)
Another major annoyance is Raid damage that goes through Ice Block (Baleroc, etc...). Just feels totally counter-intuitive.

What makes playing your class more fun?
Big numbers?

What makes playing your class less fun?
Don't know... It's still pretty fun. Stacking a !@#$ton of hit on gear is annoying. Variable combat ratings or whatever they are called -> Dropping from 60% crit to 20% crit with the same gear just because you leveled from 80 to 85.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
Arcane is simple, but it's more about watching mana. Fire is a little twitchy and all about watching debuffs (gets you tunnel vision sometimes).

What’s on your wish list for your class?
Tank spec. All the cool mage bosses are doing it! And it's getting %^-*ing annoying to be pigeon-holed in the DPS spec while you can adapt in some other classes (I'm looking at you druids & paladins.).
Tri-spec maybe?
Frostfire as a viable spec maybe (graphic was cooler anyway)
Little more mobility for Arcane
More crit for fire, besides Alyzor(sp?) we hardly see enough hot streaks (nothing like in wrath).
More stealable monster buffs.
Revert combustion changes.
Remove the whole ignite mechanic (6 years and it still feels broken with the munching )and just increase crit damage.
Un-talented counterspell with a silence? Lower CD?
Spell Reflect? Warriors can do it with a piece of wood they call a shield... Why can't we?

What spells do you use the least?
Frost spells.
Edited by Chickenpoxx on 9/12/2011 1:40 PM PDT
100 Gnome Mage
19970
What type of content do you focus on? [PvE/PvP/Both]
While I do PVP occasionally, my focus is certainly on the PVE side of the game.

If PvE, what type of PvE? [Heroics/Raids/Other]
I'm the leader of a raiding guild on one of our smaller, less-progression-crazed servers.

What are your biggest quality-of-life issues?
First, fundamental differences between specs - not in terms of their damage output, but rather in terms of the amount of work required to make X spec produce Y damage. Arcane is, quite simply, too easy to play, and produces the most output for the least input, compared to other specs. It's relatively difficult to tell a mediocre mage from a great mage these days, when our rotation (somewhat cynically, I'll admit) boils down to "Push 2 a lot and then evocate."

Second, a quibble about itemization. The single best item in the game for an arcane mage drops from a heroic-only end-boss. My problem isn't with a heroic boss dropping heroic loot, which is great - it's that the Sinestra trinket is game-breakingly good for an Arcane mage, and has too profound an impact upon how we play, for being just one drop from one relatively inaccessible boss. It's the same problem that lead you guys to move away from "Interesting" relics, and move to ones that just had raw stats on them. Items from a raid tier should not be so powerful that they aren't replaced in the subsequent raid tier. And I know you agree with me, because you folks say that about Legendaries all the time :)

And, how about some more portals/teleports, for the hell of it? Give us a couple locations of interest around Kalimdor/EK, just to make getting around a little more fun?

What makes playing your class more fun?
Fights that require me to push more than two or three buttons, or do things other than focus entirely on an optimal DPS rotation 100% of the time. Encounters that reward me for playing a little bit defensively (Slow Fall, Mage Ward, Mana Shield) make me feel clever for remembering that I can do something other than be a glass cannon.

What makes playing your class less fun?
Arcane's rotation. It is too simple not to use it in a raid environment, but is at the same time so simple that it just isn't that fun. Mana management should be complex, but really isn't, especially with the Sinestra Trinket (see above), and it's confusing that the specs with more complicated rotations (fire) or ridiculous proc-based rotations (frost) do comparatively less damage, since they take more effort to play correctly.

How do you feel about your “rotation”?
See previous answer :D

What’s on your wish list for your class?
Arcane needs an overhaul. It's got some neat cooldowns, great damage output, and that makes us feel cool, but when an Arcane mage does really great DPS, it's because they're an arcane mage, and not because they're particularly good at anything they're doing.

Frost needs an overhaul in PVE. The complexity of the procs involved should be simplified, or the damage you produce for playing it correctly should be amplified. It's just too much work for too little reward at present.

What spells do you use the least?
I don't Mana Shield much. Most AOE damage that is going to hit me is elemental-based, at least in Firelands, making Mage Ward a much better use of a cooldown. Plus, if you've ever had the Incanter's Absorption knockback send Sons of Flame -into- Ragnaros' Hammer, you'll never want to cast Mana Shield again. Presence of Mind was fantastic back when Pyroblast took a year and a half to cast, but buried deep in the arcane tree where most of your spells are already under two seconds, it's underwhelming as DPS cooldowns go.

Oh, and frost Nova got taken off my bar a while ago, in PVE. Once a staple of staying alive as a mage, rooting a group of mobs to the ground so that they try to kill any of my friends who are unfortunate enough to have been standing next to them instead of me is just not a good trade in exchange for my own health. But that's more an issue with how Roots work as CC in general, rather than an issue with Frost Nova specifically, I suppose.

Also, you didn't ask, but I kind of miss Amplify/Dampen Magic. Amplify was, I suppose, a little irritating and over-used, but identifying the fights where Dampen was a good idea was kind of cool.
85 Blood Elf Mage
4565
I love this thread.

What type of content do you focus on? PvE - I don't like PvP

If PvE, what type of PvE? Heroics and Raids

If PvP, what type of PvP? I only do PvP during holiday events for achieves.

What are your biggest quality-of-life issues? I play a Frost mage and I'm pretty much constantly hounded that I'm not playing Arcane for PvE. I don't like Arcane and I think it's a quite boring spec. I'm competitive with an arcane mage/marks hunter by about 3% give or take but people just see Frost and think "Why are you doing that spec? you should be arcane!" I dunno. I just think Arcane is really boring and it's too simple of a rotation.

What makes playing your class more fun? I love that we get a water elemental for Frost spec - I love having pets :D

What makes playing your class less fun? People complaining that I'm frost for PvE.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) I love frost rotation - Arcane rotation is boring and Fire rotation is complicated to learn. I was duel specced for fire up until I tried learning arcane and it was seriously only 3 buttons and was so boring.

What’s on your wish list for your class? for Frost mages to be on par/competitive with Arcane mages and I wish we had more AOE's for Frost spec damage similar to how fire has two? Variety is nice.

What spells do you use the least? to be honest I don't think there is any aspect of Frost that I don't use except maybe Frost armor - but that's because I typically use Molten armor or Mage armor. I very rarely use Mana shield as well
Edited by Maleaka on 9/12/2011 12:29 PM PDT
100 Troll Mage
18560
# What type of content do you focus on? [PvE/PvP/Both]
PVE

# If PvE, what type of PvE? [Heroics/Raids/Other]
Raiding

# What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
The reagent for portals and teleports is so cheap now it almost makes no sense to have it in anymore. I never run out as I have a stack on me at all times, but it is still pretty pointless.

# What makes playing your class more fun?
I like blinking and invis'ing and using mirrors. Those are always fun.

# What makes playing your class less fun?
Having to play a spec I don't want to to give the highest benefit to the raid.

# How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
Boring. So boring that I even bothered to learn what everyone else is supposed to be doing in the fights rather than paying attention to myself. I would play fire but it's not nearly as good as what I have now and frost isn't any better. Also I have almost no mobility which is also no fun.

# What’s on your wish list for your class?

Scorch like spell(move while casting) for each tree. All the trees being almost equal in viability. I'm talking simcrafting it a thousand times and it comes within 10s.

# What spells do you use the least?

I don't think I have had to use remove curse in the past 6 months. Who needs me for anything other then damage. I want to use it more so I'm more useful.
Edited by Igornia on 9/12/2011 10:11 AM PDT
90 Draenei Mage
7935
What type of content do you focus on? [PvE/PvP/Both]

PvE

If PvE, what type of PvE? [Heroics/Raids/Other]

Raids

What are your biggest quality-of-life issues?

Arcane: Lack of movement with Arcane is a bit of a pain and depending on the fight tends to fluctuate the specs dps too greatly.

Also the spec in general feels very 1 dimensional with so much AB usage, a more varied rotation with some more movement options would be refreshing. The AM movement idea could have been fun.

Arcane's AOE is a bit meh. While not really so much a qol issue, weaving in the upkeep of 4 stack during AE AOE is rather annoying and not very fun. Would rather AE just refresh 4 Stack on its own. I understand the intent though.

Side note: Intellect based procs (power torrent, trinks, etc) work negatively against Mastery which is a bit off putting when trying to work out Mastery/mana interactions

Fire: Lots of issues here ><

Waiting on Impact procs for fire dot spreading is a nightmare. Fire AOE is just too overly dependent on Impact -- I feel this needs to be baseline 100% spread with Fireblast and not a proc. Without an Impact proc there simply is no Fire AOE gameplay and this is a headache in timed AOE encounters. This is probably one of the worst QOL offender for Fire mage.

Combustion is just overly cumbersome in set up and usage, could really use a rework to become a better, more dependable on-demand damage CD for Fire. Between the hidden travel time and 4 second Ignite windows - it's a pain. Did you know addons are developed for this 1 skill to combat it's clunkiness?

Not so much a qol, but the Living Bomb cap at 3 seems unnessary at this point, and was a lot more fun without the cap.

Pyromaniac talent is completely lackluster and of little real use. A better alternative is to base it on upkeep of dots on target (this would be much more fun and rewarding).

Fireball and Pyroblast damage seem much too low.

Frost: This spec is very well done from a design perspective, my only complaint would be how awful it's AOE is with Blizzard. Blizzard mana cost is much too restrictive and the damage it deals is pitiful, it's just not useful. This leaves Frost with little to no AOE options at all.

Also, Frost's mana can run into issues and force Mage Armor swaps for regen, this is a bit annoying. Could maybe use a little mana reduction on Frostbolt.


What makes playing your class more fun?

I think reliable output and less RNG is what makes my class more fun. I like feeling rewarded for skill and not for winning a dice roll. Also being able to have choice in my specs was a lot of fun for me personally. My favorite time in wow was at the end of Wrath when both Arcane and Fire were competitive and optional specs to choose from.

What makes playing your class less fun?

One-dimensional gameplay with Arcane, it feels much too static especially with such restricted movement. Also, Evocation has now become such an essential spell that if you die or are interrupted while it's in use it completely ruins your dps/experience for the rest of the encounter. This isn't much fun.

For Fire, the RNG and crit reliance has just really killed the spec for me when compared to it's previous glory in WoTLK. Impact proc based AOE made me break a keyboard back in Tier 11... :( It's lack of damage in general (except for gimmick combustion abuse!) is off putting as well.

The AI of Frost's pet can be annoying, but outside of that I think Frost's rotation and design is very solid and fun. But Frost does not seem to be competitive enough to want to seriously use in raiding. Having it be more competitive with Arcane would definitely have it see more game time in pve raiding.


How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

Arcane's rotation is too one dimensional, static. AE AOE with upkeep 4 stack is annoying.

Fire's rotation is fine, it's AOE is a cumbersome, qol nightmare however.

Frost's rotation is well done and fun, but it's AOE Blizzard needs help.

What’s on your wish list for your class?

Fixing Fire first and foremost is at the top of my wishlist. I feel it's the most "broken" spec in both damage, quality of life issues and design flaws.

And this is more raid design wish rather than class wish, but I would really like it if certain caster buffs were brought by more classes. 10 mans are regularly missing things like 10% sp and 5% spell crit. I believe at one point 10% sp was going to be given to Fire Mages, but never occurred. 5% spell crit is also just much too rare without a Warlock/Fire Mage. If Fire ever becomes competitive again, my raid will then be missing 3% damage -- it's just a never ending buff rollercoaster.

What spells do you use the least?

Polymorph, Blizzard, Mana Shield, Ring of Frost, Frostfirebolt
Edited by Mivva on 9/12/2011 11:44 AM PDT
100 Night Elf Mage
16555
What type of content do you focus on? [PvE/PvP/Both] I do a little of both. No raids really, nor Rated BGs.

If PvE, what type of PvE? [Heroics/Raids/Other] Heroics, questing,

If PvP, what type of PvP? [Arenas, BGs, Rated BGs] I do BGs and Arenas

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. Portal Tokens are lame. Arcane Powder is lamer. NOT a big deal...but similar to the hunter ammo. I hate the water elemental pet not being able to shadowmeld when I do. It goes invis...but can't shadowmeld.

What makes playing your class more fun? Blink, Mirror Images, Invis. Blink. Blink. Blink.
What makes playing your class less fun? Long Cast times.
How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Fine on all.
What’s on your wish list for your class? 2 min cooldown on mirror images. A self heal similar to rogues that can still dps while they heal. I love that by the way. More critters to sheep people into...and enough with the sheep heal already...or let us cast sheep on ourselves.
What spells do you use the least? polymorph penguin..BECAUSE IT REQUIRES A GLYPH...and then can't use sheep. or monkey...it messes up my random poly macro.
90 Pandaren Mage
15110
Please copy the below questions into your reply and answer each one.


* What type of content do you focus on? [PvE/PvP/Both]
Primarily PVE. I pvp to win TB, and sometimes to Rated BG with the guild.

* If PvE, what type of PvE? [Heroics/Raids/Other]
Starting Firelands Hardmodes (10 man) this week.

* If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
I PVP to win TB, and sometimes to Rated BG with the guild.

* What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
Cooldown on Ritual of Refreshment. Since we are paying for reagents, it should have a shorter cooldown, or not one as all.
Also, just remove reagents, doesn't seem like it's something that is needed anymore with all the gold that is flowing around now.

* What makes playing your class more fun?
I play two specs, fire and arcane, depending on the fight, and I find them each fun in their own ways. For Fire, I like that I use many spells and the fact that I can cast a spell during movement (scorch). It lets all the movement fights seem a little more interactive. For Arcane, I love the burst and big numbers. It's fun to see what I can get out of that, but for movement fights, it can be difficult to keep dps where I would like it to be.

* What makes playing your class less fun?
We don't use many abilities per spec. If you're arcane, you're never going to cast more than two or three spells, etc. Also, Mastery seems like a worthless stat for us. I have to avoid armor with that stat, and reforge out of it like crazy. I thought mastery was awesome stat to have to jungle, but it seems that for mages (at least fire and arcane), it's a dump stat.

* How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
Frost seems to be the most dynamic, but I have not played that in a while. Fire is good, I enjoy it, but it still seems like press Fireball over and over unless there's a dot missing. Arcane, I think we all know how that is. Almost no reason to ever press more than two buttons, and use cooldowns. Arcane had almost always been this way, and I don't see how it can change.

* What’s on your wish list for your class?
More portals to useful locations.
Removing reagents completely.
Make spellsteal something that is used again in boss type encounters, instead of something that can be used on like 5% of the trash in the game.

* What spells do you use the least?
I still dont' use Polymorph very often
Spellsteal
Frostfire Bolt




■What type of content do you focus on? [PvE/PvP/Both]
I do mainly PvE, as Arcane, a lore chice, (I'm a bloodelf), not becasue you hotfixed it. I was here first, other mages! I also PvP sometimes, as frost.

■If PvE, what type of PvE? [Heroics/Raids/Other]
Mostly heroics or PuGs, as my schedule isn't good for regular raiding.

■If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
Bgs, pretty much, although I have dabbled in arenas.

■What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
I don't really have anything like that, you've done well with this class. The only thing that might count is arcanes movment problem.

■What makes playing your class more fun?
I mostly spec arcane for PvE, and I simply love the mastery. It is one of a kind. Like what most people say, we're at least some of the time a two button spec. However, we're two button and still challenging, and I like it, the way it involves at least a small amount more thinking than other classes/specs. I'm okay with being a two button spec, as long as it has something else in there. And it does. Mana problems are hell, but I like it, and I thank you.

■What makes playing your class less fun?
Frost is fine, I enjoy it a lot. The only thing that I have to say is arcanes movment problems. In the words of my favourite WoW insider writer, Christian Belt, "Blizzard built our class about sitting in one place and casting, and then built the encounters around making us move." I liked your idea for moving arcane missles as a set bonus, but you didn't do that in the end. If you implemented it permanently, you could nerf the crap out of it, and I woulden't care. I'll even promise not to ask for more stuff untill Wednesday. Okay, Tuesday.

■How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
I enjoy it, for all specs. Like I said above, mana mastery is epic. PvP is less rotation based, so I won't anwer that for frost.

■What’s on your wish list for your class?
Moving arcane missles. Oh, and our class mounts, hyper time, and anti gravitational flying.

■What spells do you use the least? Fire spells, but that's just becasue I haven't speced it. I try to use my entire arsenel, whenever possible.
85 Undead Mage
3240
What type of content do you focus on? [PvE/PvP/Both]

Pvp

If PvE, what type of PvE? [Heroics/Raids/Other]

n/a

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

All

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

QOL is fine

What makes playing your class more fun?

Control

What makes playing your class less fun?

Frost Mastery (while amusing its mindless)

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

n/a

What’s on your wish list for your class?

Nerf Frost mastery
Move Impact down a tier in the Fire tree
Move Blazing Speed down a tier in the Fire tree
Revert Shatter back to 50% crit
Fix buggy Blink
Fix not being able to get out of CC because you have a shield on
Bring back Rank 1 Frostbolt or something similar
Bring back some dispel protection on novas


What spells do you use the least?

Arcane Missles
100 Blood Elf Mage
14135
What type of content do you focus on?
PVE

If PvE, what type of PvE?
Raids (H/Normal), only run dungeons to top up points

If PvP, what type of PvP?
N/A, only pvp when bored


What are your biggest quality-of-life issues?
- No being able to play frost, my favorite spec since Vanilla.

- PVP ruining PVE

- Arcane AOE with the current AB timer (easy to drop off and takes long to ramp up).

- AB debuff timer can fall off too easy when moving or during transitions. i.e. Rag between him dropping and suns coming up. Which means crap dmg for 6s after.

- Ritual of Refresh cooldown. Very easy to screw up and if you do its nothing for 5 mins, should have no cooldown (its not like were going to spam it)

- Reagents, just get rid of them (for all classes)

- Evocation too easy to interrupt, as arcane if that happens (due to random boss mechanic) your boned.

- Blink issues still (after 4 years), no chance of this getting fixed though

- Armors should be like auras, be physical (so it cannot be purged) and not drop off.

- Mastery seems to be near worthless

What makes playing your class more fun?

- Big numbers
- versitile class (DD, Crowd control, kiting )
- Portals

What makes playing your class less fun?

- Not being able to play frost

- Massively nerfed control, horrible ranged AOE

- Very few raid buffs, still requires a full team of buffers to do competivie dmg

- Very hard to solo old content, unlike Locks/DKs/Paladins/SPriests/Druids ... well pretty much everyone except Shaman. Evo heals suck.

How do you feel about your “rotation”?

- Arcane is fall asleep boring and easy.

- I have to change my Arcane Blast key from time to time to avoid breaking my keyboard.

- Would play frost as its a lot more fun but cant (not competitive). Even fire would be fine.

What’s on your wish list for your class?

- Seperate rules for PVE and PVP so frost doesnt get castrated

- Better group buffs, i.e the old brilliance aura idea. Not needing COE, haste, crit debuff, spell power, mana from others. Very hard on mages in 10 mans

- If your going to keep holding back specs in the name of PVP balance, then fix manashield for PVE. Make it worth casting and not a massive DPS loss (mana + GCD).

- Non-channeled EVO i.e. should be like innervate but with the same graphic/animation as it does now

- Ability to cast on the run or at least more variety/high dmg spells on the run

- Remove reagents
- Fix Ritual of Refresh
- Remove charges on mana gems

- Mirror images that actually do something. i.e. When up you should be invisible to other players/mobs. Agro issues on boss fights, randomly attacking mobs in range

What spells do you use the least?

- Since the other specs suck right now, nearly all fire and frost spells :P
- Dispells
- Manashield unless I am about to die or some gimmicky fight
- Single teleport spells (not worth the extra bag space for reagents). Not worth casting.
- Ring of frost, nerfed into the ground, nearly usless in PVE now.
- Blizzard, our iconic AOE is useless
Edited by Entz on 9/12/2011 10:19 AM PDT
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