Topic Really? Way to disappoint.
Edited by Têss on 10/22/11 1:07 PM (PDT)
I was all excited and stuff to see my fave trolls back and I am now inundated with Poke'mon banter.
I guess I am not cool enough because I hate poke'mon. My kids used to collect Poke'mon and Yu-Gi-Oh cards, if I saw them on the floor, they got tossed in the garbage.
How do you like me now?
We are from different generations (teck nick lee), so it makes perfect sense that we would not find interest in something that was not popular when we were younger. My step-son can't understand my great love of the Muppets, because they were not popular when he was young.
I never really took the pokemon card game seriously. Truth be told, I never took any card game seriously, and for some reason couldn't get into them even if someone interested showed them to me. I remember sitting in the back of a car one day with somebody else on a several hour road trip as they walked me, step by step, through a single round pokemon game where my "card" was the demo charizard card illustration in the manual. The most interesting thing to me about that event was the fact I was using a pseudo-card for a pseudo-game in a pokemon pseudo-workshop and never thought about the game after again.
But then one day I stumbled blindly through the Internet and wound up on this webpage dedicated to the pokemon card games. It was so weird. I wish I could remember what it was, but it basically consisted of this huge social network where people had their own pages and discussions and stuff and it was all centered around this culture built upon tournaments with pokemon cards. I wound up spending several hours just browsing through these pages and discussions, watching videos and getting this strange voyeurs look into this social culture, which for some reason made it incredibly interesting. Probably because I'm a freak.
Because I never had an innate interest in the games themselves or the process in which they worked, I was never really introduced to the complexities that had evolved around it. Roznie bringing up "turbo rain-dance" or "damage swap with alakazam" is the perfect example. There was a huge blog entry some 15 year old wrote about a deck combination with gengar, and it more or less threw me off my seat and knocked my socks off. Somehow they turned this thing that couldn't grab my attention even when it should have into this absolutely fascinating network of collaboration and analysis for ultimately progressing the effectiveness and engagement / efficiency of their game.
And that's why I want to smack people who label demographics as unfit for any particular product. Sure, everything has its 'target demographic', but that absolutely does not mean that people outside of that target demographic are wrong or immature or whatever else for partaking in what that thing is.
On that note, pokemon is an incredibly put together video game and I have thoroughly enjoyed every one. Well, I shouldn't say that - I've never played a pokemon ranger game or the console games, so I'm referring to the classic portable ones. Y'know what I mean. The ones named after colours/gems... Or hues.
This is one of my favourite tvtrope articles:
There's also an excellent quote about children being embarrassed about reading kids novels, but adults not being embarrassed about reading kids novels because that confidence is part of growing up, but I can't for the life of me remember it.
I could write an essay on this easy. Come to think of it, I have to do an hour presentation next week on something and the particular group its for I overheard discussing their confusion over the My Little Pony phenomena. Maybe I'll do this easy essay as a presentation for them. It'll probably come off like this: