Topic Join the Fight! Save Mega Man!
Yinian
Llane
Yinian
85 Draenei Warrior
9130
Edited by Yinian on 9/10/11 6:28 PM (PDT)
Awhile back, I posted a topic on the cancellation of Mega Man Legends 3 and the controversy that surrounded it. I am here again to ask you all for your help in convincing Capcom of the error of their ways.

You see, they announced Mega Man Legends 3 as a game, and I quote, for the fans. They even made a website for fans to offer their own input into the game, whether it was through suggestions for the story, artwork, etc. Many people lauded Capcom for this, saying it was a fantastic step for the gaming industry to be more involved with the fans. And Capcom even said (which has now become an infamous quote to the cause) that you can just sit back and watch too.

Later, Capcom announced that while the project was ongoing, the game itself was not green-lit. They said, though, that a Prototype version of the game would be released on the Nintendo 3DS E-Shop and that sales of that would ultimately decide whether or not the game would be released. And we, the fans, were ok with that. Granted, we would have been disappointed had the game not been greenlit if the Prototype did not do well, but we would have ultimately understood. Unfortunately for us all, we would not even be given that chance to play the Prototype.

About a month and a half ago, Capcom canceled Mega Man Legends 3 alongside the Prototype. When questioned, they said it "did not meet certain criteria." When questioned even further about what criteria wasn't met, they remained mum. All they DID say, though, was that it had NOTHING to do with Keiji Inafune, the creator of Mega Man who left Capcom earlier in the year due to differences with the higher ups. Bringing up TV Tropes here, but that's a Suspiciously Specific Denial if I've ever heard one. But I digress.

The backlash to this announcement was both immediate and widespread. Fans worldwide were outraged and even other gaming companies were at a loss for words over what had just happened. So far, as I said before, Capcom of Japan has remained silent. Capcom of Europe, on the other hand, made the ill advised move of blaming the entire situation on the fans when they decided to answer questions on Twitter. They immediately recanted, no doubt to save face, but the damage was done. Coincidentally, I've learned since then that Capcom of Europe is always like that but once again, I digress. Only Capcom of America seems to be on the fan's side, but even then we haven't been able to get any further information on this situation.

Fans have been working since then to get Capcom to recognize their mistake, whether it was through the international collaboration or the 100,000 Strong for Bringing Back Mega Man Legends 3 page on Facebook. And the Servbot numbers for the Devroom, the website made for fans to offer input or just sit back and watch, SURGED. And perhaps even more discouraging and downright BAFFLING was when a recent interview with the only man outside of Capcom to play the Prototype was released. He said that the Prototype was done. IT WAS DONE. Sure, maybe it needed a touch-up here and there, BUT IT WAS BLOODY DONE. They had nothing to lose and everything to gain by releasing the Prototype because at least THEN they'd see a partial return on their investment! It makes absolutely NO SENSE in terms of business to not release the Prototype! I thought Capcom LIKED money!

Anyways, the fight is still going on, and that's why I'm here. I urge you not just as a Mega Man fan but a Gamer to please help us. Join the 100,000 Strong for Bringing Back Mega Man Legends 3 on Facebook. Become a Servbot on the Devroom. Spread the word. As Gamers, we can't let something like this stand.

Thank you all for your time.
Boxerone
Greymane
Boxerone
80 Night Elf Mage
420
Well, I know how attached you can be to the games. But it is a company's decision man.

Yinian
Llane
Yinian
85 Draenei Warrior
9130
09/10/2011 06:42 PMPosted by Boxerone
Well, I know how attached you can be to the games. But it is a company's decision man.


Is it a company's decision? Ultimately, yes. However, Capcom opened up a major can of worms when they decided to let the fans in on the project. It also did not help that fans were waiting for this game for 10 years. It also did not help that when questioned about it, we were met with silence and insults from the company.

We as the fans want to know the real reasons behind why this game was canceled and hopefully rectify it. We deserve that much. As it stands, Capcom has suffered a public relations beatdown reminiscent of Tyson, in his prime, destroying an unsuspecting opponent in the ring.

As for myself, I know that until we are given the respect we deserve as not just fans of Mega Man but games in general, I will not be purchasing any new Capcom games in the future. Should I somehow find myself wanting to get one, I will be making sure the game is used, thus ensuring that Capcom does not see a single penny of my money. Whether or not this will do anything, I honestly can not say. But I'll sleep a wink or two better at night knowing that I am personally responsible for them making less money.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
I should also mention this little interesting tidbit as well.

This is not the first time Capcom has tried to quash something like this. Back in the 80's, there was another game, one they absolutely dug their heels into the ground to try and not make, despite their programmers asking for a chance. Only when the programmers offered them an offer they couldn't refuse did they relent. That offer, was that they would work on this game on their own time, without being paid. Capcom agreed to this insane deal, but gave the programmers a time limit: 3 months.

And three grueling months later, those programmers put out the game. And wouldn't you know it, this game went on to be hailed as one of the best games of its generation if not of all time and solidified that series as one of Capcom's powerhouse series. Would you like to know what that game was?

Mega Man 2.

You would think after something like that that maybe, just maybe, Capcom would learn to leave well enough alone... but apparently not.

It all just seems like the higher ups are seeking retribution against Inafune for leaving them. It's the only logical conclusion any of us can come up with based on the little info we have been given.
Demonwolf
Kael'thas
Demonwolf
85 Worgen Rogue
8740
09/10/2011 06:42 PMPosted by Boxerone
Well, I know how attached you can be to the games. But it is a company's decision man.


It may be a company's decision, but there is always a chance that fans can sway that decision.

It was Blizzard's decision to make Cross Realm grouping a 'premium service' but look how that ended up after the players voiced their opinion. We now have that function for free.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
09/10/2011 08:59 PMPosted by Demonwolf
Well, I know how attached you can be to the games. But it is a company's decision man.


It may be a company's decision, but there is always a chance that fans can sway that decision.

It was Blizzard's decision to make Cross Realm grouping a 'premium service' but look how that ended up after the players voiced their opinion. We now have that function for free.


And let's not forget the Real Id Forum fiasco...
Yinian
Llane
Yinian
85 Draenei Warrior
9130
Here's something else I thought of about this. I've seen a lot of distraught fans saying that Capcom was becoming the Activision of Japan, which feels kind of unfair... to Activision. I mean, say what you want about Activision, but if there is one thing they love to do more than anything else, it's making money, even if it's just a partial return on their initial investment. This makes what Capcom did all the more ludicrous and, above all, extremely shady. Here's a company that many people would have claimed had an outstanding reputation and they went ahead and crossed a line that not even one of the most publicly reviled companies wouldn't.

That's ****ed up.
Demonwolf
Kael'thas
Demonwolf
85 Worgen Rogue
8740
Here's something else I thought of about this. I've seen a lot of distraught fans saying that Capcom was becoming the Activision of Japan, which feels kind of unfair... to Activision. I mean, say what you want about Activision, but if there is one thing they love to do more than anything else, it's making money, even if it's just a partial return on their initial investment. This makes what Capcom did all the more ludicrous and, above all, extremely shady. Here's a company that many people would have claimed had an outstanding reputation and they went ahead and crossed a line that not even one of the most publicly reviled companies wouldn't.

That's ****ed up.


Maybe they are just holding it off as some kind of marketing tactic, while telling people it isn't gonna happen? I would rather have my hopes dashed only to find that it was all some kind of sick joke in the end, rather than have my hopes raised in the beginning only to fall into a bigger drop.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
Here's something else I thought of about this. I've seen a lot of distraught fans saying that Capcom was becoming the Activision of Japan, which feels kind of unfair... to Activision. I mean, say what you want about Activision, but if there is one thing they love to do more than anything else, it's making money, even if it's just a partial return on their initial investment. This makes what Capcom did all the more ludicrous and, above all, extremely shady. Here's a company that many people would have claimed had an outstanding reputation and they went ahead and crossed a line that not even one of the most publicly reviled companies wouldn't.

That's ****ed up.


Maybe they are just holding it off as some kind of marketing tactic, while telling people it isn't gonna happen? I would rather have my hopes dashed only to find that it was all some kind of sick joke in the end, rather than have my hopes raised in the beginning only to fall into a bigger drop.


Agreed, dude, but I seem to remember hearing how another company did this and was met with a very, very angry fan base at the end. Like, they had to give out free stuff to calm everyone down angry.

But then again, since Capcom evidently seems to enjoy the prospects of not making money and pissing off their fanbase, this does enter the realm of plausibility...
Yzak
Smolderthorn
Yzak
85 Human Paladin
2440
I feel bad for Capcom. They cancel one thing and it creates a ridiculous storm like this. They're making a few bad decisions lately from some perspectives, but good lord. It's like everyone is ignoring the good just to hate them.

Personally I would like to know an official reason why it was canceled, but I have an idea why.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
Edited by Yinian on 9/11/11 9:10 PM (PDT)
I feel bad for Capcom. They cancel one thing and it creates a ridiculous storm like this. They're making a few bad decisions lately from some perspectives, but good lord. It's like everyone is ignoring the good just to hate them.

Personally I would like to know an official reason why it was canceled, but I have an idea why.


I wouldn't say it's that ridiculous, dude. They canceled a game that fans have been waiting for for 10 years and that's after saying, during the game's announcement, that this was a game FOR THE FANS. They didn't give us a Prototype that they said would determine the ultimate fate of the game, one that had it NOT done well, we would have ultimately understood. And said Prototype was FINISHED. And when questioned as to why the game was canceled, we got silence and insults. It was like they had picked up a copy of "What NOT to Say and do to Your Dedicated Fanbase" and decided to ignore the book's title and have a field day.

Our anger over the situation is justified. And like you, we want the truth. Keeping silent over this is only stoking the fire; if they would just man up and tell us the real reasons why the game was canceled, some of the rage people are feeling would subside.
Soeroah
Alexstrasza
Soeroah
85 Orc Death Knight
10465
http://www.lifeinaggro.com/Archives/lia20110805.html

This comic sumarises how I see the whole incident quite well.


I'm not a Mega Man fan, but I'm annoyed at how the company acted.
Moosiphur
Doomhammer
Moosiphur
85 Tauren Death Knight
5940
Edited by Scuzzbucket on 9/12/11 8:38 AM (PDT)
I find it funny myself.....especially after they went out of their way not to include him in Marvel Vs Capcom 3 and the new Ultimate MVC3.....the tears over it were hilarious.

Also I don't know if you know this but the main guy that created Megaman was removed from Capcom.....so that prolly had something to do with them stopping Legends since I think he was the main driving force behind it.
Yzak
Smolderthorn
Yzak
85 Human Paladin
2440
09/12/2011 08:36 AMPosted by Scuzzbucket
Also I don't know if you know this but the main guy that created Megaman was removed from Capcom.....


He left Capcom to form Comcept. He said he didn't like working at Capcom anymore and the reason he left was to "start life over" because he hated working there.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
09/12/2011 09:33 AMPosted by Yzak
Also I don't know if you know this but the main guy that created Megaman was removed from Capcom.....


He left Capcom to form Comcept. He said he didn't like working at Capcom anymore and the reason he left was to "start life over" because he hated working there.


Essentially. Keiji Inafune recognized the need for more western-focused games and original IPs while the higher ups sought to stick to making sequels and remakes mainly. It got to the point that Inafune pulled a few maverick moves to get newer titles, such as Dead Rising and Lost Planet, approved, like intentionally fudging up numbers and what have you. If said titles had bombed, they would have canned Inafune on the spot for sure, but if there's one thing Inafune understands best, it's games. While Lost Planet doesn't have as big a following as other Capcom series, Dead Rising has become one of their most popular ones. And even THEN the higher ups still didn't trust Inafune to do what he does best. It's almost as though they were choosing to ignore his wisdom out of spite for showing them up time and time again.

It's really just a shame to see such a great company like Capcom turn into something like this, you know?
Yzak
Smolderthorn
Yzak
85 Human Paladin
2440
Essentially. Keiji Inafune recognized the need for more western-focused games and original IPs while the higher ups sought to stick to making sequels and remakes mainly. It got to the point that Inafune pulled a few maverick moves to get newer titles, such as Dead Rising and Lost Planet, approved, like intentionally fudging up numbers and what have you. If said titles had bombed, they would have canned Inafune on the spot for sure, but if there's one thing Inafune understands best, it's games. While Lost Planet doesn't have as big a following as other Capcom series, Dead Rising has become one of their most popular ones. And even THEN the higher ups still didn't trust Inafune to do what he does best. It's almost as though they were choosing to ignore his wisdom out of spite for showing them up time and time again.


Except a lot of the stuff Inafune says is rather silly. He says Lost Planet 2 is too "Japanese" and that it's too much like Monster Hunter. A large complaint you hear with LP2 is that people say it feels too westernized at times.

He has ridiculous remarks. "Resident Evil 5 sold 5 million copies. That's not good."

He then went on to help make Hyperdimension Neptune Mk II. Awesome game, but it does kind of go against the "must westernize stuff" comment.

I appreciate Inafune's ambition and a lot of the stuff he has given us, but a lot of the stuff he says and does is just whack. Sometimes westernizing isn't the answer.


I still find Capcom to be great. They put out a large number of quality games that normally make a spot in my "recommend to others" list and they've got what looks to be a great line up of games coming out even if you don't count the iffy titles.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
09/12/2011 10:26 AMPosted by Yzak
Essentially. Keiji Inafune recognized the need for more western-focused games and original IPs while the higher ups sought to stick to making sequels and remakes mainly. It got to the point that Inafune pulled a few maverick moves to get newer titles, such as Dead Rising and Lost Planet, approved, like intentionally fudging up numbers and what have you. If said titles had bombed, they would have canned Inafune on the spot for sure, but if there's one thing Inafune understands best, it's games. While Lost Planet doesn't have as big a following as other Capcom series, Dead Rising has become one of their most popular ones. And even THEN the higher ups still didn't trust Inafune to do what he does best. It's almost as though they were choosing to ignore his wisdom out of spite for showing them up time and time again.


Except a lot of the stuff Inafune says is rather silly. He says Lost Planet 2 is too "Japanese" and that it's too much like Monster Hunter. A large complaint you hear with LP2 is that people say it feels too westernized at times.

He has ridiculous remarks. "Resident Evil 5 sold 5 million copies. That's not good."

He then went on to help make Hyperdimension Neptune Mk II. Awesome game, but it does kind of go against the "must westernize stuff" comment.

I appreciate Inafune's ambition and a lot of the stuff he has given us, but a lot of the stuff he says and does is just whack. Sometimes westernizing isn't the answer.


I still find Capcom to be great. They put out a large number of quality games that normally make a spot in my "recommend to others" list and they've got what looks to be a great line up of games coming out even if you don't count the iffy titles.


I do agree Inafune is a bit odd at times. Though on my home-made sanity scale, he still rates at LVL2, that being Eccentric. The five levels, are Sane, Eccentric, Mad, Insane, and Gary Busey. But I digress.

Quality is one thing and I don't deny that even though we're going to see more sequels and rehashes from Capcom that they ARE going to be somewhat good. However, you can only put out so much of the same thing before the market becomes saturated and the consumers become disillusioned. I mean, how many renditions of Street Fighter 4 do we NEED?! Ultimate Hyper Super Street Fighter 4: Arcade Edition: The Final Fight Part 2 Episode 7?!

It's stuff like what Capcom is doing that nearly killed the home gaming industry back in the middle of the eighties with the Gaming Crash. I'm not going to say that history is going to repeat itself and another Crash will occur, but if things continue as they are, something inevitably is going to happen. And I can, at the very least, guarantee you that it WON'T be good.
Yinian
Llane
Yinian
85 Draenei Warrior
9130
Bump!

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