4.0 and 4.2 Raids to reset twice a week?

90 Human Death Knight
11140
Info popped up on the TW WoW site, starts the 27th?
http://tw.battle.net/wow/zh/blog/440238/%E5%9C%98%E9%9A%8A%E5%89%AF%E6%9C%AC%E9%80%B2%E5%BA%A6%E9%87%8D%E7%BD%AE%E6%94%B9%E5%8B%95_%E2%80%93_10%E6%9C%8827%E6%97%A5-2011-10-26#blog
Google translate will help.

10月27日的伺服器維修時,我們將會套用針對4.0和4.2團隊副本進度重置的修改,將目前7天進行一次的進度重置,改成一週重置兩次。每週第一次進度重置將會在週四上午09:00,第二次進度重置將會在週日晚上09:00。

這項改動不會影響勇氣點數。勇氣點數的上限依然會在週四重置,擊殺首領所獲得的勇氣點數還是和以前一樣。這項針對團隊副本進度重置的改動將不會套用在4.3更新中的巨龍之魂團隊副本。截至目前為止,死亡之翼團隊副本僅會於週四重置。

這項改動是為了讓有意願進行團隊副本的玩家們,有更多機會獲得裝備。儘管勇氣點數不會受到影響,這項改動仍然能讓團隊們每週擊殺兩次團隊副本首領,獲得兩倍的裝備,加快團隊成長。在巫妖王之怒資料片中,有參與10人與25人團隊副本的玩家們,應該對這個改變方法感到相當熟悉。而想要保持當前進度或是延後進度重置的玩家們,你依然可以利用團隊頁面中的「延後團隊進度」功能達到這個目的。

如果你擔心會忘記新的團隊副本進度重置時間,從10月27日起,在你遊戲中的行事曆將會顯示每週進度重置的時間。

我們將樂於聽到你們對於這項改動的回應,也希望這項改動能給予想和公會成員進行多次團隊副本的玩家更多的動力。
Edited by Ardhavara on 10/25/2011 7:29 PM PDT
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85 Blood Elf Paladin
11260
October 27, the server maintenance, we will apply for the 4.0 and 4.2 copies of the progress of the team resets the changes, once the current progress of 7 days reset, reset the two into one week. Progress will be reset every week for the first time on Thursday morning 09:00, the second progress will be reset at 09:00 on Sunday.

This change will not affect the courage points. Courage maximum points will still be reset on Thursday, the courage to kill the leader of the points is obtained as before. For a copy of the progress of the team resets the changes will not apply in the 4.3 update in the soul of the dragon raid. So far, only a copy of the death of the wing team will be on Thursday reset.

This change is a team willing to make a copy of the players who have more access to equipment. Despite the courage points will not be affected, this change and still give the team a copy of their team leader twice a week to kill, get twice the equipment, accelerate team growth. Wrath of the Lich King expansion pack, there are 10 people involved in the team with 25 copies of the players, should change the way this feels very familiar. And want to maintain the current schedule or delay the progress of replacement players, you can still use the team page in the "delayed the progress of the team" function for this purpose.

If you worry about forgetting to reset the progress of the new team a copy of the time, from October 27 onwards, the game calendar in your weekly progress will be displayed to reset the time.

We will be happy to hear your response to this change, I hope this change will be given to several members of the team and the Society a copy of the player more power.



Why would they change it thougH?
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90 Human Death Knight
11140
10/25/2011 07:29 PMPosted by Brigitte
Why would they change it thougH?
Thanks for the translated post, and I'm guessing to allow people to get geared slightly faster as there will be a raid finder.
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90 Human Hunter
8595

Why would they change it thougH?

Well, Nerfed normal mode Firelands is something like a two hour raid now, so groups which are unable to do heroics for whatever reason spend 6 days of the week doing nothing.

Although the reason in that quote seems to be "Because we want people to gear faster," which seems like they're sticking to their "everybody should experience Heroic Ragnaros" idea.
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85 Worgen Druid
5705
korean realms as well.
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85 Blood Elf Warrior
9340
Time to farm Al'akir.
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90 Human Death Knight
11140
Its on WoWInsider now: http://wow.joystiq.com/2011/10/25/taiwanese-wow-site-hints-at-twice-weekly-raid-resets-starting-oc/
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Community Manager
The new raid lockout changes for Taiwan and Korea adjust the lockout timers for the patch 4.0 and 4.2 raids. The lockout timers for these raids will now reset twice weekly instead of once. These raid lockout changes are being made to allow players to raid more often and get more chances at epic loot drops. Players will be able to down current Cataclysm raid bosses twice a week, accelerating players’ progression.

We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.
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90 Worgen Death Knight
12005
The new raid lockout changes for Taiwan and Korea adjust the lockout timers for the patch 4.0 and 4.2 raids. The lockout timers for these raids will now reset twice weekly instead of once. These raid lockout changes are being made to allow players to raid more often and get more chances at epic loot drops. Players will be able to down current Cataclysm raid bosses twice a week, accelerating players’ progression.

We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.
sounds promising
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90 Gnome Rogue
10645
10/25/2011 07:58 PMPosted by Zarhym
We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.

o.O Live realm testing?
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85 Tauren Death Knight
1150
The new raid lockout changes for Taiwan and Korea adjust the lockout timers for the patch 4.0 and 4.2 raids. The lockout timers for these raids will now reset twice weekly instead of once. These raid lockout changes are being made to allow players to raid more often and get more chances at epic loot drops. Players will be able to down current Cataclysm raid bosses twice a week, accelerating players’ progression.

We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.


Bad idea, very very bad idea. It totally goes against what's been said was the reasoning for the combined lockout system... Just my opinion of course. However, testing this in that market isn't going to give very good results per the gaming habbits of that playerbase. (We are talking about the same cut of cloth that Stars is from here....)
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90 Human Death Knight
11140
10/25/2011 07:58 PMPosted by Zarhym
We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.
Too bad, was looking forward to this change for older raids.
Edited by Ardhavara on 10/25/2011 8:05 PM PDT
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90 Goblin Death Knight
7320
10/25/2011 08:01 PMPosted by Tantojutsu
We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.

o.O Live realm testing?

queue Kanye West quote joke
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85 Human Mage
6045
Please extend this to North America. Would make things alot more interesting instead of idling in a capital city.
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85 Draenei Shaman
5245
Thanks for the information.

Great solution to the raid lockout dilemma.
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85 Troll Druid
7880
Relayed this information to the guildies on vent, their reaction was along the lines of "You mean we gotta do this two times a week now?"

In regards to progression. A few pieces of gear WILL NOT speed up progression in most cases. Say, it resets Friday night...most guilds who do progression raiding will be working on one boss each raid-night until they down it. While this would be fantastic for casual raiding, without a doubt it hinders guild progression.

For the record, I have no qualms with this. I find this idea very practical compared to nerfing raid bosses. I do believe the right gear does make bosses easier through raw healing and damage outputs. Just no staggered raid lockouts please, those sucked.
Edited by Ecliptic on 10/25/2011 8:15 PM PDT
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100 Night Elf Hunter
16840
Still weird, Zarhym!

Query: Didn't you recently adjust drop rates in Firelands to reduce the amount of Dragonwraths out there?

Just trying to make your life hard, ya know. :)
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85 Undead Priest
9900
10/25/2011 08:13 PMPosted by Ecliptic
While this would be fantastic for casual raiding, without a doubt it hinders guild progression.


I do not see how this would hinder a guild's progressions. You could still just extend the lockout.
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85 Blood Elf Mage
4405
Makes t12 gear liquidation even worse than it already is. Oh well. I guess they have to do something to counteract the decrease in subscriptions.
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85 Worgen Druid
11665
I think this means 4.3 might be coming sooner, so they want players to get more FL clears in. Also I'll get my staff faster (Damn 10 man collection rates ;P).

It wont apply to Dragon Soul.
Edited by Porimlys on 10/25/2011 8:18 PM PDT
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