Q) What type of content do you focus on? [PvE/PvP/Both]
Q) If PvE, what type of PvE? [Heroics/Raids/Other]
A) Heroic 25 man Raiding, generally as Disc (top 50 US, nearing Rag kill)
Q) If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
Q) What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
A) Quality of life overall is good for healing; for Shadow, I find managing the various dots, shadow orbs, and empowered shadows a little unfun (too many timers, requiring addons to play well), but I rarely play the spec.
Our mana regen spells are a little wobbly and could use some reconsideration (details below).
Q) What makes playing your class more fun?
A) Having two viable healing specs is great. A large number of versatile spells. Life grip!
Q) What makes playing your class less fun?
A) Being very dependent on shields for disc; I always hated shield spamming and I am glad that is gone, but our mastery still revolves around it. Also, PoH creating shields isn't awesome as well because it means, unless damage is coming, disc suffers significantly when there is sudden AOE.
Q) How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
A) Healing doesn't really have rotations per se, but I wish our standard single target rotation had a bit more variety (disc using renew more, for instance).
Q) What’s on your wish list for your class?
A) Disc needs a new mastery, or some significant tweaks; shields just are a little too specialized for all our stats to revolve around (detailed here: http://us.battle.net/wow/en/forum/topic/2842435179
). If our shields proc'd off all heals rather than crits (i.e., the Holy Paladin mastery) it would be better, but even then, I'm not convinced shields are that amazing of a thing to buff with a dedicated stat.
Holy's mastery is okay. It shines on fights where you have fewer healers, though those fights in general are a bit broken. It tends to be a lot of overheal but the throughput is decent.
Spammable, group-based heals are an interesting beast. It requires a lot of awareness of positioning and group composition metagames, which is not really that much fun. PoH is very powerful, though. I don't know exactly what could change (making it smart like CoH would be interesting, and possibly viable considering its long cast time).
Make Atonement have a better range for fights like Ragnaros and smoother for dedicated tank healing (perhaps tie it to Renew -- if a target is in range with renew, always heal them).
Make Divine Hymn and Hymn of Hope more appealing. Shadowfiend is a somewhat clunky mechanic as well, but it works decently enough.
Make Haste less powerful; it seems to be the dominant stat for just about every healing spec (probably due to the favorable conversion from rating into percentile).
Inner Focus is boring. Very, very powerful, but it just gets macro'd to spells. Not a big deal, but it would be nice to have some decisions involved with it.
Q) What spells do you use the least?
A) As disc, I rarely use renew. Holy has a nice perk for using PW:S (Body and Soul), but renew is just terrible overall for disc. It would be nice for it to be viable in some situations (probably best as a single target spell for disc rather than a raid healing tool).
Divine Hymn needs rethought. It's a huge time investment for very little healing compared to our other spells. Druid Tranq is so, so much better. I don't think DH needs to be awesome, just better somehow. I don't want an IWIN button but I do want a decent healing emergency button.
Hymn of Hope sucks when all the arcane mages suck up the ticks :( Perhaps make it targeted or self-only, though I know we don't want to just clone Innervate.
Mass Dispel is unpleasant these days since it picks random targets before dispelling, making it rather meh and difficult to use well (not that many fights require it).
Before Heroic Ragnaros, I would have listed Holy Nova, but it's a decent on-the-move AOE healing spell in this very specialized case (running form Molten Elementals). It still could probably use some modernization and tweaking, though.
PoM isn't as great these days due to a lack of standard aura-based damage. It's still a really fun spell, though.
There are other spells that are hyper specialized; Fear Ward, Cleanse Disease, Inner Focus (probably because Inner Will is too good), Shackle Undead,