There is a gray area between what takes determination to tough it through the hard times and when something is being beaten to the point it is not going to recover. The guild had many times of toughing it out and progressing; we have certainly given it a strong game face and toughed out the past eight weeks to test our mettle in hopes that more faces would join our goals to continue on. Faces have come and gone and it simply did not end in our favor. We're at a point now where we cannot sustain a stable raiding environment equal to what our core is capable of and deserves.
This year overall has been a struggle from my viewpoint as the recruiting officer to now the guild leader. There were many discussions on lineup, refining a player to match the expected level, dealing with people falling out, and simply having enough bodies to continue regardless of their experience and ability at some points. In the height of the struggle where we had enough people to swap out to push content, we managed to get Realm First Nefarian in an echo of our former achievements and the sheer fact the fight favored a 25 lineup heavily. That was the highest point, but there were many others where we had that burst of joy and achievement for getting down a boss. The feats we succeeded given the cards and cirmcumstances were very much in the way Iron Dragon worked. Few hours of raiding, big achievements. A small pool of people to pull from and managing to push it through, dragging the others along hoping they would get on their feet and start running along with the core. Some did that while others cried and left realizing they had little idea the type of work it takes to push content and be the best. It's not a mindset that everyone is willing to have.
It's a broken record to repeat what I hear day in and out that "this is Moon Guard". We managed over three years with that fact before. It was a blessing and a curse; the curse was constantly looking for people who really loved raiding through off server and absorbing fallen guilds, the blessing was with limited time and not professional raiders to still gain server firsts and be the top players in the community with no real competition even months behind the majority of world raiding progression. With the exception of the professional example Fourth Wall has brought to our server, making Moon Guard 124th in the US with an impressive Heroic Ragnaros kill many servers still lack, there is a raiding community on this unique diverse server despite rankings ignoring the Moon Guard stereotype that I hope never dies out. I never heard of another server who had so many people return to it as 'home' over and over like this one.