Class Feedback – Warlock

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85 Undead Warlock
7020
■What type of content do you focus on? [PvE/PvP/Both]
-Mostly PvE

■If PvE, what type of PvE? [Heroics/Raids/Other]
-Both Raid and Heroics

■If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
-When I get around to it BG's

■What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
I'm not sure if this is a "quality-of-life" issue but I believe summon doomguard/infernal's cool down is way too high... it is a valuble source of damage for a warlock (mainly demo) which at times (many times) it's not ready for the next encounter or quick wipes when you have mages and other classes destroy the meters.


■What makes playing your class more fun?
It's a Warlock, c'mon!

■What makes playing your class less fun?
Well, I'd say the lack of survivability that certain specs don't have. Destro and Demo needs some/a stuns (not relying on the Felguard/Felhunter.)

■How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
I personally like the complexity of both the Demo and Destro rotations... makes it fun.

■What’s on your wish list for your class?
-Shorter cool down on doomguard/infernal and seperate their cool downs.
-Added stuns on all specs
-Renameable Demons/Pets and more variety.
-Warlock Flying mount... nothing lame like the DK one's lol... Dreadsteed was a nice touch imo.
-Glyph or talents that either increase duration or reduce the CD on metamorph... if not indefinately like boomkins.
-More burst than waiting for dots to fulling kick in.
-Soulfire needs a buff compared to it's cast time.
-Destro needs to compare to both demo and afflic.
-Felguards need to be more viable for single target.
-Felhunter needs to be more viable for aoe targets.

■What spells do you use the least?
-Rain of Fire
-Curse of Tongues/Weakness
-Fel Flame
-Drain Soul
-Voidwalker
-Succubis
-Imp
-Searing Pain
-Demon Armor
-Enslave Demon
-Eye of Kilrogg
-Unending Breath

On a lighter note, bring back the graphic developing team of TBC... those teirs were the best in my opinion... though t12 isn't too bad I wouldn't say it tops t5/6... all other tiers were, meh...
85 Undead Warlock
6740
What type of content do you focus on? [PvE/PvP/Both]
- Both.

If PvE, what type of PvE? [Heroics/Raids/Other]
- Heroics, Raids (not hardcore)

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
- Arenas and Normal BGs.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
- Soulshards. They have 0 appeal. They are now equally as bad as they were in my backpack. You can't really consider them as a resource, like holy power. Reduce the cooldown on soulburn, put more effects on it, make it so it doesn't feel punishing to use soulburn: teleport, healthstone, drain life... Just figure out a way to make it a warlock signature, right now it's just not right.

What makes playing your class more fun?
- Multi DOTting, fearing and teleporting as affliction.
- Burst damage and mobility as destruction. (Broken right now)

What makes playing your class less fun?
- Soulshards are a poorly designed resource, the concept is awesome, but the way it works right now is horrible.
- Using shadow spells on destruction spec feels wrong (Corruption and maybe Bane of Doom)
- About time to get some new demons with cool situational/cc spells (like whiplash, sacrifice, devour magic and spell lock)
- 10 min CD on guardians.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
- Destro and Affli is pretty nice. I don't like demon though, idk why, think I just don't like the concept.

What’s on your wish list for your class?
- GREEN FIRE for destruction spells (NOT NEW SPELLS, incinerate, rain, hellfire, soulfire...)
- Revamped soulshard system. (stronger noticeable effects, we don't really care about shards now)
- Demonology tanking spec. (Make it like feral druid, where you can spec as tank or DPS)
- Warlock flying mount. (some kind of demon, NOT a skeletal dragon PLEASE)
- Immolate needs dispell protection.
- Affliction needs 1 instant burst with CD.

What spells do you use the least?
- Most curses have weak or unnoticeable effects on PVP and are useless on PVE.
- Searing Pain > Never
- Eye of Kilrogg > Just when you're sitting waiting for someone
- Enslave Demon > Once a month
- Shadow Ward > 1 GCD for 9k SHADOW absorption?
90 Undead Warlock
14295
What type of content do you focus on? [PvE/PvP/Both]
PvE.


If PvE, what type of PvE? [Heroics/Raids/Other]

Heroic dungeons and regular mode raids.

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
As Demonology, having to switch Demons during fights in order to maximize DPS is quite clunky.
The Doomguard having a 10 minute cooldown is also incredibly limiting when doing progression runs. I end up being able to use it once every 2 attempts, which makes my damage uneven.
As Affliction, having to apply 3 stacks of Shadow Embrace becomes quite tedious. It's easy to lose those stacks during boss fight events and it affects our damage too much.
Demon control, overall, was a lot better before you changed the stances. It's something I wish could be changed back.

What makes playing your class more fun?
The priority system for our abilities is quite fun to master, in general. Once you get the hang of the cooldown management, you see actual results. I also really enjoy being able to solo old content with ease.

What makes playing your class less fun?
How uneven our damage is.
Having to either burn a Soul Shard or hard cast our Demon minion when an encounter is buggy.
Pet control being really frustrating.


How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
Shadow Bolt spamming gets a bit boring. While I'm not necessarily saying that I would want more spells to cast in the "rotation", it would be a lot more fun to have a different spell. Perhaps make Drain Life a balanced and viable option again.
Demonology should have a more meaningful execute phase, like it did in Wrath of the Lich King. Slightly faster Soulfires is quite a boring mechanic and doesn't offer a significant change in DPS.


What’s on your wish list for your class?
Some variety in Demon skins.
Molten Core affecting Soulfire again.
A more powerful effect for Decimation.
Summon Doomguard and Infernal working similarly to Blood Lust/Heroism (a shorter cooldown that applies a long debuff, which would be removed if the player dies) so that we can always have our Guardian available for a pull.
A better Demon Soul visual effect, the current one is quite the eye-sore.
The Felguard having a more important role for Demonology, instead of being the AoE-only demon.

What spells do you use the least?
After the glyph nerf, I rarely use Soul Swap anymore. Soul Burn is something I rarely use for Affliction.
90 Worgen Warlock
14690
What type of content do you focus on? [PvE/PvP/Both]

Mainly PvE with a small smattering of PVP.

If PvE, what type of PvE? [Heroics/Raids/Other]

Mainly Raids (Casually).

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

I used to Arena, now I'll BG from time to time. A lot of the changes to several key abilities (Fel armor, Mana Drain, Siphon life) and the severe lack of healing scaling in some of what used to be used as defensive cooldowns (Healthstone, Death coil) has changed our method of survivability to the point that it's no longer fun for me to pvp.

While we are still a highly viable pvp class, the fun for me in pvp was timing my health regain and controls such that I could out last my opponent. Now it seems that all the other classes have just as high, or higher health regen, much higher burst dmg than us it's very much harder to pvp as a 'lock in this fashion. Thus I mainly pve.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

- Not having to collect 30 shards prior to a raid is an awesome QoL adjustment just thanking you. :D
- ISF being 15seconds breaks up demo's otherwise fairly nice rotation.
- Guardian cooldown at 10 mins means that we can only summon him once ever two attempts at a progression boss, or we ask the raid to wait an extra 5ish minutes while waiting for the cooldown. Having a debuff applied (like the hero/lust debuff) for 10 mins and setting the cooldown at 5 minutes would solve this issue.
- The pet ai/bar issues. They're painful. We have at least 30% of our dps locked into an external thing that we currently have very little control over.
- Having Fear rendered useless as CC halfway through an expansion because it causes other targets to aggro to us. (What's that? A Sheep is now where Billy used to be standing. Bah. Ignore it, there couldn't possibly be a mage nearby.) The sad thing is, we were finally able to use it without people screaming at us like we were insane as long as we used the glyph. :(

What makes playing your class more fun?

Complexity. There are so many different ways to use warlocks. We make awesome dps and control classes, we can pinch hit for tanks for ~ 30 seconds. Heh. We used to be kings of the self heals. We were the ultimate swiss-army-character.

What makes playing your class less fun?

Being rail-roaded into one "way". Feeling that the way that you've always played is "wrong" simply because someone decided that it wasn't the way that warlocks were meant to play and then nerfed or removed an ability to make sure that no-one was playing that way.

85 Undead Warlock
FTW
2720

  • What type of content do you focus on? [PvE/PvP/Both]


  • PVE, and beggan to do some arenas recently.
    My main is a shadowpriest, and since i heard warlcoks were similar, I decided to give it a shot.
  • If PvE, what type of PvE? [Heroics/Raids/Other]

  • Raids/dungeons and solo old content.


  • What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.


  • Soulshards seem to have been improved, but to be sincere, i was not around back when they were items. The new animation looks so much better for our regain mana abilty.
    Getting our fire nuke at lvl 20 made destro better while leveling.

  • What makes playing your class more fun?

  • What makes playing your class less fun?

  • How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

  • Destro feels weird.

  • What’s on your wish list for your class?


  • A glyph or something to allow all fire to be green.


  • What spells do you use the least?
  • [/ul]

    Sear Pain.

    Rarely used it while leveling.
    90 Worgen Warlock
    14690
    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    The rotations for each spec are pretty decent.

    I do feel that each spec suffers a little in that they don't feel as focused towards their stated goals than some of the other classes specs. We seem to be one of the few classes who routinely use what should be other specs' spells in multiple rotation. Affliction and Destro are pretty close to being separate, but demo has bleed in from both sides, which in turn "weakens" the overall feel of the specs. While most of the rotations are different, the flavour of the character doesn't really change from spec to spec.

    It would be nice to have talents that would customise each spec's primary nuke / dots with a unique feel.

    A couple of examples :
    Having a talent in destro's tree that added a fire damage component or simply turned corruption into a fire dot would make it still feel like a spell that you need to cast, while not changing the overall rotation.

    Removing the need for multiple nukes (incin, SF, SB, HoG) from Demo -- or making Hand of Guldan spammable during meta / execute. HoG is a pretty good spell for the spec, it would be nice if it was more linked in with various talents.

    It would be nice if you could move more of affliction's damage back into the DoTs/Drains, rather than the nukes -- Or have it so that affliction's "nuke" does very little actual damage, but causes each dot on the target to tick for significantly more damage for one tick -- roughly the equiv of a normal nuke. I suspect that that's what you were trying to do with Shadow's Embrace, but it's very clunky in its current form. It's a little depressing that the majority of Affliction's damage ("A master of Shadow Magic who specialises in fear, drains and damage over time spells") currently comes from a nuke in the destruction tree.

    What’s on your wish list for your class?

    Tameable demons that we can keep -- or at least skins for the ones that we currently have.
    Permanent meta form for demonology tanking. :D -- never happen, I know, but that's what a wish list is for, right?
    If you Demonic portal with no circle nearby you swap places with your demon. When the swap occurs, people targeting you automatically swap to targeting your demon and vice versa.
    Demon Soul + Soulburn -- actually merge with your demon for improved results. (ie when you trigger this cooldown, the demon disappears and you bulk out, gaining a dps buff to somewhat mitigate the dps loss of the demon) -- This could be useful on fights where you would otherwise lose your demon and thus the dps it represents completely (eg Alysrsor / Al'akir) Cancelled if a new demon is summoned and applies a 10 minute debuff.

    What spells do you use the least?

    - Searing Pain. Used to be useful while lock tanking... Now, not so much.
    - Health funnel. Just doesn't get much use.
    - Unending Breath. Was hoping that this would be useful in Vash'jir.
    - Eye of Kilrog. Fun. The first (and only) time you use it.
    - Enslave Demon. Can't really be used with a full time demon out. If you could use this and gain a "Guardian" demon for a period of time. :D -- Also there aren't really many places to use this in cata...
    - Summon Void walker. Not really useful any more. His threat is abominable. His shield didn't scale for cata health/damage levels. He doesn't really have a point any more.
    - Fel flame. Doesn't do enough damage. Has situational uses.
    - Curse of Weakness. Always found it better to have curse of exhaustion on melee. PvE application is few and far between.
    100 Gnome Warlock
    12745
    What type of content do you focus on? [PvE/PvP/Both]
    -Both

    If PvE, what type of PvE? [Heroics/Raids/Other]
    -Heroics and raids (some achievement hogging)

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
    -BGs (want to do more Arena's and RBGs but cannot due to time and looking for the right partners etc

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
    -Soul shards, in boss fights, it is hard to recoup soul shards, Pet management in PVP, pet breaking aggro on mobs that I fear. Losing my pet if I run too far away from him/her (which happens a LOT when yer mounted in BGs and moving from one location to another), it would really be nice if locks were given a instant pet recall ability like hunters to get your pet back that you lost due to pathing issues or pet distance issues instead of having to cast and lose a ton of mana, it just seems like its about time such an annoying and unfair problem was finally resolved.

    What makes playing your class more fun?
    -In PVE I have too much fun playing a lock. In PVP 3v3 arenas are fun and

    What makes playing your class less fun?
    -In PVE, many people underestimate lock CC or are just not educated on it (also sucks that you did not include fear in the CC nerf), in PVP, lack of flexibility or usage outside 3v3 arena makes locks limited.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
    -Our rotation could not get anymore complicated, dots to manage, nukes to fill and pets to control, Love it in PVE, find it can be a little too much in PVP when combined with pet management

    What’s on your wish list for your class?
    -As a PVE Demo lock, I would love it if you could increase the succubuss's damage to be a little higher than the felhunter (and make lash of pain major), I am more of a design person so I like the imp for destro and felhunter for affliction, I am fine with demo having to switch between 2 pets, just would like the succubuss here as she currently has VERY LIMITED use.

    -Voidwalker also needs to be reworked, consider using him in a completely different application than having him tank as his inability to hold aggro defeats the purpose of him being a tanking pet.

    -Demonic empowerment should be a standard spell and not a spec spell (or make it avail on the first tier of demonology).

    -Demon armor giving locks around 20-80% stun duration decrease instead of 5% melee damage decrease.

    What spells do you use the least?
    -considering all specs avail to locks, I would have to say:
    1. Voidwalker, a tanking pet that cannot hold aggro and has only a 10k shield every so often, enough said.
    2. Searing pain, it has very limited PVP use, apart from that, it has no use.
    3. succubuss, please buff her dps so demo locks can use her again.
    4. Curse of tongues, bosses are immune to it and in, there are other curses more important since most casters do not use cast time spells (more affective to use curse of elements on casters and just burn em asap)
    5. unending breath, would be nice if it was 50%+ swim speed, with glyph, 20% is nothing.
    6. Enslave demon...got no suggestions here, could not care less about this spell, has no current utility in the game.
    Edited by Topapa on 9/13/2011 12:40 AM PDT
    90 Gnome Warlock
    13620
    Please copy the below questions into your reply and answer each one.


    • What type of content do you focus on? [PvE/PvP/Both]

    • Both

    • If PvE, what type of PvE? [Heroics/Raids/Other]

    • heroics, 6/7 firelands regular

    • If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

    • rated bgs, arena and bgs on alts

    • What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.


    • queue times for arena games can get a bit absurd. perhaps making it so first 2 minutes are queues based within 100 rating on your bg. next 2 minutes are within 100 rating of your region. then increasing it by 100 rating per 2 minutes.

    • What makes playing your class more fun?

    • when i play with a healer in a pvp setting. anything else is just awful.

    • What makes playing your class less fun?

    • knowing that without a healer in a pvp setting i'm useless. being unable to gain mana in a pvp situation because i'm low on health.
    • How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    • fine
    • What’s on your wish list for your class?

    • making pet AI not completely bug out in every game to the point where i have to have workarounds for every bug. IE, spam follow/passive if pet's target jumps off bridge. not using the move to command because the pet will not do the command until it's previous command is done.
    • What spells do you use the least?

    eye of kilrogg and voidwalker.
    Edited by Cxera on 9/13/2011 12:37 AM PDT
    100 Human Warlock
    13735
    What type of content do you focus on? [PvE/PvP/Both]

    both

    If PvE, what type of PvE? [Heroics/Raids/Other]

    heroics daily quests

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs

    bg's some arena hope to try rated bg's

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters

    no more having to carry soul shard's around

    What makes playing your class more fun?

    the different talent tree's just make the class fell a little different each tree

    What makes playing your class less fun?

    the pet bar alway's bugging at some point and the pet's every now and then just killing something you never told to kill

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    im happy with my rotation

    What’s on your wish list for your class?

    maybe some new cool spell's and some cool gear like the tier 5 and 8 the warlock has to look evil and mean

    What spells do you use the least?

    Enslave Demon
    Curse of Weakness
    Searing Pain
    Eye of Kilrogg
    Curse of Tongues
    Hellfire
    85 Human Warlock
    14625

    What type of content do you focus on? [PvE/PvP/Both]

    Both

    If PvE, what type of PvE? [Heroics/Raids/Other]

    Heroic Raids.

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

    Arena's and RBG's, although I've had to stop recently. Looking to get back into it.

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

    The Infernal/Doomguard CD is so long that it makes it difficult to use it on every attempt in a progression raid. I understand the reasoning behind making it a 10 min cd (high damage for it's duration) But some kind of Heroism debuff for our Guardian pets could help out. 10 min debuff, but 5 min cd, Like heroism/time warp/etc.

    What makes playing your class more fun?

    Warlocks are awesome in general. I've played a warlock from day 1 when I started this game because of how interesting and fun the mechanics of the class are. I love how many abilities warlocks have to use in both pvp and pve situations to compete at a high level. It's always nice to do good while executing a complex rotation vs just spamming a few buttons (lol bc warlock).

    Dots. I love dots. they are my friends.

    What makes playing your class less fun?

    Having 1 spec out of the 3 that isn't competitive compared to the other 2. Destro doesn't feel right at this stage in the game and to me is very boring to play. Affliction and Demonology are in great spots right now.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    Affliction's rotation is fun, and I really like how SE acts on a target. To be fair, I hated it at first but it grew on me. You can tell a huge difference between a decent and a good affliction warlock by the way they manage their SE stacks and dots on 2+ targets.

    For Demonology, I like the rotation. I like having to balance cd's and track several things to get optimal dps during metamorphosis. I'm kinda split on the whole switching pets thing. It's kinda lame to have to stand still several times in a fight to hardcast summon a felguard just to use demonsoul, just to get rid of him for the felhunter. At the same time I like the management of pets to get optimal dps, kinda makes it more about demon control...the point of demonology perhaps!?

    Destro...oh boy. I really don't like what's going on with this spec. ISF is a clunky mechanic and just should have been completely scrapped back in 4.0.6 (I think that's the right patch?) that it was changed from haste and moved up a tier in the destro tree. Having to hardcast a long spell every 15 seconds is pretty lame, especially when it doesn't really hit that hard. Chaos Bolt is complete trash now for a 31 point talent, this needs buffing. It does less damage then Incinerate as is, pretty lame.

    What’s on your wish list for your class?

    All specs:
    Reduced guardian pet cd, possibly 5 mins but 10 min "sickness" buff for summoning it
    Green Fire. This x 1000

    Affliction
    Not really anything, I like it.

    Demonology:
    Buff Felguards damage. It's pretty useless dmg wise, although it's utility in different situations is amazing.
    I like being a demon all the time. Permanent meta form go go
    Decimation execute is kinda weak, a buff to soul fire might help (this will also help destro I think)

    Destro:
    This needs a lot of work...
    Fix or scrap ISF
    buff CB dmg
    buff Soulfire dmg

    What spells do you use the least?
    Enslave demon
    Searing pain
    Eye of Kilrogg (at least it's fun sometimes!)
    90 Human Warlock
    14355
    What type of content do you focus on? [PvE/PvP/Both]
    -Both (though currently not much pvp with this toon for this xpac)

    If PvE, what type of PvE? [Heroics/Raids/Other]
    -Solo questing (love leveling up my toons), Heroics, very light raiding

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
    -Regular BGs (when I WAS doing them with this toon)

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
    -Standing still to maintain good dps. One of my favorite things about afflocks in pve (vanilla and TBC) was the ability to move around a lot during fights when needed. Lost that in Wrath. Got some of it back in Cata with soul swap but its not the same. We have to have Haunt + 3 stacks of Shadow Embrace up on any given target for our dots to be worthwhile. If you have to move for more than a few seconds you can kiss your dps goodbye. Also, a minor glyph to change the color of our fire spells to green would be excellent.

    What makes playing your class more fun?
    -Right now? The affliction spec specifically. Its good dps when done correctly and the self healing takes a bit of the load off of my instance healers. Unless >I< mess up, I know my healers are able to spend more time focusing on the tank (barring specific fight mechanics)

    What makes playing your class less fun?
    -As above, having to stand still to do competitive dps in pve.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are
    used to maximum efficiency.)
    -Prefer more mobility

    What’s on your wish list for your class?
    -Mobility. Better ability for voidwalker to tank (he IS the tank 'pet' after all). Affliction and Destro shouldn't quite be so reliant on each others spell schools (yes I'm looking at Aff casting shadowbolt as filler). More green fire (perhaps a minor glyph?). Concerning Affiction AoE, aside from the mobility issue, consider allowing Seed of Corruption {soulburn} to spread all of the current dot effects (not necessarily Haunt or Shadow Embrace) to all targets in range of the SoC explosion?

    What spells do you use the least?
    -Searing Pain (rarely in pvp to juke casts)
    -Curse of Weakness (rarely in heroics to help soften damage on new tanks pulling large groups, or if there's someone in the group that puts up Curse of Elements equivalent)
    -Eye of Kilrogg (its glory days for me were in Karazhan. Many patrols around tight corners made me the raid marker. Still use rarely in Arathi Basin to scout flags)
    -Enslave Demon (loved it in Vanilla and TBC. Just no use for it since then. Also, since it replaces your pet, you take a dps loss with it)
    -Summon Voidwalker (he's not even good to use for the shield anymore)
    90 Undead Warlock
    17860
    What type of content do you focus on? [PvE/PvP/Both]
    -I primarily focus on PvE, with the occasional time filler in PvP.

    If PvE, what type of PvE? [Heroics/Raids/Other]
    -Heroic Raid Level, though not as hardcore as I used to.

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
    -I generally only do BG's, very few RBG, with nearly no Arena

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
    - I vastly enjoy the change to the soul shard system. As someone who used to have to prep for raids with 40+ shards, having back space back has made me happy. That being said, the system has no contribution for me, which I find sad.

    What makes playing your class more fun?
    -I enjoy thematic variation, when a warlock doesn't feel like a mage or shadow priest with a different coloured name.

    What makes playing your class less fun?
    -When I get given second rate abilities with penalizations that don't make any sense.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
    -I don't mind it. I dislike how affliction has no quick steady casts so it is either searing pain or shadowbolt which makes for small burst damage very unwieldy, but otherwise rotations feel ok.

    What’s on your wish list for your class?
    -Warlock tanking. Make demonology a tank tree or akin to feral druids in having a split. Tanking Illidan, Leotheras, one of the Eredar Twins, one of Kael'thas's Lt's etc was some of my favourite things. I wish I could have a role outside of just DPS without having to reroll.

    -I also think having a demonic form would be great for each spec, whether as an on use cool down (perhaps tied into demonic soul) or as a shift state thing just for the fun of it.

    What spells do you use the least?
    Hellfire, Searing Pain, Eye of Kilrogg, and soul burn outside of the occasional instant soulfire/to resummon a pet after wipe/battle res.
    Edited by Kalerender on 9/13/2011 12:59 AM PDT
    85 Orc Warlock
    6640
    warlocks are druids gone bad. not mages
    85 Orc Hunter
    WGB
    8510
    What type of content do you focus on? [PvE/PvP/Both]

    PVP

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

    Arena's, Rbgs's

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

    *The biggest one for me is that a ton of our damage is thrown into our pet (felhunter) even when we are not "pet spec". The damage should be put else where. Also on my hunter or mage i can set my pet far away from me to avoid interupts or CCs on it without having my damage be penalized. Yet on my lock my felhunter hits the hardest out of all my spells 14.5k on no resil targets while soulfire as destro hits for 11k. derp.
    *Soul harvest takes forever to tick
    *"forcing" certain spec towards certain pets. I.e: Destro is pushed toward imp, yet in pvp any warlock should be using a felhunter because interupts are so powerful in pvp, unless youre drakedog.
    * With every melee having an interupt and all classes having some way of stopping casts, The spell push back mechanic is no longer needed and just further hinders casting based classes/specs.
    *fel flame is pretty much useless as destro
    *Demon port doesnt get rid of freeze effects and snares.
    *shadowflame slow requiring a glyph.
    * Unending breath being undispellable? i think we deserve one trash buff to cover our shields with. And where did detect invis go?

    What makes playing your class more fun?

    Playing a warlock is fun because the learning curve is high. If you know what you're doing, manage your cooldowns and debuffs you will be pretty powerful in pvp, if you dont, youll fail and hard. We have lots of control and utility which makes us work well with lots of comps.

    What makes playing your class less fun?

    A lot of our abilities simply dont do enough relative to their cost. Soulfire is a base cast time of 4 seconds, yet hits for less than shadowbolt as affliction. Soulfirte hits for 7.5k against a target dummy. and shadowbolt hits for close to 10k
    *shadowbolt has a base cast time of 3 seconds which is the highest of any passive nuke spell. yet hits only 10k on no resil targets.
    *Destruction hits like a little school girl. Destructions damage needs to be more in tune with where frost mages are at now. choasbolt, conflagurate and soulfire all hit in the 10k-11k range on target dummies which is pathetic for a 31 talent and a "nuke" spec. Again, toning down damage from the pet and dots and redirect it to other abilities.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    I enjoy the rotation and think its right where it needs to be for destruction and afflcition.

    What’s on your wish list for your class?

    *More damage with destructions direct damage spells
    *Damage taken away from felhunter and redirected to other lock abilities
    *More soulburn abillities (Death coil, corruption, haunt, chaosbolt, hand of guldan)
    *fel flame becoming more useful for Destruction and Demo for that matter.
    *faster ticking soul harvest usable in combat with an increased cooldown, (1 min/2min)
    *Demon port removing snares and freezes, I mean come on.
    *Demon soul being based off spec, (and removing the voidwalker one and throwing back on a void walker ability).
    *Ever since Metamorphosis first became an ability (when it had demon charge and shadow cleave). I always thought it would be cool and unique to make it when a warlock goes into meta form, they switch to a melee based class. gaining decently powerful melee abilities for the duration.
    * last but not least... green fire...



    What spells do you use the least?
    searing pain, enslave demon,
    85 Undead Warlock
    5390
    What type of content do you focus on? [PvE/PvP/Both]
    Both

    If PvE, what type of PvE? [Heroics/Raids/Other]
    Raids, whaleshark hunting, general shenanigans and/or mayhem

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
    Rated BGs primarily. I dislike cage matches.

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
    My pet still can't follow me when I jump off a ledge, it disappears when I get in a vehicle, my pet actionbar disappears randomly, and pets need a max range beyond which they will return to me rather than disappearing. I also want aggressive stance back.

    What makes playing your class more fun?
    synergy, like DoT spells with demonic portal: teleport in pvp, or my wonderful drain soul execute in pve.

    What makes playing your class less fun?
    anything clunky, or forced, or useless, or gimmicky.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
    Aff- good
    Demo- i don't use it.
    Destro- I want a less involved rotation that's more impulsive and less thoughtful. it needs to be all about throwing everything you have at your target in no particular order.

    What’s on your wish list for your class?
    I want my pet to learn how to jump off ledges.

    Affliction: I wish this spec worked like the green drakes in occulus, using health to do damage, siphoning life, and using it to heal allies.

    Demo: permanent meta form that sacrifices the pet.

    Destro: Let me use every direct nuke and nothing else. I want to throw incinerate, shadow bolt, chaos bolt, and soul fire all at random without caring what order they go in. Destro shouldnt be about finesse. It's about chaos and impulse and, well, destruction.

    What spells do you use the least?
    I rarely use bane of doom because clipping it is extremely costly, but it isn't significantly better dps even on a single target. BoA is the same dps, more forgiving, and i can put it on more than one target. I'm all for risk/reward, but BoD isnt worth the risk.
    Edited by Fossum on 9/13/2011 1:43 AM PDT
    90 Worgen Warlock
    13975
    What type of content do you focus on? [PvE/PvP/Both]
    PVE

    If PvE, what type of PvE? [Heroics/Raids/Other]
    Raids

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

    The number one quality of life issue for the warlock class right now is the constant issues stemming from pet glitches. This isn't referencing the current disappearing pet bar, or the pet stances, this these issues revolve around encounters where our pets simply don't function properly.
    a) can't attack a target
    b) despawn because of a mechanic
    c) are killed because of an unavoidable mechanic
    d) can't/won't attack a mob due to a range/physical distance issue
    the list goes on. The two fights which spring to mind are Al'Akir, in which we loose our pets for the final phase of the fight, and the nexus event boss which only the imp can attack, but requires the fel hunters abilities to successfully complete.
    Additionally pets account for too much of our overall damage output. On fights where don't function properly our overall performance suffers. Pets should be a resource, fundamentally they're what separate warlocks from mages, but often times they feel more like an Achilles heel than a resource.

    Dark Intent should be useable on another warlock.

    What makes playing your class more fun?
    Of all the dps classes warlocks have some of the most engaging and challenging specs to play effectively. To me there is a finesse to playing each spec appropriately, and that's where the enjoyment is found. There's nothing quite like being able to dot up a massive number of targets and run around cackling maniacally as they start to tick.

    What makes playing your class less fun?
    See the comments up above regarding pets/pet management. The other thing I'm less fond of is constantly searching for the next best DoT timer. While I don't have a problem with addons, there are times when i wish there was a more efficient mechanic in the game for tracking my spells on a target.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
    Affliction is streamlined, if not a just a tad bit easy. One more ability could easily be added into the rotation, for example siphon life could be uncoupled from corruption. But overall I think it is the most polished of the three specs.

    Destruction is plagued by the constant need to reapply the ISF buff. The fundamental flaw with destruction is the ~2.5 second SF cast every 12 seconds. It feels like you just finished casting SF and you're casting it once again. An almost 3 second cast every ten seconds is unbelievably clunky. ISF either needs to be scrapped, Bane should also reduce the cast time of SF by 0.5 seconds, or CB needs to refresh ISF instead of proccing replenishment. If ISF didn't require a 2.5 second cast every 12 seconds the destruction rotation would be as smooth as affliction.

    Demonology simply lacks cohesion. It feels like an amalgam of affliction and destruction with a demon form thrown into the mix and as a result it has a bloated priority list. Damage output in this spec is far too reliant on proc rates and cool downs. As another player wrote - dpsing in this spec feels like riding a roller coaster. If everything aligns it's wonderful, but more often then not I feel like I'm either waiting for meta to be off CD, pet swapping for demon soul or briefly changing fillers because molten core has proc'd.

    What’s on your wish list for your class?
    Pets that work reliably, a more streamlined demonology rotation, and a resolution to the ISF issue in the destruction rotation.

    What spells do you use the least?
    Searing Pain and Curse of Weakness.
    90 Undead Warlock
    8125
    What type of content do you focus on? [PvE/PvP/Both]

    Both. But I mainly PVP.

    If PvE, what type of PvE? [Heroics/Raids/Other]

    Heroics, Trash runs, nothing special.

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs]

    Arena 2s and 3s. BGs. RBGs. World PVP.

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.

    RBGS - I really hate that when I res in a RBG, my minion will default to an Imp instead of what I already had summoned. It wastes shards/time.

    Arena - I don't think it's fair that we can get swarmed by a pack of wolves and elemental guardians, yet I can't pull out my Doomguard or Infernal.

    General - When my pet controls disappear and I have to /reload ui to get them working. When pets disappear when entering a vehicle, like the punt the turtle quest in Firelands (very annoying).

    What makes playing your class more fun?

    As an Aff lock, I love my DOTs and fears. Soul Swap is amazing. I enjoy controlling a battle with my CCs. I love Demonic Circle/Teleport (when I can manage to set it up). I LOVE seed of corruption. I like the Fel Flame refresh, that was a great idea.

    What makes playing your class less fun?

    Having longer rotations that other classes to deal the same DPS.

    Hellfire and Rain of Fire are really crappy AOE spells. Hellfire shouldn't damage us. It should also inturrupt someone trying to cap a node.

    I hate Health Funnel. It doesn't do nearly enough, pulls a lot of aggro, and is just useless as a mechanic to heal your minions. Especially as a DPS class that really needs to be laying down damage. We need an instant cast that heals over time, like hunter's mend pet.

    Lack of CC power and Diminishing Returns. Dealing with classes with too many immunities to CCs kills survivability.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    As an Aff lock, I do feel it takes a long time to do decent damage. I like the rotation order, but it feels like it is missing damage for all that work.

    What’s on your wish list for your class?

    Make Soulstone a regular buff spell, not an object I need to create then cast on someone. I don't mind if it takes the same amount of time. Just save me the carpal tunnel please.

    Like others here, I want the ability to subjugate (why are people calling it taming?) different minion models for the Imp, Succubus, Voidwalker, Fel Hound, Fel Guard.

    New minions for Demonology. Because the Fel Guard isn't really cutting it. If you are supposed to be a master of the demons, why is my crappy Fel Guard (who doesn't last long under focus on the battleground) my only option. Come on. It's been a really really long time, I think it is past due.

    Glyphs to make fire spells green.

    The ability to cast a Shadow Ward on another target. I don't mind the way it works, or if it can only be on one person at a time, but it would be nice to give a temporary buff to a teammate.

    Voidwalker needs to generate more threat for PVE.

    Better burst damage for Affliction on CD. 1 on 1 survivability is rough.

    A new and better AOE spell. Something like Frost Nova, let's call it Shadow Burst or something. It could have a CD, I just want a better AOE spell to deal with targets around me. Hellfire/Rain of Fire doesn't cut it.

    Shadowflame slow from the glyph should be permanent.

    A demonic flying mount.

    Meta form - those wings should grant you slow fall while in Demon form. A better Meta form would be nice. Something that doesn't look like a blocky purple gargoyle?

    What spells do you use the least?

    Enslave
    Eye of Killrog
    Searing Pain (I never ever ever use this)
    Curse of Weakness/Curse of Tongues
    Hellfire
    Rain of Fire
    Health Funnel (please change this to an instant cast heal over time)
    Edited by Livingdeath on 9/13/2011 1:10 AM PDT
    85 Blood Elf Warlock
    8945
    What type of content do you focus on? [PvE/PvP/Both]

    PVE

    If PvE, what type of PvE? [Heroics/Raids/Other]

    Raids, working to Heroic progression

    If PvP, what type of PvP? [Arenas, BGs, Rated BGs

    The occasional BG or RBG.

    What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters

    PVP survivability without a healer. PVE, fear is a very weak CC, which causes concerns especially in 5mans. Constant pet swaps in Demo and clunkiness of ISF in Destro. Soulshards are currently only useful for those swaps and instant soulburns in 99% of PVE situations.
    Also, for progession attempts, allowing Doomguards to be used each attempt (10 min debuff or something similar). Also, while rare, situations where pets/guardians do not function (Al'Akir p3) should have something in place to compensate for dps loss.

    What makes playing your class more fun?

    I've played my lock since BC and have an attachment to it. Also I enjoy the complexity of my current rotation without it feeling as tedious as BC Affliction.

    What makes playing your class less fun?

    The current pet problems, such as felguards charging a CC, pet bar randomly disappearing and appearing passive. The aforementioned QoL issues.

    How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)

    I enjoy the complexity of the rotation, though the constant pet swaps (Demo) are annoying. Further, Decimation is a very weak execute.

    What’s on your wish list for your class?

    Demonology becoming a tank spec, or offering a hybrid demo tree similar to Feral. :)
    Make Soulshards feel special/useful again.
    A flying demon/ flying demon form.
    Dropping Demonic Portal on a target and being less obvious.

    What spells do you use the least?
    Fel Flame
    Searing Pain
    Curse of Weakness
    Enslave Demon
    Succubus & Voidwalker
    94 Dwarf Warlock
    8645
    ■What type of content do you focus on?
    Both PvP and PvE

    ■If PvE, what type of PvE?
    Heroic 5 man dungeons. I will consider raiding if I find the right guild

    ■If PvP, what type of PvP?
    Random Battlegrounds

    ■What are your biggest quality-of-life issues?
    Quality-of-life I don't think is too bad really. Turning Soul Shards into a resource instead of an item fixed my biggest gripe with convenience of being a Warlock.

    ■What makes playing your class more fun?
    I chose a Warlock because my favorite kind of class is a caster who has a pet to protect them or get up close to the enemies for them while I stand back and micro-manage the battle and command my pet.

    ■What makes playing your class less fun?
    Taking emphasis away from my pets, and my pets not performing their job to the best of their ability.

    ■How do you feel about your “rotation”?
    The rotation for each spec right now feels a bit close together. I find myself, no matter which spec I use, putting focus on managing DoT timers. This should be for Affliction and Affliction only.
    In my opinion, Destruction should be all about direct damage spells, Affliction should manage DoTs, and Demonology should be somewhere in the middle. However, if possible, I'd like to see Demonology rotations work around a pet ability, like Hunters and Kill Command (Though as they are different classes, I don't exactly want to see it duplicated, just a similar concept).

    Also, as many people have said, and I'm underlining this as it is very crucial to me; I do NOT like Shadowbolt as Affliction filler, it really feels like it tears the order of DoT managing apart and throws a wrench in the system.


    ■What’s on your wish list for your class?
    I feel like Warlocks have gone away from the effectiveness of pets as of Cataclysm.

    The Felguard feels confused, as if it has no real place. An AOE Niche is a cool idea, but it makes the Felguard situational and hardly makes me feel priveleged to have it as a Demonology Warlock. I wouldn't mind it being the go-to melee pet for Demonology Warlocks again, but keep the Felhunter and Imp viable so we can have a ranged pet and magic counters every now and then.

    I'd love the Voidwalker to be able to hold aggro. It honestly cannot hold aggro, and this isn't an exaggeration; Pets who focus on damage hold more aggro. One reason for this is because of this bug where it doesn't use Torment every time it's on cooldown, causing it to have a big lapse in aggro generation. I think that Torment simply doesn't have a big enough threat multiplier to begin with, however.


    Other than that, my only two other major wishes are that Destruction goes back to a style of complete cast time-based nukes and no DoT management, and that Affliction should be moved further away from hard casts with the exception of Haunt and Nightfall procs.


    Oh yeah, and demon customization of some sort. Even if it's just choosing placeholder models for each demon. I remember mention of being able to choose an opposite gender of each demon. Once that comes about, that'd be a great step in the right direction.


    ■What spells do you use the least?
    Searing Pain. I could say remove it from the game, but I think it has potential in being a short cast-time nuke, especially for PvP.
    I could see it being granted some utility such as being immune to interrupts or castable while moving.

    Eye of Kilrogg is also not very used, but I think it'd be a very fun (though not very productive) spell if it could fly in any zone.





    Thank you for the opportunity for all of us to vent our concerns directly to you. I hope my post was constructive enough. =)
    Edited by Talnar on 9/13/2011 1:27 AM PDT
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