@ Lavache: If you don't have anything useful to say, just stay out of it. Many of us in progression raiding guilds have ticketed GMs to see what we can do to address the situation. All the responses have been "Get as many people to complain as much as possible on the realm forum". This is what we're doing.
Now on to my post....
Looking at this as a Raid Leader of a progression group, something needs to change. Hakkars Raid progression overall is EXTREMELY low in comparison to other servers with a higher Population. Most of this is not due to a complete lack of raiding ability on players parts, it is due to the lack of exposure to content and overall exposure to raiding.
I've got a few characters spread across higher population servers, and I can tell you, trade chat on those servers is much different than Hakkars. You go to a server like Tich, Kil'Jaeden, Hyjal etc. and there are constantly people posting LFM FL/BoT/BWD/To4W etc. People PuG this content, which in turn helps people get into entry level or higher raiding, and get better gear when they cannot commit themselves to a full time raiding schedule, or they just hit 85 and are new to the game and don't know very many people on a server, therefore cannot get their name out there to the right people of where to look for raiding.
On Hakkar we do not have this going on, and when we do, seldom are they complete PuGs or mostly PuGs with some alts of people who already know the content. Often the people who join these full PuG runs on Hakkar either do not know the content and there isn't someone qualified to lead them through it, are not geared enough, are not experienced enough, or lack the personal responsibility to be gemmed/enchanted/reforged properly to carry their own weight in a run and work towards success with others.
This also is a big downer for many of us weekday raiders who have decently geared alts that actually want to raid current or previous tiers FOR FUN on the weekend, or off days during the week. If you look at many of the top 1000 Progression guilds, almost 100% of the raiders in their main group have an alt OR MORE, that are geared from previous content and current content that they can pull into a main progression group at any time and still be good enough for progression to enhance the Raid Comp for fights that are less forgiving on a less balanced, flavourful Raid comp, all for the sake of progressing as efficiently as possible.
Unfortunately, many of these options are not available to the current higher end raiding guilds, because there just isn't the demographic and population to succeed in these aspects of the game, which therein make progression raiding harder to manage, and the overall quality of life for those wishing to push harder for progression without taking on a complete Hardcore mentality within their guild and Raid group worse.
In addition to these problems, one of the other larger problems is recruiting and back-ups. Because there is so little population here, there is even less thirst for raiding. When there are less than 150 people actively raiding per faction on a server, it makes recruiting, or getting people to run back-up spots, or even introducing a "You sit out this week, this person comes in" rotation even harder to manage. The reasons for this are, certain guilds just do not progress very far, so once a few higher progressed guilds make their way into harder content, any type of replacement or back-up is hard to find because the gear/skill/experience levels are on such different levels. Here and there, you may find a diamond in the rough, but on a server already starving your chances of that are very few and far between.
This situation also puts a large block on progression raiding in that people are not at risk of losing their current raid spots to others who out perform them, or show more effort in their research, being prepared, researching and knowing how to play their class. When I led raids back in BC on a higher pop server, people were always telling me what steps they'd taken that week to better themselves as a raider, and would always do their best to prove they DESERVED a raid spot, rather than a raid group just having to deal with what is "Good enough" at the time because they have no other options.
That's my view on the major problems this server has with Raiding due to our low pop.
For the Lazy TL;DR:
Quality of life in raiding is terrible on Hakkar, too difficult to recruit good people, no replacements, people don't strive for their best, can't get the right raid comps, can't gear alts, people can barely PuG T11 full clears, let alone PuG FL. Raiding quality on Hakkar is at an all time low.
Edited by Candybox on 9/19/2011 11:19 AM PDT