Hello, and welcome to the official "Save Blackrock Depths" letter-writing campaign. For those of you who don't know what this is all about, here it is in a nutshell:
In Classic WoW, a lot of instances were long. Blackrock Depths, for example, was an entire city! Players could choose to complete a small part of it, or do a full run to the Emperor over several hours. Such instances, while long, were rich in detail and in many cases continued to hold mysteries beyond the first few visits.
Since then, Blizzard has standardized the length of instances and players have been stripped of a vital choice: Do I run a short, fast instance to get quick loot, or do I choose to try a long, immersive dungeon that ends with a great story?
Instances were shortened because players were required to complete specific instances for gear, but now that we have the justice/valor system this is no longer the case. It is unfair to force players to run only short, "hallway" dungeons, just as it was unfair to force players to run long, "city" dungeons.
What we are asking for is that Blizzard once again includes one or two long, immersive dungeons as an option for players who are looking for an experience rather than simply a "Helm of Slightly Purpler Stats."
Below is a form letter to Tom Chilton. Please copy it into your favourite word processor, replace the [Your Name Here] with your name and signature, then print it out and mail it to:
C/O Blizzard Entertainment
P.O. Box 18979
Irvine, CA 92623
Letters speak louder than forum posts, but don't forget to voice your support for our campaign in this thread anyway, and do what you can to spread the word to other forum users, guild members and fellow dungeon aficionados.
A new expansion approaches, and the time to make our voices heard is now. Do you want a massive, complex dungeon? Do you want the choice to explore a city rather than a mere loot tube? Do you want to bring a sense of wonder and newness back to Warcraft?