Update character models: Who would be sad?
10/22/2011 04:32 PMPosted by PolsvoiceJust allow players the option to keep their old one. Simple.
It's NOT that simple. Each new piece of gear has to be developed so that it works with each model. If players are allowed to keep the old model in addition to new models, the work has just been doubled for the designers. It would also put some major roadblocks on what new items can and cannot be developed.
Take for example, an animated belt. There is a high possibility that the original 16 models (all races, male AND female) cannot handle a belt animation.
Blizzard needs to address the concerns that may arise about a model update, and make a final decision, completely removing the old models from the game if updated models get introduced.
I used to do pixel art for an online game, if graphics were ever touched people would complain. Didn't matter if it was entirely remade, slightly modified, or barely recolored, people whine. So I kinda know how that is, but not really considering it was a small game.
Give everyone a free character customization with the update.
I believe if Blizzard offers a free "make over" for races being updated, this could counter act the fear of individuals being enraged over losing how their present character looks. This way, if the face you previously had doesn't appear to you, you're not stuck $15 dollar remaking it.
((On that note, please give female trolls better faces! There's only one "pretty" face in the game right now :( My boyfriend and I would love you lots for it. ))
I'd still like some more customization in terms of proportions of characters as well(Height, Muscle Tone, Weight, ect.), similar to a free to play MMO I played before. It might help make one feel more unique, but I don't think that will be on the agenda anytime soon though.
Art Director Chris Robinson spoke on this just moments ago at the BlizzCon Open Q&A panel. It was in reply to an attendee who brought up that, in the art panel, it was explained that the pandaren model has 10 times the bone structures of the classic races, allowing for many more facial animations.
To paraphrase his statement -- which isn't too different from what I've said here on the forums before -- we absolutely plan on updating the existing models. As Chris mentioned, we want to make sure we preserve the look and feel of the original models players have come to know and love, while vastly improving their model and animation quality to be more in-line with the newer races.
We're not going to hide behind the statement that too many players will get mad if we tamper with their models, but it's a concern -- not a concern that's going to stop us from doing it, however. I want to stress as well that it's a massive undertaking to go back and do this. And to a lot of people it's something that won't be considered shiny new content. But not only do we hear the masses of players calling for this update, we really feel it's time to bring them up to par with newer models as well.
The game continues to age, but as we have no plans of slowing down on development any time in the near future, we want to keep updating and polishing it to stand the test of time (again, without sacrificing the look and feel which has brought players in over the years).
In full retrospect, this is probably something everyone wants or at least a good majority. If things like this weren't wanted, or if players hated new things, features such as blueray wouldn't nearly sell as good as it would for classics we've already seen.
I am attached to my character as much as anyone else, but for once this is a change I will adapt willingly to. If all else fails, I still have $10 for a race change.
Ok Kat Hunter on the Blizzcon live stream just asked about the Character models being updated in 5.0 MoP. The answer was it would upset players attached to their character they have played for years and be disruptive to the game.
Q: So I'm asking those that would be upset to respond. How many of you would be upset to have a new updated player model?
I would not be, at all. And it definitely does seem like an excuse not to do it.
So no, I'm not going to miss my old models at all. As far as I'm concerned, this change can't come soon enough.
10/22/2011 03:46 PMPosted by ZarhymI want to stress as well that it's a massive undertaking to go back and do this.
I'm not a video game modeler, but I do have a very amateurish understanding of what makes the character models in WoW tick. I'm surprised to hear this described as a "massive" undertaking. I would characterize it more as creating 16 new models with a large number of animations. Although the number of animations is greater, the number of models is certainly far less than what is added in your average expansion. I would think you could even use the original animations as a starting point to save a lot of work with the new models. New textures would bee needed too I guess, but Blizzard doesn't seem to have any trouble pumping out textures anyway.
I guess what I'm asking for is what makes the task so massive? Is it simply the amount of oversight and quality control that goes into something as important as a character model and not necessarily the work itself?
Don't let a few nasty eggs spoil everything just because you're paranoid of what your fans and supporters might say or do, they're not a majority I'm sure you can part with only a handful of people and look on the bright side; with a new & and improved character model, you're basically inviting people who haven't played WoW to see how much it has improved over the years.
And for those of you who have been complaining that change will upset them... I understand why but sometimes you have to grow up, leave all your old shoes behind and step into bigger shoes... or socks in this case.
Way to take a stand Blizz, can't wait for my prettiness to blossom.
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